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author | Matt Oliver <protogonoi@gmail.com> | 2018-04-10 23:01:18 +1000 |
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committer | Matt Oliver <protogonoi@gmail.com> | 2018-04-18 18:57:07 +1000 |
commit | 6be690685a8876a61f87b2b8bf30547e09030a96 (patch) | |
tree | c098b8eb4b75c4da3efcfe359bd20286a4927ded /libavresample/x86/audio_mix.asm | |
parent | 223f3dff8cd874143b6d531b2c8f45ad0dc9d9f6 (diff) | |
download | ffmpeg-6be690685a8876a61f87b2b8bf30547e09030a96.tar.gz |
ffplay: Fix realloc_texture when input texture is NULL.
SDL_QueryTexture and SDL_DestroyTexture require that the input texture
pointer be non-null. Debug builds of SDL will correctly check for this
and break program execution. This patch fixes this by checking the
status of the texture pointer.
Signed-off-by: Matt Oliver <protogonoi@gmail.com>
Diffstat (limited to 'libavresample/x86/audio_mix.asm')
0 files changed, 0 insertions, 0 deletions