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authorAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2024-02-11 19:54:24 +0100
committerJames Almer <jamrial@gmail.com>2024-03-07 08:53:31 -0300
commit51d6bee6671328d2b46d6ef70d1c3a3dfbb624c7 (patch)
tree419582dbe499b7814cd301d9a4b9cb01389df251 /libpostproc
parentdd397d05f1856dd4ca5aff69f17f53c147ba63cb (diff)
downloadffmpeg-51d6bee6671328d2b46d6ef70d1c3a3dfbb624c7.tar.gz
avutil/hwcontext_d3d12va: Allocate pub and priv frames hwctx together
This is possible because the lifetime of both coincide. Besides reducing the number of allocations this also simplifies access to D3D12VAFramesContext as one no longer has to go through AVHWFramesInternal. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Diffstat (limited to 'libpostproc')
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