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author | Tong Wu <wutong1208@outlook.com> | 2024-07-08 23:13:23 +0800 |
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committer | Lynne <dev@lynne.ee> | 2024-07-28 17:50:30 +0200 |
commit | b1d410716bb96041d318be997695670fc1394dff (patch) | |
tree | 80b611f2f3b821c4e26dd78cb74983c1105d38cc /libavutil/hwcontext_qsv.h | |
parent | 9b4655c3a145d5d0f315c3bd0a80792f37603c2f (diff) | |
download | ffmpeg-b1d410716bb96041d318be997695670fc1394dff.tar.gz |
lavc/d3d12va_encode: trim header alignment at output
It is d3d12va's requirement that the FrameStartOffset must be aligned as
per hardware limitation. However, we could trim this alignment at output
to reduce coded size. A aligned_header_size is added to
D3D12VAEncodePicture.
Signed-off-by: Tong Wu <wutong1208@outlook.com>
Diffstat (limited to 'libavutil/hwcontext_qsv.h')
0 files changed, 0 insertions, 0 deletions