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author | Michael Niedermayer <michaelni@gmx.at> | 2015-05-31 23:23:58 +0200 |
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committer | Michael Niedermayer <michaelni@gmx.at> | 2015-05-31 23:42:36 +0200 |
commit | da9a6f4a2b9a3d0ab2224923b2e8f984d928791e (patch) | |
tree | 7664bfa461bc7dc1d371f022f419c1271c4ef275 /libavutil/ppc/float_dsp_vsx.h | |
parent | 1aff90504aa65f1a53304d041ceef940f8b41c9d (diff) | |
parent | eecd29b3fd7fee221580798346d6582b75c7ade4 (diff) | |
download | ffmpeg-da9a6f4a2b9a3d0ab2224923b2e8f984d928791e.tar.gz |
Merge commit 'eecd29b3fd7fee221580798346d6582b75c7ade4'
* commit 'eecd29b3fd7fee221580798346d6582b75c7ade4':
ppc: vsx: Implement float_dsp
Conflicts:
libavutil/ppc/float_dsp_init.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'libavutil/ppc/float_dsp_vsx.h')
-rw-r--r-- | libavutil/ppc/float_dsp_vsx.h | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/libavutil/ppc/float_dsp_vsx.h b/libavutil/ppc/float_dsp_vsx.h new file mode 100644 index 0000000000..5d3cc5ede9 --- /dev/null +++ b/libavutil/ppc/float_dsp_vsx.h @@ -0,0 +1,38 @@ +/* + * Copyright (c) 2015 Luca Barbato <lu_zero@gentoo.org> + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef AVUTIL_PPC_FLOAT_DSP_VSX_H +#define AVUTIL_PPC_FLOAT_DSP_VSX_H + +void ff_vector_fmul_vsx(float *dst, const float *src0, + const float *src1, int len); + +void ff_vector_fmul_window_vsx(float *dst, const float *src0, + const float *src1, const float *win, + int len); + +void ff_vector_fmul_add_vsx(float *dst, const float *src0, + const float *src1, const float *src2, + int len); + +void ff_vector_fmul_reverse_vsx(float *dst, const float *src0, + const float *src1, int len); + +#endif /* AVUTIL_PPC_FLOAT_DSP_VSX_H */ |