diff options
author | Daniel Kolesa <daniel@octaforge.org> | 2019-08-07 19:39:06 +0200 |
---|---|---|
committer | Lauri Kasanen <cand@gmx.com> | 2019-10-04 08:58:17 +0300 |
commit | 1bdb47b73484dd21ee1bf493d79ac26384eda05e (patch) | |
tree | 197235255d7b34aba7f1a6ce76a33c5c1db03197 /libswscale/ppc | |
parent | 581419ea39de6619c3389b8d10ac2cbe212c62a0 (diff) | |
download | ffmpeg-1bdb47b73484dd21ee1bf493d79ac26384eda05e.tar.gz |
swscale: Replace illegal vector keyword usage in altivec code
While this technically compiles in current ffmpeg, this is only
because ffmpeg is compiled in strict ISO C mode, which disables
the builtin 'vector' keyword for AltiVec/VSX. Instead this gets
replaced with a macro inside altivec.h, which defines vector to
be actually __vector, which accepts random types.
Normally, the vector keyword should be used only with plain
scalar non-typedef types, such as unsigned int. But we have the
vec_(s|u)(8|16|32) macros, which can be used in a portable manner,
in util_altivec.h in libavutil.
This is also consistent with other AltiVec/VSX code elsewhere in
the tree.
Fixes #7861.
Signed-off-by: Daniel Kolesa <daniel@octaforge.org>
Signed-off-by: Lauri Kasanen <cand@gmx.com>
Diffstat (limited to 'libswscale/ppc')
-rw-r--r-- | libswscale/ppc/swscale_altivec.c | 36 | ||||
-rw-r--r-- | libswscale/ppc/swscale_vsx.c | 882 |
2 files changed, 459 insertions, 459 deletions
diff --git a/libswscale/ppc/swscale_altivec.c b/libswscale/ppc/swscale_altivec.c index 6b8cc2c194..1630355f51 100644 --- a/libswscale/ppc/swscale_altivec.c +++ b/libswscale/ppc/swscale_altivec.c @@ -153,13 +153,13 @@ static void yuv2plane1_float_altivec(const int32_t *src, float *dest, int dstW) const int add = (1 << (shift - 1)); const int clip = (1 << 16) - 1; const float fmult = 1.0f / 65535.0f; - const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; - const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift); - const vector uint32_t vlargest = (vector uint32_t) {clip, clip, clip, clip}; - const vector float vmul = (vector float) {fmult, fmult, fmult, fmult}; - const vector float vzero = (vector float) {0, 0, 0, 0}; - vector uint32_t v; - vector float vd; + const vec_u32 vadd = (vec_u32) {add, add, add, add}; + const vec_u32 vshift = (vec_u32) vec_splat_u32(shift); + const vec_u32 vlargest = (vec_u32) {clip, clip, clip, clip}; + const vec_f vmul = (vec_f) {fmult, fmult, fmult, fmult}; + const vec_f vzero = (vec_f) {0, 0, 0, 0}; + vec_u32 v; + vec_f vd; int i; yuv2plane1_float_u(src, dest, dst_u, 0); @@ -186,15 +186,15 @@ static void yuv2plane1_float_bswap_altivec(const int32_t *src, uint32_t *dest, i const int add = (1 << (shift - 1)); const int clip = (1 << 16) - 1; const float fmult = 1.0f / 65535.0f; - const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; - const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift); - const vector uint32_t vlargest = (vector uint32_t) {clip, clip, clip, clip}; - const vector float vmul = (vector float) {fmult, fmult, fmult, fmult}; - const vector float vzero = (vector float) {0, 0, 0, 0}; - const vector uint32_t vswapbig = (vector uint32_t) {16, 16, 16, 16}; - const vector uint16_t vswapsmall = vec_splat_u16(8); - vector uint32_t v; - vector float vd; + const vec_u32 vadd = (vec_u32) {add, add, add, add}; + const vec_u32 vshift = (vec_u32) vec_splat_u32(shift); + const vec_u32 vlargest = (vec_u32) {clip, clip, clip, clip}; + const vec_f vmul = (vec_f) {fmult, fmult, fmult, fmult}; + const vec_f vzero = (vec_f) {0, 0, 0, 0}; + const vec_u32 vswapbig = (vec_u32) {16, 16, 16, 16}; + const vec_u16 vswapsmall = vec_splat_u16(8); + vec_u32 v; + vec_f vd; int i; yuv2plane1_float_bswap_u(src, dest, dst_u, 0); @@ -208,8 +208,8 @@ static void yuv2plane1_float_bswap_altivec(const int32_t *src, uint32_t *dest, i vd = vec_ctf(v, 0); vd = vec_madd(vd, vmul, vzero); - vd = (vector float) vec_rl((vector uint32_t) vd, vswapbig); - vd = (vector float) vec_rl((vector uint16_t) vd, vswapsmall); + vd = (vec_f) vec_rl((vec_u32) vd, vswapbig); + vd = (vec_f) vec_rl((vec_u16) vd, vswapsmall); vec_st(vd, 0, (float *) &dest[i]); } diff --git a/libswscale/ppc/swscale_vsx.c b/libswscale/ppc/swscale_vsx.c index 75dee5ea58..e6a35d3f78 100644 --- a/libswscale/ppc/swscale_vsx.c +++ b/libswscale/ppc/swscale_vsx.c @@ -103,9 +103,9 @@ static void yuv2plane1_8_vsx(const int16_t *src, uint8_t *dest, int dstW, const int dst_u = -(uintptr_t)dest & 15; int i, j; LOCAL_ALIGNED(16, int16_t, val, [16]); - const vector uint16_t shifts = (vector uint16_t) {7, 7, 7, 7, 7, 7, 7, 7}; - vector int16_t vi, vileft, ditherleft, ditherright; - vector uint8_t vd; + const vec_u16 shifts = (vec_u16) {7, 7, 7, 7, 7, 7, 7, 7}; + vec_s16 vi, vileft, ditherleft, ditherright; + vec_u8 vd; for (j = 0; j < 16; j++) { val[j] = dither[(dst_u + offset + j) & 7]; @@ -161,11 +161,11 @@ static void yuv2plane1_nbps_vsx(const int16_t *src, uint16_t *dest, int dstW, const int shift = 15 - output_bits; const int add = (1 << (shift - 1)); const int clip = (1 << output_bits) - 1; - const vector uint16_t vadd = (vector uint16_t) {add, add, add, add, add, add, add, add}; - const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0); - const vector uint16_t vshift = (vector uint16_t) vec_splat_u16(shift); - const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip}; - vector uint16_t v; + const vec_u16 vadd = (vec_u16) {add, add, add, add, add, add, add, add}; + const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0); + const vec_u16 vshift = (vec_u16) vec_splat_u16(shift); + const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip}; + vec_u16 v; int i; yuv2plane1_nbps_u(src, dest, dst_u, big_endian, output_bits, 0); @@ -209,20 +209,20 @@ static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize, const int add = (1 << (shift - 1)); const int clip = (1 << output_bits) - 1; const uint16_t swap = big_endian ? 8 : 0; - const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; - const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift}; - const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap}; - const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip}; - const vector int16_t vzero = vec_splat_s16(0); - const vector uint8_t vperm = (vector uint8_t) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15}; - vector int16_t vfilter[MAX_FILTER_SIZE], vin; - vector uint16_t v; - vector uint32_t vleft, vright, vtmp; + const vec_u32 vadd = (vec_u32) {add, add, add, add}; + const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift}; + const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap}; + const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip}; + const vec_s16 vzero = vec_splat_s16(0); + const vec_u8 vperm = (vec_u8) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15}; + vec_s16 vfilter[MAX_FILTER_SIZE], vin; + vec_u16 v; + vec_u32 vleft, vright, vtmp; int i, j; for (i = 0; i < filterSize; i++) { - vfilter[i] = (vector int16_t) {filter[i], filter[i], filter[i], filter[i], - filter[i], filter[i], filter[i], filter[i]}; + vfilter[i] = (vec_s16) {filter[i], filter[i], filter[i], filter[i], + filter[i], filter[i], filter[i], filter[i]}; } yuv2planeX_nbps_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0); @@ -232,16 +232,16 @@ static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize, for (j = 0; j < filterSize; j++) { vin = vec_vsx_ld(0, &src[j][i]); - vtmp = (vector uint32_t) vec_mule(vin, vfilter[j]); + vtmp = (vec_u32) vec_mule(vin, vfilter[j]); vleft = vec_add(vleft, vtmp); - vtmp = (vector uint32_t) vec_mulo(vin, vfilter[j]); + vtmp = (vec_u32) vec_mulo(vin, vfilter[j]); vright = vec_add(vright, vtmp); } vleft = vec_sra(vleft, vshift); vright = vec_sra(vright, vshift); v = vec_packsu(vleft, vright); - v = (vector uint16_t) vec_max((vector int16_t) v, vzero); + v = (vec_u16) vec_max((vec_s16) v, vzero); v = vec_min(v, vlargest); v = vec_rl(v, vswap); v = vec_perm(v, v, vperm); @@ -279,11 +279,11 @@ static void yuv2plane1_16_vsx(const int32_t *src, uint16_t *dest, int dstW, const int dst_u = -(uintptr_t)dest & 7; const int shift = 3; const int add = (1 << (shift - 1)); - const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; - const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0); - const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift); - vector uint32_t v, v2; - vector uint16_t vd; + const vec_u32 vadd = (vec_u32) {add, add, add, add}; + const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0); + const vec_u32 vshift = (vec_u32) vec_splat_u32(shift); + vec_u32 v, v2; + vec_u16 vd; int i; yuv2plane1_16_u(src, dest, dst_u, big_endian, output_bits, 0); @@ -341,18 +341,18 @@ static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize, const int bias = 0x8000; const int add = (1 << (shift - 1)) - 0x40000000; const uint16_t swap = big_endian ? 8 : 0; - const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; - const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift}; - const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap}; - const vector uint16_t vbias = (vector uint16_t) {bias, bias, bias, bias, bias, bias, bias, bias}; - vector int32_t vfilter[MAX_FILTER_SIZE]; - vector uint16_t v; - vector uint32_t vleft, vright, vtmp; - vector int32_t vin32l, vin32r; + const vec_u32 vadd = (vec_u32) {add, add, add, add}; + const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift}; + const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap}; + const vec_u16 vbias = (vec_u16) {bias, bias, bias, bias, bias, bias, bias, bias}; + vec_s32 vfilter[MAX_FILTER_SIZE]; + vec_u16 v; + vec_u32 vleft, vright, vtmp; + vec_s32 vin32l, vin32r; int i, j; for (i = 0; i < filterSize; i++) { - vfilter[i] = (vector int32_t) {filter[i], filter[i], filter[i], filter[i]}; + vfilter[i] = (vec_s32) {filter[i], filter[i], filter[i], filter[i]}; } yuv2planeX_16_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0); @@ -364,15 +364,15 @@ static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize, vin32l = vec_vsx_ld(0, &src[j][i]); vin32r = vec_vsx_ld(0, &src[j][i + 4]); - vtmp = (vector uint32_t) vec_mul(vin32l, vfilter[j]); + vtmp = (vec_u32) vec_mul(vin32l, vfilter[j]); vleft = vec_add(vleft, vtmp); - vtmp = (vector uint32_t) vec_mul(vin32r, vfilter[j]); + vtmp = (vec_u32) vec_mul(vin32r, vfilter[j]); vright = vec_add(vright, vtmp); } vleft = vec_sra(vleft, vshift); vright = vec_sra(vright, vshift); - v = (vector uint16_t) vec_packs((vector int32_t) vleft, (vector int32_t) vright); + v = (vec_u16) vec_packs((vec_s32) vleft, (vec_s32) vright); v = vec_add(v, vbias); v = vec_rl(v, vswap); vec_st(v, 0, &dest[i]); @@ -478,9 +478,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t) out0 = vec_mergeh(bd, gd); \ out1 = vec_mergeh(rd, ad); \ \ - tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \ + tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 0, dest); \ - tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \ + tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 16, dest); \ \ dest += 32; \ @@ -489,9 +489,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t) out0 = vec_mergeh(rd, gd); \ out1 = vec_mergeh(bd, ad); \ \ - tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \ + tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 0, dest); \ - tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \ + tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 16, dest); \ \ dest += 32; \ @@ -500,9 +500,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t) out0 = vec_mergeh(ad, rd); \ out1 = vec_mergeh(gd, bd); \ \ - tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \ + tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 0, dest); \ - tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \ + tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 16, dest); \ \ dest += 32; \ @@ -511,9 +511,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t) out0 = vec_mergeh(ad, bd); \ out1 = vec_mergeh(gd, rd); \ \ - tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \ + tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 0, dest); \ - tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \ + tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \ vec_vsx_st(tmp8, 16, dest); \ \ dest += 32; \ @@ -528,48 +528,48 @@ yuv2rgb_full_X_vsx_template(SwsContext *c, const int16_t *lumFilter, const int16_t **alpSrc, uint8_t *dest, int dstW, int y, enum AVPixelFormat target, int hasAlpha) { - vector int16_t vv; - vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; - vector int32_t R_l, R_r, G_l, G_r, B_l, B_r; - vector int32_t tmp, tmp2, tmp3, tmp4; - vector uint16_t rd16, gd16, bd16; - vector uint8_t rd, bd, gd, ad, out0, out1, tmp8; - vector int16_t vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE]; - const vector int32_t ystart = vec_splats(1 << 9); - const vector int32_t uvstart = vec_splats((1 << 9) - (128 << 19)); - const vector uint16_t zero16 = vec_splat_u16(0); - const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset); - const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff); - const vector int32_t y_add = vec_splats(1 << 21); - const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); - const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); - const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); - const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); - const vector int32_t rgbclip = vec_splats(1 << 30); - const vector int32_t zero32 = vec_splat_s32(0); - const vector uint32_t shift22 = vec_splats(22U); - const vector uint32_t shift10 = vec_splat_u32(10); + vec_s16 vv; + vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; + vec_s32 R_l, R_r, G_l, G_r, B_l, B_r; + vec_s32 tmp, tmp2, tmp3, tmp4; + vec_u16 rd16, gd16, bd16; + vec_u8 rd, bd, gd, ad, out0, out1, tmp8; + vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE]; + const vec_s32 ystart = vec_splats(1 << 9); + const vec_s32 uvstart = vec_splats((1 << 9) - (128 << 19)); + const vec_u16 zero16 = vec_splat_u16(0); + const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); + const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); + const vec_s32 y_add = vec_splats(1 << 21); + const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); + const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); + const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); + const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); + const vec_s32 rgbclip = vec_splats(1 << 30); + const vec_s32 zero32 = vec_splat_s32(0); + const vec_u32 shift22 = vec_splats(22U); + const vec_u32 shift10 = vec_splat_u32(10); int i, j; // Various permutations - const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0, - 0x1, 0x11, 0, - 0x2, 0x12, 0, - 0x3, 0x13, 0, - 0x4, 0x14, 0, - 0x5 }; - const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0, - 0x6, 0x16, 0, - 0x7, 0x17, 0 }; - const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10, - 0x3, 0x4, 0x11, - 0x6, 0x7, 0x12, - 0x9, 0xa, 0x13, - 0xc, 0xd, 0x14, - 0xf }; - const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15, - 0x2, 0x3, 0x16, - 0x5, 0x6, 0x17 }; + const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, + 0x1, 0x11, 0, + 0x2, 0x12, 0, + 0x3, 0x13, 0, + 0x4, 0x14, 0, + 0x5 }; + const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, + 0x6, 0x16, 0, + 0x7, 0x17, 0 }; + const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, + 0x3, 0x4, 0x11, + 0x6, 0x7, 0x12, + 0x9, 0xa, 0x13, + 0xc, 0xd, 0x14, + 0xf }; + const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, + 0x2, 0x3, 0x16, + 0x5, 0x6, 0x17 }; ad = vec_splats((uint8_t) 255); @@ -685,52 +685,52 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2], *abuf1 = hasAlpha ? abuf[1] : NULL; const int16_t yalpha1 = 4096 - yalpha; const int16_t uvalpha1 = 4096 - uvalpha; - vector int16_t vy, vu, vv, A = vec_splat_s16(0); - vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; - vector int32_t R_l, R_r, G_l, G_r, B_l, B_r; - vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6; - vector uint16_t rd16, gd16, bd16; - vector uint8_t rd, bd, gd, ad, out0, out1, tmp8; - const vector int16_t vyalpha1 = vec_splats(yalpha1); - const vector int16_t vuvalpha1 = vec_splats(uvalpha1); - const vector int16_t vyalpha = vec_splats((int16_t) yalpha); - const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha); - const vector uint16_t zero16 = vec_splat_u16(0); - const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset); - const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff); - const vector int32_t y_add = vec_splats(1 << 21); - const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); - const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); - const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); - const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); - const vector int32_t rgbclip = vec_splats(1 << 30); - const vector int32_t zero32 = vec_splat_s32(0); - const vector uint32_t shift19 = vec_splats(19U); - const vector uint32_t shift22 = vec_splats(22U); - const vector uint32_t shift10 = vec_splat_u32(10); - const vector int32_t dec128 = vec_splats(128 << 19); - const vector int32_t add18 = vec_splats(1 << 18); + vec_s16 vy, vu, vv, A = vec_splat_s16(0); + vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; + vec_s32 R_l, R_r, G_l, G_r, B_l, B_r; + vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6; + vec_u16 rd16, gd16, bd16; + vec_u8 rd, bd, gd, ad, out0, out1, tmp8; + const vec_s16 vyalpha1 = vec_splats(yalpha1); + const vec_s16 vuvalpha1 = vec_splats(uvalpha1); + const vec_s16 vyalpha = vec_splats((int16_t) yalpha); + const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha); + const vec_u16 zero16 = vec_splat_u16(0); + const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); + const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); + const vec_s32 y_add = vec_splats(1 << 21); + const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); + const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); + const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); + const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); + const vec_s32 rgbclip = vec_splats(1 << 30); + const vec_s32 zero32 = vec_splat_s32(0); + const vec_u32 shift19 = vec_splats(19U); + const vec_u32 shift22 = vec_splats(22U); + const vec_u32 shift10 = vec_splat_u32(10); + const vec_s32 dec128 = vec_splats(128 << 19); + const vec_s32 add18 = vec_splats(1 << 18); int i; // Various permutations - const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0, - 0x1, 0x11, 0, - 0x2, 0x12, 0, - 0x3, 0x13, 0, - 0x4, 0x14, 0, - 0x5 }; - const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0, - 0x6, 0x16, 0, - 0x7, 0x17, 0 }; - const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10, - 0x3, 0x4, 0x11, - 0x6, 0x7, 0x12, - 0x9, 0xa, 0x13, - 0xc, 0xd, 0x14, - 0xf }; - const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15, - 0x2, 0x3, 0x16, - 0x5, 0x6, 0x17 }; + const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, + 0x1, 0x11, 0, + 0x2, 0x12, 0, + 0x3, 0x13, 0, + 0x4, 0x14, 0, + 0x5 }; + const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, + 0x6, 0x16, 0, + 0x7, 0x17, 0 }; + const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, + 0x3, 0x4, 0x11, + 0x6, 0x7, 0x12, + 0x9, 0xa, 0x13, + 0xc, 0xd, 0x14, + 0xf }; + const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, + 0x2, 0x3, 0x16, + 0x5, 0x6, 0x17 }; av_assert2(yalpha <= 4096U); av_assert2(uvalpha <= 4096U); @@ -759,7 +759,7 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2], tmp3 = vec_sra(tmp3, shift19); tmp4 = vec_sra(tmp4, shift19); A = vec_packs(tmp3, tmp4); - ad = vec_packsu(A, (vector int16_t) zero16); + ad = vec_packsu(A, (vec_s16) zero16); } else { ad = vec_splats((uint8_t) 255); } @@ -807,60 +807,60 @@ yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2], *abuf1 = hasAlpha ? abuf[1] : NULL; const int16_t yalpha1 = 4096 - yalpha; const int16_t uvalpha1 = 4096 - uvalpha; - vector int16_t vy, vu, vv, A = vec_splat_s16(0); - vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; - vector int32_t R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r; - vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6; - vector uint16_t rd16, gd16, bd16; - vector uint8_t rd, bd, gd, ad, out0, out1, tmp8; - const vector int16_t vyalpha1 = vec_splats(yalpha1); - const vector int16_t vuvalpha1 = vec_splats(uvalpha1); - const vector int16_t vyalpha = vec_splats((int16_t) yalpha); - const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha); - const vector uint16_t zero16 = vec_splat_u16(0); - const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset); - const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff); - const vector int32_t y_add = vec_splats(1 << 21); - const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); - const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); - const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); - const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); - const vector int32_t rgbclip = vec_splats(1 << 30); - const vector int32_t zero32 = vec_splat_s32(0); - const vector uint32_t shift19 = vec_splats(19U); - const vector uint32_t shift22 = vec_splats(22U); - const vector uint32_t shift10 = vec_splat_u32(10); - const vector int32_t dec128 = vec_splats(128 << 19); - const vector int32_t add18 = vec_splats(1 << 18); + vec_s16 vy, vu, vv, A = vec_splat_s16(0); + vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; + vec_s32 R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r; + vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6; + vec_u16 rd16, gd16, bd16; + vec_u8 rd, bd, gd, ad, out0, out1, tmp8; + const vec_s16 vyalpha1 = vec_splats(yalpha1); + const vec_s16 vuvalpha1 = vec_splats(uvalpha1); + const vec_s16 vyalpha = vec_splats((int16_t) yalpha); + const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha); + const vec_u16 zero16 = vec_splat_u16(0); + const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); + const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); + const vec_s32 y_add = vec_splats(1 << 21); + const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); + const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); + const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); + const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); + const vec_s32 rgbclip = vec_splats(1 << 30); + const vec_s32 zero32 = vec_splat_s32(0); + const vec_u32 shift19 = vec_splats(19U); + const vec_u32 shift22 = vec_splats(22U); + const vec_u32 shift10 = vec_splat_u32(10); + const vec_s32 dec128 = vec_splats(128 << 19); + const vec_s32 add18 = vec_splats(1 << 18); int i; // Various permutations - const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3, - 0, 1, 2, 3, - 4, 5, 6, 7, - 4, 5, 6, 7 }; - const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11, - 8, 9, 10, 11, - 12, 13, 14, 15, - 12, 13, 14, 15 }; - const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0, - 0x1, 0x11, 0, - 0x2, 0x12, 0, - 0x3, 0x13, 0, - 0x4, 0x14, 0, - 0x5 }; - const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0, - 0x6, 0x16, 0, - 0x7, 0x17, 0 }; - const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10, - 0x3, 0x4, 0x11, - 0x6, 0x7, 0x12, - 0x9, 0xa, 0x13, - 0xc, 0xd, 0x14, - 0xf }; - const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15, - 0x2, 0x3, 0x16, - 0x5, 0x6, 0x17 }; + const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3, + 0, 1, 2, 3, + 4, 5, 6, 7, + 4, 5, 6, 7 }; + const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11, + 8, 9, 10, 11, + 12, 13, 14, 15, + 12, 13, 14, 15 }; + const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, + 0x1, 0x11, 0, + 0x2, 0x12, 0, + 0x3, 0x13, 0, + 0x4, 0x14, 0, + 0x5 }; + const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, + 0x6, 0x16, 0, + 0x7, 0x17, 0 }; + const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, + 0x3, 0x4, 0x11, + 0x6, 0x7, 0x12, + 0x9, 0xa, 0x13, + 0xc, 0xd, 0x14, + 0xf }; + const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, + 0x2, 0x3, 0x16, + 0x5, 0x6, 0x17 }; av_assert2(yalpha <= 4096U); av_assert2(uvalpha <= 4096U); @@ -889,7 +889,7 @@ yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2], tmp3 = vec_sra(tmp3, shift19); tmp4 = vec_sra(tmp4, shift19); A = vec_packs(tmp3, tmp4); - ad = vec_packsu(A, (vector int16_t) zero16); + ad = vec_packsu(A, (vec_s16) zero16); } else { ad = vec_splats((uint8_t) 255); } @@ -978,51 +978,51 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0, { const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0]; const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1]; - vector int16_t vy, vu, vv, A = vec_splat_s16(0), tmp16; - vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2; - vector int32_t R_l, R_r, G_l, G_r, B_l, B_r; - vector uint16_t rd16, gd16, bd16; - vector uint8_t rd, bd, gd, ad, out0, out1, tmp8; - const vector uint16_t zero16 = vec_splat_u16(0); - const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset); - const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff); - const vector int32_t y_add = vec_splats(1 << 21); - const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); - const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); - const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); - const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); - const vector int32_t rgbclip = vec_splats(1 << 30); - const vector int32_t zero32 = vec_splat_s32(0); - const vector uint32_t shift2 = vec_splat_u32(2); - const vector uint32_t shift22 = vec_splats(22U); - const vector uint16_t sub7 = vec_splats((uint16_t) (128 << 7)); - const vector uint16_t sub8 = vec_splats((uint16_t) (128 << 8)); - const vector int16_t mul4 = vec_splat_s16(4); - const vector int16_t mul8 = vec_splat_s16(8); - const vector int16_t add64 = vec_splat_s16(64); - const vector uint16_t shift7 = vec_splat_u16(7); - const vector int16_t max255 = vec_splat_s16(255); + vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16; + vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2; + vec_s32 R_l, R_r, G_l, G_r, B_l, B_r; + vec_u16 rd16, gd16, bd16; + vec_u8 rd, bd, gd, ad, out0, out1, tmp8; + const vec_u16 zero16 = vec_splat_u16(0); + const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); + const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); + const vec_s32 y_add = vec_splats(1 << 21); + const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); + const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); + const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); + const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); + const vec_s32 rgbclip = vec_splats(1 << 30); + const vec_s32 zero32 = vec_splat_s32(0); + const vec_u32 shift2 = vec_splat_u32(2); + const vec_u32 shift22 = vec_splats(22U); + const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7)); + const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8)); + const vec_s16 mul4 = vec_splat_s16(4); + const vec_s16 mul8 = vec_splat_s16(8); + const vec_s16 add64 = vec_splat_s16(64); + const vec_u16 shift7 = vec_splat_u16(7); + const vec_s16 max255 = vec_splat_s16(255); int i; // Various permutations - const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0, - 0x1, 0x11, 0, - 0x2, 0x12, 0, - 0x3, 0x13, 0, - 0x4, 0x14, 0, - 0x5 }; - const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0, - 0x6, 0x16, 0, - 0x7, 0x17, 0 }; - const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10, - 0x3, 0x4, 0x11, - 0x6, 0x7, 0x12, - 0x9, 0xa, 0x13, - 0xc, 0xd, 0x14, - 0xf }; - const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15, - 0x2, 0x3, 0x16, - 0x5, 0x6, 0x17 }; + const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, + 0x1, 0x11, 0, + 0x2, 0x12, 0, + 0x3, 0x13, 0, + 0x4, 0x14, 0, + 0x5 }; + const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, + 0x6, 0x16, 0, + 0x7, 0x17, 0 }; + const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, + 0x3, 0x4, 0x11, + 0x6, 0x7, 0x12, + 0x9, 0xa, 0x13, + 0xc, 0xd, 0x14, + 0xf }; + const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, + 0x2, 0x3, 0x16, + 0x5, 0x6, 0x17 }; for (i = 0; i < dstW; i += 8) { // The x86 asm also overwrites padding bytes. vy = vec_ld(0, &buf0[i]); @@ -1034,8 +1034,8 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0, vu = vec_ld(0, &ubuf0[i]); vv = vec_ld(0, &vbuf0[i]); if (uvalpha < 2048) { - vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub7); - vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub7); + vu = (vec_s16) vec_sub((vec_u16) vu, sub7); + vv = (vec_s16) vec_sub((vec_u16) vv, sub7); tmp32 = vec_mule(vu, mul4); tmp32_2 = vec_mulo(vu, mul4); @@ -1048,10 +1048,10 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0, } else { tmp16 = vec_ld(0, &ubuf1[i]); vu = vec_add(vu, tmp16); - vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub8); + vu = (vec_s16) vec_sub((vec_u16) vu, sub8); tmp16 = vec_ld(0, &vbuf1[i]); vv = vec_add(vv, tmp16); - vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub8); + vv = (vec_s16) vec_sub((vec_u16) vv, sub8); vu32_l = vec_mule(vu, mul8); vu32_r = vec_mulo(vu, mul8); @@ -1064,7 +1064,7 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0, A = vec_add(A, add64); A = vec_sr(A, shift7); A = vec_max(A, max255); - ad = vec_packsu(A, (vector int16_t) zero16); + ad = vec_packsu(A, (vec_s16) zero16); } else { ad = vec_splats((uint8_t) 255); } @@ -1107,60 +1107,60 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0, { const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0]; const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1]; - vector int16_t vy, vu, vv, A = vec_splat_s16(0), tmp16; - vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2; - vector int32_t vud32_l, vud32_r, vvd32_l, vvd32_r; - vector int32_t R_l, R_r, G_l, G_r, B_l, B_r; - vector uint16_t rd16, gd16, bd16; - vector uint8_t rd, bd, gd, ad, out0, out1, tmp8; - const vector uint16_t zero16 = vec_splat_u16(0); - const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset); - const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff); - const vector int32_t y_add = vec_splats(1 << 21); - const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); - const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); - const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); - const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); - const vector int32_t rgbclip = vec_splats(1 << 30); - const vector int32_t zero32 = vec_splat_s32(0); - const vector uint32_t shift2 = vec_splat_u32(2); - const vector uint32_t shift22 = vec_splats(22U); - const vector uint16_t sub7 = vec_splats((uint16_t) (128 << 7)); - const vector uint16_t sub8 = vec_splats((uint16_t) (128 << 8)); - const vector int16_t mul4 = vec_splat_s16(4); - const vector int16_t mul8 = vec_splat_s16(8); - const vector int16_t add64 = vec_splat_s16(64); - const vector uint16_t shift7 = vec_splat_u16(7); - const vector int16_t max255 = vec_splat_s16(255); + vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16; + vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2; + vec_s32 vud32_l, vud32_r, vvd32_l, vvd32_r; + vec_s32 R_l, R_r, G_l, G_r, B_l, B_r; + vec_u16 rd16, gd16, bd16; + vec_u8 rd, bd, gd, ad, out0, out1, tmp8; + const vec_u16 zero16 = vec_splat_u16(0); + const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); + const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); + const vec_s32 y_add = vec_splats(1 << 21); + const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); + const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); + const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); + const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); + const vec_s32 rgbclip = vec_splats(1 << 30); + const vec_s32 zero32 = vec_splat_s32(0); + const vec_u32 shift2 = vec_splat_u32(2); + const vec_u32 shift22 = vec_splats(22U); + const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7)); + const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8)); + const vec_s16 mul4 = vec_splat_s16(4); + const vec_s16 mul8 = vec_splat_s16(8); + const vec_s16 add64 = vec_splat_s16(64); + const vec_u16 shift7 = vec_splat_u16(7); + const vec_s16 max255 = vec_splat_s16(255); int i; // Various permutations - const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3, - 0, 1, 2, 3, - 4, 5, 6, 7, - 4, 5, 6, 7 }; - const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11, - 8, 9, 10, 11, - 12, 13, 14, 15, - 12, 13, 14, 15 }; - const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0, - 0x1, 0x11, 0, - 0x2, 0x12, 0, - 0x3, 0x13, 0, - 0x4, 0x14, 0, - 0x5 }; - const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0, - 0x6, 0x16, 0, - 0x7, 0x17, 0 }; - const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10, - 0x3, 0x4, 0x11, - 0x6, 0x7, 0x12, - 0x9, 0xa, 0x13, - 0xc, 0xd, 0x14, - 0xf }; - const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15, - 0x2, 0x3, 0x16, - 0x5, 0x6, 0x17 }; + const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3, + 0, 1, 2, 3, + 4, 5, 6, 7, + 4, 5, 6, 7 }; + const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11, + 8, 9, 10, 11, + 12, 13, 14, 15, + 12, 13, 14, 15 }; + const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, + 0x1, 0x11, 0, + 0x2, 0x12, 0, + 0x3, 0x13, 0, + 0x4, 0x14, 0, + 0x5 }; + const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, + 0x6, 0x16, 0, + 0x7, 0x17, 0 }; + const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, + 0x3, 0x4, 0x11, + 0x6, 0x7, 0x12, + 0x9, 0xa, 0x13, + 0xc, 0xd, 0x14, + 0xf }; + const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, + 0x2, 0x3, 0x16, + 0x5, 0x6, 0x17 }; for (i = 0; i < (dstW + 1) >> 1; i += 8) { // The x86 asm also overwrites padding bytes. vy = vec_ld(0, &buf0[i * 2]); @@ -1172,8 +1172,8 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0, vu = vec_ld(0, &ubuf0[i]); vv = vec_ld(0, &vbuf0[i]); if (uvalpha < 2048) { - vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub7); - vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub7); + vu = (vec_s16) vec_sub((vec_u16) vu, sub7); + vv = (vec_s16) vec_sub((vec_u16) vv, sub7); tmp32 = vec_mule(vu, mul4); tmp32_2 = vec_mulo(vu, mul4); @@ -1186,10 +1186,10 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0, } else { tmp16 = vec_ld(0, &ubuf1[i]); vu = vec_add(vu, tmp16); - vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub8); + vu = (vec_s16) vec_sub((vec_u16) vu, sub8); tmp16 = vec_ld(0, &vbuf1[i]); vv = vec_add(vv, tmp16); - vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub8); + vv = (vec_s16) vec_sub((vec_u16) vv, sub8); vu32_l = vec_mule(vu, mul8); vu32_r = vec_mulo(vu, mul8); @@ -1202,7 +1202,7 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0, A = vec_add(A, add64); A = vec_sr(A, shift7); A = vec_max(A, max255); - ad = vec_packsu(A, (vector int16_t) zero16); + ad = vec_packsu(A, (vec_s16) zero16); } else { ad = vec_splats((uint8_t) 255); } @@ -1358,41 +1358,41 @@ YUV2RGBWRAPPERX(yuv2, rgb_full, rgb24_full, AV_PIX_FMT_RGB24, 0) YUV2RGBWRAPPERX(yuv2, rgb_full, bgr24_full, AV_PIX_FMT_BGR24, 0) static av_always_inline void -write422(const vector int16_t vy1, const vector int16_t vy2, - const vector int16_t vu, const vector int16_t vv, +write422(const vec_s16 vy1, const vec_s16 vy2, + const vec_s16 vu, const vec_s16 vv, uint8_t *dest, const enum AVPixelFormat target) { - vector uint8_t vd1, vd2, tmp; - const vector uint8_t yuyv1 = (vector uint8_t) { - 0x0, 0x10, 0x1, 0x18, - 0x2, 0x11, 0x3, 0x19, - 0x4, 0x12, 0x5, 0x1a, - 0x6, 0x13, 0x7, 0x1b }; - const vector uint8_t yuyv2 = (vector uint8_t) { - 0x8, 0x14, 0x9, 0x1c, - 0xa, 0x15, 0xb, 0x1d, - 0xc, 0x16, 0xd, 0x1e, - 0xe, 0x17, 0xf, 0x1f }; - const vector uint8_t yvyu1 = (vector uint8_t) { - 0x0, 0x18, 0x1, 0x10, - 0x2, 0x19, 0x3, 0x11, - 0x4, 0x1a, 0x5, 0x12, - 0x6, 0x1b, 0x7, 0x13 }; - const vector uint8_t yvyu2 = (vector uint8_t) { - 0x8, 0x1c, 0x9, 0x14, - 0xa, 0x1d, 0xb, 0x15, - 0xc, 0x1e, 0xd, 0x16, - 0xe, 0x1f, 0xf, 0x17 }; - const vector uint8_t uyvy1 = (vector uint8_t) { - 0x10, 0x0, 0x18, 0x1, - 0x11, 0x2, 0x19, 0x3, - 0x12, 0x4, 0x1a, 0x5, - 0x13, 0x6, 0x1b, 0x7 }; - const vector uint8_t uyvy2 = (vector uint8_t) { - 0x14, 0x8, 0x1c, 0x9, - 0x15, 0xa, 0x1d, 0xb, - 0x16, 0xc, 0x1e, 0xd, - 0x17, 0xe, 0x1f, 0xf }; + vec_u8 vd1, vd2, tmp; + const vec_u8 yuyv1 = (vec_u8) { + 0x0, 0x10, 0x1, 0x18, + 0x2, 0x11, 0x3, 0x19, + 0x4, 0x12, 0x5, 0x1a, + 0x6, 0x13, 0x7, 0x1b }; + const vec_u8 yuyv2 = (vec_u8) { + 0x8, 0x14, 0x9, 0x1c, + 0xa, 0x15, 0xb, 0x1d, + 0xc, 0x16, 0xd, 0x1e, + 0xe, 0x17, 0xf, 0x1f }; + const vec_u8 yvyu1 = (vec_u8) { + 0x0, 0x18, 0x1, 0x10, + 0x2, 0x19, 0x3, 0x11, + 0x4, 0x1a, 0x5, 0x12, + 0x6, 0x1b, 0x7, 0x13 }; + const vec_u8 yvyu2 = (vec_u8) { + 0x8, 0x1c, 0x9, 0x14, + 0xa, 0x1d, 0xb, 0x15, + 0xc, 0x1e, 0xd, 0x16, + 0xe, 0x1f, 0xf, 0x17 }; + const vec_u8 uyvy1 = (vec_u8) { + 0x10, 0x0, 0x18, 0x1, + 0x11, 0x2, 0x19, 0x3, + 0x12, 0x4, 0x1a, 0x5, + 0x13, 0x6, 0x1b, 0x7 }; + const vec_u8 uyvy2 = (vec_u8) { + 0x14, 0x8, 0x1c, 0x9, + 0x15, 0xa, 0x1d, 0xb, + 0x16, 0xc, 0x1e, 0xd, + 0x17, 0xe, 0x1f, 0xf }; vd1 = vec_packsu(vy1, vy2); vd2 = vec_packsu(vu, vv); @@ -1428,11 +1428,11 @@ yuv2422_X_vsx_template(SwsContext *c, const int16_t *lumFilter, int y, enum AVPixelFormat target) { int i, j; - vector int16_t vy1, vy2, vu, vv; - vector int32_t vy32[4], vu32[2], vv32[2], tmp, tmp2, tmp3, tmp4; - vector int16_t vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE]; - const vector int32_t start = vec_splats(1 << 18); - const vector uint32_t shift19 = vec_splats(19U); + vec_s16 vy1, vy2, vu, vv; + vec_s32 vy32[4], vu32[2], vv32[2], tmp, tmp2, tmp3, tmp4; + vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE]; + const vec_s32 start = vec_splats(1 << 18); + const vec_u32 shift19 = vec_splats(19U); for (i = 0; i < lumFilterSize; i++) vlumFilter[i] = vec_splats(lumFilter[i]); @@ -1539,11 +1539,11 @@ yuv2422_2_vsx_template(SwsContext *c, const int16_t *buf[2], *vbuf0 = vbuf[0], *vbuf1 = vbuf[1]; const int16_t yalpha1 = 4096 - yalpha; const int16_t uvalpha1 = 4096 - uvalpha; - vector int16_t vy1, vy2, vu, vv; - vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6; - const vector int16_t vyalpha1 = vec_splats(yalpha1); - const vector int16_t vuvalpha1 = vec_splats(uvalpha1); - const vector uint32_t shift19 = vec_splats(19U); + vec_s16 vy1, vy2, vu, vv; + vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6; + const vec_s16 vyalpha1 = vec_splats(yalpha1); + const vec_s16 vuvalpha1 = vec_splats(uvalpha1); + const vec_u32 shift19 = vec_splats(19U); int i; av_assert2(yalpha <= 4096U); av_assert2(uvalpha <= 4096U); @@ -1568,11 +1568,11 @@ yuv2422_1_vsx_template(SwsContext *c, const int16_t *buf0, int uvalpha, int y, enum AVPixelFormat target) { const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0]; - vector int16_t vy1, vy2, vu, vv, tmp; - const vector int16_t add64 = vec_splats((int16_t) 64); - const vector int16_t add128 = vec_splats((int16_t) 128); - const vector uint16_t shift7 = vec_splat_u16(7); - const vector uint16_t shift8 = vec_splat_u16(8); + vec_s16 vy1, vy2, vu, vv, tmp; + const vec_s16 add64 = vec_splats((int16_t) 64); + const vec_s16 add128 = vec_splats((int16_t) 128); + const vec_u16 shift7 = vec_splat_u16(7); + const vec_u16 shift8 = vec_splat_u16(8); int i; if (uvalpha < 2048) { @@ -1666,18 +1666,18 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth, { int i; unsigned int xpos = 0, xx; - vector uint8_t vin, vin2, vperm; - vector int8_t vmul, valpha; - vector int16_t vtmp, vtmp2, vtmp3, vtmp4; - vector uint16_t vd_l, vd_r, vcoord16[2]; - vector uint32_t vcoord[4]; - const vector uint32_t vadd = (vector uint32_t) { + vec_u8 vin, vin2, vperm; + vec_s8 vmul, valpha; + vec_s16 vtmp, vtmp2, vtmp3, vtmp4; + vec_u16 vd_l, vd_r, vcoord16[2]; + vec_u32 vcoord[4]; + const vec_u32 vadd = (vec_u32) { 0, xInc * 1, xInc * 2, xInc * 3, }; - const vector uint16_t vadd16 = (vector uint16_t) { // Modulo math + const vec_u16 vadd16 = (vec_u16) { // Modulo math 0, xInc * 1, xInc * 2, @@ -1687,10 +1687,10 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth, xInc * 6, xInc * 7, }; - const vector uint32_t vshift16 = vec_splats((uint32_t) 16); - const vector uint16_t vshift9 = vec_splat_u16(9); - const vector uint8_t vzero = vec_splat_u8(0); - const vector uint16_t vshift = vec_splat_u16(7); + const vec_u32 vshift16 = vec_splats((uint32_t) 16); + const vec_u16 vshift9 = vec_splat_u16(9); + const vec_u8 vzero = vec_splat_u8(0); + const vec_u16 vshift = vec_splat_u16(7); for (i = 0; i < dstWidth; i += 16) { vcoord16[0] = vec_splats((uint16_t) xpos); @@ -1701,7 +1701,7 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth, vcoord16[0] = vec_sr(vcoord16[0], vshift9); vcoord16[1] = vec_sr(vcoord16[1], vshift9); - valpha = (vector int8_t) vec_pack(vcoord16[0], vcoord16[1]); + valpha = (vec_s8) vec_pack(vcoord16[0], vcoord16[1]); xx = xpos >> 16; vin = vec_vsx_ld(0, &src[xx]); @@ -1730,22 +1730,22 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth, vin2 = vec_vsx_ld(1, &src[xx]); vin2 = vec_perm(vin2, vin2, vperm); - vmul = (vector int8_t) vec_sub(vin2, vin); + vmul = (vec_s8) vec_sub(vin2, vin); vtmp = vec_mule(vmul, valpha); vtmp2 = vec_mulo(vmul, valpha); vtmp3 = vec_mergeh(vtmp, vtmp2); vtmp4 = vec_mergel(vtmp, vtmp2); - vd_l = (vector uint16_t) vec_mergeh(vin, vzero); - vd_r = (vector uint16_t) vec_mergel(vin, vzero); + vd_l = (vec_u16) vec_mergeh(vin, vzero); + vd_r = (vec_u16) vec_mergel(vin, vzero); vd_l = vec_sl(vd_l, vshift); vd_r = vec_sl(vd_r, vshift); - vd_l = vec_add(vd_l, (vector uint16_t) vtmp3); - vd_r = vec_add(vd_r, (vector uint16_t) vtmp4); + vd_l = vec_add(vd_l, (vec_u16) vtmp3); + vd_r = vec_add(vd_r, (vec_u16) vtmp4); - vec_st((vector int16_t) vd_l, 0, &dst[i]); - vec_st((vector int16_t) vd_r, 0, &dst[i + 8]); + vec_st((vec_s16) vd_l, 0, &dst[i]); + vec_st((vec_s16) vd_r, 0, &dst[i + 8]); xpos += xInc * 16; } @@ -1773,8 +1773,8 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth, vd_l = vec_add(vd_l, vtmp3); \ vd_r = vec_add(vd_r, vtmp4); \ \ - vec_st((vector int16_t) vd_l, 0, &out[i]); \ - vec_st((vector int16_t) vd_r, 0, &out[i + 8]) + vec_st((vec_s16) vd_l, 0, &out[i]); \ + vec_st((vec_s16) vd_r, 0, &out[i + 8]) static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2, int dstWidth, const uint8_t *src1, @@ -1782,19 +1782,19 @@ static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2, { int i; unsigned int xpos = 0, xx; - vector uint8_t vin, vin2, vperm; - vector uint8_t valpha, valphaxor; - vector uint16_t vtmp, vtmp2, vtmp3, vtmp4; - vector uint16_t vd_l, vd_r, vcoord16[2]; - vector uint32_t vcoord[4]; - const vector uint8_t vxor = vec_splats((uint8_t) 127); - const vector uint32_t vadd = (vector uint32_t) { + vec_u8 vin, vin2, vperm; + vec_u8 valpha, valphaxor; + vec_u16 vtmp, vtmp2, vtmp3, vtmp4; + vec_u16 vd_l, vd_r, vcoord16[2]; + vec_u32 vcoord[4]; + const vec_u8 vxor = vec_splats((uint8_t) 127); + const vec_u32 vadd = (vec_u32) { 0, xInc * 1, xInc * 2, xInc * 3, }; - const vector uint16_t vadd16 = (vector uint16_t) { // Modulo math + const vec_u16 vadd16 = (vec_u16) { // Modulo math 0, xInc * 1, xInc * 2, @@ -1804,8 +1804,8 @@ static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2, xInc * 6, xInc * 7, }; - const vector uint32_t vshift16 = vec_splats((uint32_t) 16); - const vector uint16_t vshift9 = vec_splat_u16(9); + const vec_u32 vshift16 = vec_splats((uint32_t) 16); + const vec_u16 vshift9 = vec_splat_u16(9); for (i = 0; i < dstWidth; i += 16) { vcoord16[0] = vec_splats((uint16_t) xpos); @@ -1859,29 +1859,29 @@ static void hScale8To19_vsx(SwsContext *c, int16_t *_dst, int dstW, { int i, j; int32_t *dst = (int32_t *) _dst; - vector int16_t vfilter, vin; - vector uint8_t vin8; - vector int32_t vout; - const vector uint8_t vzero = vec_splat_u8(0); - const vector uint8_t vunusedtab[8] = { - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, - (vector uint8_t) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, + vec_s16 vfilter, vin; + vec_u8 vin8; + vec_s32 vout; + const vec_u8 vzero = vec_splat_u8(0); + const vec_u8 vunusedtab[8] = { + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, + (vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, }; - const vector uint8_t vunused = vunusedtab[filterSize % 8]; + const vec_u8 vunused = vunusedtab[filterSize % 8]; if (filterSize == 1) { for (i = 0; i < dstW; i++) { @@ -1898,14 +1898,14 @@ static void hScale8To19_vsx(SwsContext *c, int16_t *_dst, int dstW, vout = vec_splat_s32(0); for (j = 0; j < filterSize; j += 8) { vin8 = vec_vsx_ld(0, &src[srcPos + j]); - vin = (vector int16_t) vec_mergeh(vin8, vzero); + vin = (vec_s16) vec_mergeh(vin8, vzero); if (j + 8 > filterSize) // Remove the unused elements on the last round - vin = vec_perm(vin, (vector int16_t) vzero, vunused); + vin = vec_perm(vin, (vec_s16) vzero, vunused); vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]); vout = vec_msums(vin, vfilter, vout); } - vout = vec_sums(vout, (vector int32_t) vzero); + vout = vec_sums(vout, (vec_s32) vzero); dst[i] = FFMIN(vout[3] >> 3, (1 << 19) - 1); } } @@ -1921,28 +1921,28 @@ static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW, const uint16_t *src = (const uint16_t *) _src; int bits = desc->comp[0].depth - 1; int sh = bits - 4; - vector int16_t vfilter, vin; - vector int32_t vout, vtmp, vtmp2, vfilter32_l, vfilter32_r; - const vector uint8_t vzero = vec_splat_u8(0); - const vector uint8_t vunusedtab[8] = { - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, - (vector uint8_t) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, + vec_s16 vfilter, vin; + vec_s32 vout, vtmp, vtmp2, vfilter32_l, vfilter32_r; + const vec_u8 vzero = vec_splat_u8(0); + const vec_u8 vunusedtab[8] = { + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, + (vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, }; - const vector uint8_t vunused = vunusedtab[filterSize % 8]; + const vec_u8 vunused = vunusedtab[filterSize % 8]; if ((isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8) && desc->comp[0].depth<16) { sh = 9; @@ -1966,16 +1966,16 @@ static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW, const int srcPos = filterPos[i]; vout = vec_splat_s32(0); for (j = 0; j < filterSize; j += 8) { - vin = (vector int16_t) vec_vsx_ld(0, &src[srcPos + j]); + vin = (vec_s16) vec_vsx_ld(0, &src[srcPos + j]); if (j + 8 > filterSize) // Remove the unused elements on the last round - vin = vec_perm(vin, (vector int16_t) vzero, vunused); + vin = vec_perm(vin, (vec_s16) vzero, vunused); vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]); vfilter32_l = vec_unpackh(vfilter); vfilter32_r = vec_unpackl(vfilter); - vtmp = (vector int32_t) vec_mergeh(vin, (vector int16_t) vzero); - vtmp2 = (vector int32_t) vec_mergel(vin, (vector int16_t) vzero); + vtmp = (vec_s32) vec_mergeh(vin, (vec_s16) vzero); + vtmp2 = (vec_s32) vec_mergel(vin, (vec_s16) vzero); vtmp = vec_mul(vtmp, vfilter32_l); vtmp2 = vec_mul(vtmp2, vfilter32_r); @@ -1983,7 +1983,7 @@ static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW, vout = vec_adds(vout, vtmp); vout = vec_adds(vout, vtmp2); } - vout = vec_sums(vout, (vector int32_t) vzero); + vout = vec_sums(vout, (vec_s32) vzero); dst[i] = FFMIN(vout[3] >> sh, (1 << 19) - 1); } } @@ -1997,28 +1997,28 @@ static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW, int i, j; const uint16_t *src = (const uint16_t *) _src; int sh = desc->comp[0].depth - 1; - vector int16_t vfilter, vin; - vector int32_t vout, vtmp, vtmp2, vfilter32_l, vfilter32_r; - const vector uint8_t vzero = vec_splat_u8(0); - const vector uint8_t vunusedtab[8] = { - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, - (vector uint8_t) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, - (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, - 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, + vec_s16 vfilter, vin; + vec_s32 vout, vtmp, vtmp2, vfilter32_l, vfilter32_r; + const vec_u8 vzero = vec_splat_u8(0); + const vec_u8 vunusedtab[8] = { + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, + (vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, + (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, + 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, }; - const vector uint8_t vunused = vunusedtab[filterSize % 8]; + const vec_u8 vunused = vunusedtab[filterSize % 8]; if (sh<15) { sh = isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8 ? 13 : (desc->comp[0].depth - 1); @@ -2042,16 +2042,16 @@ static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW, const int srcPos = filterPos[i]; vout = vec_splat_s32(0); for (j = 0; j < filterSize; j += 8) { - vin = (vector int16_t) vec_vsx_ld(0, &src[srcPos + j]); + vin = (vec_s16) vec_vsx_ld(0, &src[srcPos + j]); if (j + 8 > filterSize) // Remove the unused elements on the last round - vin = vec_perm(vin, (vector int16_t) vzero, vunused); + vin = vec_perm(vin, (vec_s16) vzero, vunused); vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]); vfilter32_l = vec_unpackh(vfilter); vfilter32_r = vec_unpackl(vfilter); - vtmp = (vector int32_t) vec_mergeh(vin, (vector int16_t) vzero); - vtmp2 = (vector int32_t) vec_mergel(vin, (vector int16_t) vzero); + vtmp = (vec_s32) vec_mergeh(vin, (vec_s16) vzero); + vtmp2 = (vec_s32) vec_mergel(vin, (vec_s16) vzero); vtmp = vec_mul(vtmp, vfilter32_l); vtmp2 = vec_mul(vtmp2, vfilter32_r); @@ -2059,7 +2059,7 @@ static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW, vout = vec_adds(vout, vtmp); vout = vec_adds(vout, vtmp2); } - vout = vec_sums(vout, (vector int32_t) vzero); + vout = vec_sums(vout, (vec_s32) vzero); dst[i] = FFMIN(vout[3] >> sh, (1 << 15) - 1); } } |