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authorMatt Oliver <protogonoi@gmail.com>2018-04-10 23:01:18 +1000
committerMatt Oliver <protogonoi@gmail.com>2018-04-18 18:57:07 +1000
commit6be690685a8876a61f87b2b8bf30547e09030a96 (patch)
treec098b8eb4b75c4da3efcfe359bd20286a4927ded /libavresample/x86/util.asm
parent223f3dff8cd874143b6d531b2c8f45ad0dc9d9f6 (diff)
downloadffmpeg-6be690685a8876a61f87b2b8bf30547e09030a96.tar.gz
ffplay: Fix realloc_texture when input texture is NULL.
SDL_QueryTexture and SDL_DestroyTexture require that the input texture pointer be non-null. Debug builds of SDL will correctly check for this and break program execution. This patch fixes this by checking the status of the texture pointer. Signed-off-by: Matt Oliver <protogonoi@gmail.com>
Diffstat (limited to 'libavresample/x86/util.asm')
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