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author | Daniel Kang <daniel.d.kang@gmail.com> | 2012-07-12 13:07:06 -0700 |
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committer | Luca Barbato <lu_zero@gentoo.org> | 2012-07-14 20:18:54 +0200 |
commit | 951455c1c18d54177f281dba174078e54a835361 (patch) | |
tree | 2ec094ab36756bfbede03a40194ce56f206d092c /libavutil/sha.h | |
parent | 17343e395250f5cb459f5fab198dcae50841b91d (diff) | |
download | ffmpeg-951455c1c18d54177f281dba174078e54a835361.tar.gz |
vp8: implement sliced threading
Testing gives 25-30% gain on HD clips with two threads and
up to 50% gain with eight threads.
Sliced threading uses more memory than single or frame threading.
Frame threading and single threading keep the previous memory
layout.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Diffstat (limited to 'libavutil/sha.h')
0 files changed, 0 insertions, 0 deletions