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author | bnnm <bananaman255@gmail.com> | 2017-01-30 15:44:21 +0100 |
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committer | Paul B Mahol <onemda@gmail.com> | 2017-02-01 19:14:12 +0100 |
commit | c61b28e0421f0f9502dfb21495a03cda191def15 (patch) | |
tree | 699586355941709332d607cca788c7f7d21cd3ff /libswscale/x86 | |
parent | 4f651c723b59bb833cebe4bb3cbc44da57b8a2cf (diff) | |
download | ffmpeg-c61b28e0421f0f9502dfb21495a03cda191def15.tar.gz |
avcodec/atrac3: Add multichannel joint stereo ATRAC3
Multichannel joint stereo simply interleaves stereo pairs (6ch: 2ch + 2ch + 2ch), so each pair is decoded separatedly.
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To test my changes, I converted examples to wav with ffmpeg.exe (old and new), and compared them to see they are byte-exact.
Regular 2ch files (JS and normal) were straightforward to test.
For multichannel, to check each JS pair is correctly decoded separatedly I did:
- manually demux 6ch.msf into 3 pairs and convert them (2ch_1.wav + 2ch_2.wav + 2ch_3.wav)
- convert the 6ch.msf file to wav (with my changes)
- manually demux the 6ch.wav into 3 pairs (6ch_d1.wav + 6ch_d2.wav + 6ch_d3.wav)
- compare each pair (ex. 2ch_3.wav vs 6ch_d3.wav): all pairs are byte-exact.
The new code just processes each JS pair separatedly, there are no algorithm changes.
It could be improved a bit but I'm not sure about typical styles.
I've only seen 6ch .MSF (probably the AT3 spec only supports 2ch audio).
Signed-off-by: bnnm <bananaman255@gmail.com>
Diffstat (limited to 'libswscale/x86')
0 files changed, 0 insertions, 0 deletions