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authorDiego Biurrun <diego@biurrun.de>2009-03-09 10:24:47 +0000
committerDiego Biurrun <diego@biurrun.de>2009-03-09 10:24:47 +0000
commit082dea8e404ea30c7ece089cf7cd81c38c3916c4 (patch)
tree345d896c885996233fd455abb7d59f16c35a774e /libavutil/random.h
parent0881748386fa7c39dbd1d5e5c204035cb7b6c2c0 (diff)
downloadffmpeg-082dea8e404ea30c7ece089cf7cd81c38c3916c4.tar.gz
Remove all remaining code that was disabled through the major version bump.
Originally committed as revision 17903 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavutil/random.h')
-rw-r--r--libavutil/random.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/libavutil/random.h b/libavutil/random.h
index 90378822b2..ed4c0ac84d 100644
--- a/libavutil/random.h
+++ b/libavutil/random.h
@@ -35,9 +35,6 @@ typedef struct {
} AVRandomState;
-#if LIBAVUTIL_VERSION_MAJOR < 50
-attribute_deprecated void av_init_random(unsigned int seed, AVRandomState *state);
-#endif
attribute_deprecated void av_random_init(AVRandomState *state, unsigned int seed); ///< To be inlined, the struct must be visible. So it does not make sense to try and keep it opaque with malloc/free-like calls.
attribute_deprecated void av_random_generate_untempered_numbers(AVRandomState *state); ///< Regenerate the untempered numbers (must be done every 624 iterations, or it will loop).