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author | Gwenole Beauchesne <gb.devel@gmail.com> | 2012-03-18 09:30:05 +0100 |
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committer | Martin Storsjö <martin@martin.st> | 2012-04-08 13:10:20 +0300 |
commit | 58e1032d8fddab10fc2cae845aa84c5772d4cdca (patch) | |
tree | afe97350158ae2dc0be60cf1f62ce0710df0be9c /libavformat/dv.h | |
parent | 9cb150c9ab520eba5636bbcf925db6a70e67f3e5 (diff) | |
download | ffmpeg-58e1032d8fddab10fc2cae845aa84c5772d4cdca.tar.gz |
vaapi: mpeg2: fix slice_vertical_position calculation.
VASliceParameterBufferMPEG2.slice_vertical_position shall express
the slice vertical position from the original bitstream. The HW
decoder will correctly decode to the right line computed from the
appropriate top_field_first and is_first_field flags.
This patch aligns with DXVA's definition, which is what most HW and
drivers expect. In particular, Intel PowerVR (Cedarview et al.) and
NVIDIA (through VA-to-VDPAU layer). Since it looks more complex to fix
binary drivers, I aligned the Intel Gen driver (Sandy Bridge et al.)
to this behaviour, while maintaining compatibility with codec layers
not providing this patch yet.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
Diffstat (limited to 'libavformat/dv.h')
0 files changed, 0 insertions, 0 deletions