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author | Anton Khirnov <anton@khirnov.net> | 2016-01-30 22:06:47 +0100 |
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committer | Anton Khirnov <anton@khirnov.net> | 2016-02-12 10:19:40 +0100 |
commit | 118beda355076acf03611e5c8bc147a9c634e54f (patch) | |
tree | f234664983a377ded267f53cf10e5f19b8fb06bb /tests/checkasm/checkasm.h | |
parent | 28259c13db784d4b4175ca323dc1eeffec7f919b (diff) | |
download | ffmpeg-118beda355076acf03611e5c8bc147a9c634e54f.tar.gz |
nvenc: merge input and output surface structs
An input frame always corresponds to exactly one output packet, so there
is no point in complicating the situation by managing them separately.
Diffstat (limited to 'tests/checkasm/checkasm.h')
0 files changed, 0 insertions, 0 deletions