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authorJindřich Makovička <makovick@gmail.com>2012-09-29 11:16:45 +0200
committerReinhard Tartler <siretart@tauware.de>2013-02-10 18:01:15 +0100
commit6731776795a8f7e60991c6185480043a2b94a7ab (patch)
tree981cea83dcece7b1bacdd78522082566e29c91ef /libavformat/utils.c
parentd4e4234147c93289b669fdebb2b0bf9eaaf45625 (diff)
downloadffmpeg-6731776795a8f7e60991c6185480043a2b94a7ab.tar.gz
h264: avoid stuck buffer pointer in decode_nal_units
When decode_nal_units() previously encountered a NAL_END_SEQUENCE, and there are some junk bytes left in the input buffer, but no start codes, buf_index gets stuck 3 bytes before the end of the buffer. This can trigger an infinite loop in the caller code, eg. in try_decode_trame(), as avcodec_decode_video() then keeps returning zeroes, with 3 bytes of the input packet still available. With this change, the remaining bytes are skipped so the whole packet gets consumed. CC:libav-stable@libav.org Signed-off-by: Jindřich Makovička <makovick@gmail.com> Signed-off-by: Anton Khirnov <anton@khirnov.net> (cherry picked from commit 1a8c6917f68f7378465e18f7615762bfd22704c2) Conflicts: libavcodec/h264.c
Diffstat (limited to 'libavformat/utils.c')
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