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author | Roman Arzumanyan <rarzumanyan@nvidia.com> | 2018-08-29 12:53:02 +0300 |
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committer | Timo Rothenpieler <timo@rothenpieler.org> | 2018-09-10 12:11:41 +0200 |
commit | 90ba17652aa1f5773bb121c2ec6a092acf66a5e1 (patch) | |
tree | 251c353e0aeea50e4ef6d05fa932bbf6802f4f5a /libavfilter/vf_transpose_npp.c | |
parent | 404d21f486b06964ea2013bb74121762d682577d (diff) | |
download | ffmpeg-90ba17652aa1f5773bb121c2ec6a092acf66a5e1.tar.gz |
avfilter: add nvidia NPP based transpose filter
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
Diffstat (limited to 'libavfilter/vf_transpose_npp.c')
-rw-r--r-- | libavfilter/vf_transpose_npp.c | 487 |
1 files changed, 487 insertions, 0 deletions
diff --git a/libavfilter/vf_transpose_npp.c b/libavfilter/vf_transpose_npp.c new file mode 100644 index 0000000000..1b3a5c0c69 --- /dev/null +++ b/libavfilter/vf_transpose_npp.c @@ -0,0 +1,487 @@ +/* + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include <nppi.h> +#include <stdio.h> +#include <string.h> + +#include "libavutil/common.h" +#include "libavutil/hwcontext.h" +#include "libavutil/hwcontext_cuda_internal.h" +#include "libavutil/internal.h" +#include "libavutil/opt.h" +#include "libavutil/pixdesc.h" + +#include "avfilter.h" +#include "formats.h" +#include "internal.h" +#include "video.h" + +static const enum AVPixelFormat supported_formats[] = { + AV_PIX_FMT_YUV420P, + AV_PIX_FMT_YUV444P +}; + +enum TransposeStage { + STAGE_ROTATE, + STAGE_TRANSPOSE, + STAGE_NB +}; + +enum Transpose { + NPP_TRANSPOSE_CCLOCK_FLIP = 0, + NPP_TRANSPOSE_CLOCK = 1, + NPP_TRANSPOSE_CCLOCK = 2, + NPP_TRANSPOSE_CLOCK_FLIP = 3 +}; + +enum Passthrough { + NPP_TRANSPOSE_PT_TYPE_NONE = 0, + NPP_TRANSPOSE_PT_TYPE_LANDSCAPE, + NPP_TRANSPOSE_PT_TYPE_PORTRAIT +}; + +typedef struct NPPTransposeStageContext { + int stage_needed; + enum AVPixelFormat in_fmt; + enum AVPixelFormat out_fmt; + struct { + int width; + int height; + } planes_in[3], planes_out[3]; + AVBufferRef *frames_ctx; + AVFrame *frame; +} NPPTransposeStageContext; + +typedef struct NPPTransposeContext { + const AVClass *class; + NPPTransposeStageContext stages[STAGE_NB]; + AVFrame *tmp_frame; + + int passthrough; ///< PassthroughType, landscape passthrough mode enabled + int dir; ///< TransposeDir +} NPPTransposeContext; + +static int npptranspose_init(AVFilterContext *ctx) +{ + NPPTransposeContext *s = ctx->priv; + int i; + + for (i = 0; i < FF_ARRAY_ELEMS(s->stages); i++) { + s->stages[i].frame = av_frame_alloc(); + if (!s->stages[i].frame) + return AVERROR(ENOMEM); + } + + s->tmp_frame = av_frame_alloc(); + if (!s->tmp_frame) + return AVERROR(ENOMEM); + + return 0; +} + +static void npptranspose_uninit(AVFilterContext *ctx) +{ + NPPTransposeContext *s = ctx->priv; + int i; + + for (i = 0; i < FF_ARRAY_ELEMS(s->stages); i++) { + av_frame_free(&s->stages[i].frame); + av_buffer_unref(&s->stages[i].frames_ctx); + } + + av_frame_free(&s->tmp_frame); +} + +static int npptranspose_query_formats(AVFilterContext *ctx) +{ + static const enum AVPixelFormat pixel_formats[] = { + AV_PIX_FMT_CUDA, AV_PIX_FMT_NONE, + }; + + AVFilterFormats *pix_fmts = ff_make_format_list(pixel_formats); + return ff_set_common_formats(ctx, pix_fmts); +} + +static int init_stage(NPPTransposeStageContext *stage, AVBufferRef *device_ctx) +{ + AVBufferRef *out_ref = NULL; + AVHWFramesContext *out_ctx; + int in_sw, in_sh, out_sw, out_sh; + int ret, i; + + av_pix_fmt_get_chroma_sub_sample(stage->in_fmt, &in_sw, &in_sh); + av_pix_fmt_get_chroma_sub_sample(stage->out_fmt, &out_sw, &out_sh); + + if (!stage->planes_out[0].width) { + stage->planes_out[0].width = stage->planes_in[0].width; + stage->planes_out[0].height = stage->planes_in[0].height; + } + + for (i = 1; i < FF_ARRAY_ELEMS(stage->planes_in); i++) { + stage->planes_in[i].width = stage->planes_in[0].width >> in_sw; + stage->planes_in[i].height = stage->planes_in[0].height >> in_sh; + stage->planes_out[i].width = stage->planes_out[0].width >> out_sw; + stage->planes_out[i].height = stage->planes_out[0].height >> out_sh; + } + + out_ref = av_hwframe_ctx_alloc(device_ctx); + if (!out_ref) + return AVERROR(ENOMEM); + out_ctx = (AVHWFramesContext*)out_ref->data; + + out_ctx->format = AV_PIX_FMT_CUDA; + out_ctx->sw_format = stage->out_fmt; + out_ctx->width = FFALIGN(stage->planes_out[0].width, 32); + out_ctx->height = FFALIGN(stage->planes_out[0].height, 32); + + ret = av_hwframe_ctx_init(out_ref); + if (ret < 0) + goto fail; + + av_frame_unref(stage->frame); + ret = av_hwframe_get_buffer(out_ref, stage->frame, 0); + if (ret < 0) + goto fail; + + stage->frame->width = stage->planes_out[0].width; + stage->frame->height = stage->planes_out[0].height; + av_buffer_unref(&stage->frames_ctx); + stage->frames_ctx = out_ref; + + return 0; + +fail: + av_buffer_unref(&out_ref); + return ret; +} + +static int format_is_supported(enum AVPixelFormat fmt) +{ + int i; + + for (i = 0; i < FF_ARRAY_ELEMS(supported_formats); i++) + if (supported_formats[i] == fmt) + return 1; + + return 0; +} + +static int init_processing_chain(AVFilterContext *ctx, int in_width, int in_height, + int out_width, int out_height) +{ + NPPTransposeContext *s = ctx->priv; + AVHWFramesContext *in_frames_ctx; + enum AVPixelFormat format; + int i, ret, last_stage = -1; + int rot_width = out_width, rot_height = out_height; + + /* check that we have a hw context */ + if (!ctx->inputs[0]->hw_frames_ctx) { + av_log(ctx, AV_LOG_ERROR, "No hw context provided on input\n"); + return AVERROR(EINVAL); + } + + in_frames_ctx = (AVHWFramesContext*)ctx->inputs[0]->hw_frames_ctx->data; + format = in_frames_ctx->sw_format; + + if (!format_is_supported(format)) { + av_log(ctx, AV_LOG_ERROR, "Unsupported input format: %s\n", + av_get_pix_fmt_name(format)); + return AVERROR(ENOSYS); + } + + if (s->dir != NPP_TRANSPOSE_CCLOCK_FLIP) { + s->stages[STAGE_ROTATE].stage_needed = 1; + } + + if (s->dir == NPP_TRANSPOSE_CCLOCK_FLIP || s->dir == NPP_TRANSPOSE_CLOCK_FLIP) { + s->stages[STAGE_TRANSPOSE].stage_needed = 1; + + /* Rotating by 180° in case of clock_flip, or not at all for cclock_flip, so width/height unchanged by rotation */ + rot_width = in_width; + rot_height = in_height; + } + + s->stages[STAGE_ROTATE].in_fmt = format; + s->stages[STAGE_ROTATE].out_fmt = format; + s->stages[STAGE_ROTATE].planes_in[0].width = in_width; + s->stages[STAGE_ROTATE].planes_in[0].height = in_height; + s->stages[STAGE_ROTATE].planes_out[0].width = rot_width; + s->stages[STAGE_ROTATE].planes_out[0].height = rot_height; + s->stages[STAGE_TRANSPOSE].in_fmt = format; + s->stages[STAGE_TRANSPOSE].out_fmt = format; + s->stages[STAGE_TRANSPOSE].planes_in[0].width = rot_width; + s->stages[STAGE_TRANSPOSE].planes_in[0].height = rot_height; + s->stages[STAGE_TRANSPOSE].planes_out[0].width = out_width; + s->stages[STAGE_TRANSPOSE].planes_out[0].height = out_height; + + /* init the hardware contexts */ + for (i = 0; i < FF_ARRAY_ELEMS(s->stages); i++) { + if (!s->stages[i].stage_needed) + continue; + ret = init_stage(&s->stages[i], in_frames_ctx->device_ref); + if (ret < 0) + return ret; + last_stage = i; + } + + if (last_stage >= 0) { + ctx->outputs[0]->hw_frames_ctx = av_buffer_ref(s->stages[last_stage].frames_ctx); + } else { + ctx->outputs[0]->hw_frames_ctx = av_buffer_ref(ctx->inputs[0]->hw_frames_ctx); + s->passthrough = 1; + } + + if (!ctx->outputs[0]->hw_frames_ctx) + return AVERROR(ENOMEM); + + return 0; +} + +static int npptranspose_config_props(AVFilterLink *outlink) +{ + AVFilterContext *ctx = outlink->src; + AVFilterLink *inlink = ctx->inputs[0]; + NPPTransposeContext *s = ctx->priv; + int ret; + + if ((inlink->w >= inlink->h && s->passthrough == NPP_TRANSPOSE_PT_TYPE_LANDSCAPE) || + (inlink->w <= inlink->h && s->passthrough == NPP_TRANSPOSE_PT_TYPE_PORTRAIT)) + { + if (inlink->hw_frames_ctx) { + outlink->hw_frames_ctx = av_buffer_ref(inlink->hw_frames_ctx); + if (!outlink->hw_frames_ctx) + return AVERROR(ENOMEM); + } + + av_log(ctx, AV_LOG_VERBOSE, + "w:%d h:%d -> w:%d h:%d (passthrough mode)\n", + inlink->w, inlink->h, inlink->w, inlink->h); + return 0; + } else { + s->passthrough = NPP_TRANSPOSE_PT_TYPE_NONE; + } + + outlink->w = inlink->h; + outlink->h = inlink->w; + outlink->sample_aspect_ratio = (AVRational){inlink->sample_aspect_ratio.den, inlink->sample_aspect_ratio.num}; + + ret = init_processing_chain(ctx, inlink->w, inlink->h, outlink->w, outlink->h); + if (ret < 0) + return ret; + + av_log(ctx, AV_LOG_VERBOSE, "w:%d h:%d -transpose-> w:%d h:%d\n", + inlink->w, inlink->h, outlink->w, outlink->h); + + return 0; +} + +static int npptranspose_rotate(AVFilterContext *ctx, NPPTransposeStageContext *stage, + AVFrame *out, AVFrame *in) +{ + NPPTransposeContext *s = ctx->priv; + NppStatus err; + int i; + + for (i = 0; i < FF_ARRAY_ELEMS(stage->planes_in) && i < FF_ARRAY_ELEMS(in->data) && in->data[i]; i++) { + int iw = stage->planes_in[i].width; + int ih = stage->planes_in[i].height; + int ow = stage->planes_out[i].width; + int oh = stage->planes_out[i].height; + + // nppRotate uses 0,0 as the rotation point + // need to shift the image accordingly after rotation + // need to substract 1 to get the correct coordinates + double angle = s->dir == NPP_TRANSPOSE_CLOCK ? -90.0 : s->dir == NPP_TRANSPOSE_CCLOCK ? 90.0 : 180.0; + int shiftw = (s->dir == NPP_TRANSPOSE_CLOCK || s->dir == NPP_TRANSPOSE_CLOCK_FLIP) ? ow - 1 : 0; + int shifth = (s->dir == NPP_TRANSPOSE_CCLOCK || s->dir == NPP_TRANSPOSE_CLOCK_FLIP) ? oh - 1 : 0; + + err = nppiRotate_8u_C1R(in->data[i], (NppiSize){ iw, ih }, + in->linesize[i], (NppiRect){ 0, 0, iw, ih }, + out->data[i], out->linesize[i], + (NppiRect){ 0, 0, ow, oh }, + angle, shiftw, shifth, NPPI_INTER_NN); + if (err != NPP_SUCCESS) { + av_log(ctx, AV_LOG_ERROR, "NPP rotate error: %d\n", err); + return AVERROR_UNKNOWN; + } + } + + return 0; +} + +static int npptranspose_transpose(AVFilterContext *ctx, NPPTransposeStageContext *stage, + AVFrame *out, AVFrame *in) +{ + NppStatus err; + int i; + + for (i = 0; i < FF_ARRAY_ELEMS(stage->planes_in) && i < FF_ARRAY_ELEMS(in->data) && in->data[i]; i++) { + int iw = stage->planes_in[i].width; + int ih = stage->planes_in[i].height; + + err = nppiTranspose_8u_C1R(in->data[i], in->linesize[i], + out->data[i], out->linesize[i], + (NppiSize){ iw, ih }); + if (err != NPP_SUCCESS) { + av_log(ctx, AV_LOG_ERROR, "NPP transpose error: %d\n", err); + return AVERROR_UNKNOWN; + } + } + + return 0; +} + +static int (*const npptranspose_process[])(AVFilterContext *ctx, NPPTransposeStageContext *stage, + AVFrame *out, AVFrame *in) = { + [STAGE_ROTATE] = npptranspose_rotate, + [STAGE_TRANSPOSE] = npptranspose_transpose +}; + +static int npptranspose_filter(AVFilterContext *ctx, AVFrame *out, AVFrame *in) +{ + NPPTransposeContext *s = ctx->priv; + AVFrame *src = in; + int i, ret, last_stage = -1; + + for (i = 0; i < FF_ARRAY_ELEMS(s->stages); i++) { + if (!s->stages[i].stage_needed) + continue; + + ret = npptranspose_process[i](ctx, &s->stages[i], s->stages[i].frame, src); + if (ret < 0) + return ret; + + src = s->stages[i].frame; + last_stage = i; + } + + if (last_stage < 0) + return AVERROR_BUG; + + ret = av_hwframe_get_buffer(src->hw_frames_ctx, s->tmp_frame, 0); + if (ret < 0) + return ret; + + av_frame_move_ref(out, src); + av_frame_move_ref(src, s->tmp_frame); + + ret = av_frame_copy_props(out, in); + if (ret < 0) + return ret; + + return 0; +} + +static int npptranspose_filter_frame(AVFilterLink *link, AVFrame *in) +{ + AVFilterContext *ctx = link->dst; + NPPTransposeContext *s = ctx->priv; + AVFilterLink *outlink = ctx->outputs[0]; + AVHWFramesContext *frames_ctx = (AVHWFramesContext*)outlink->hw_frames_ctx->data; + AVCUDADeviceContext *device_hwctx = frames_ctx->device_ctx->hwctx; + AVFrame *out = NULL; + CUresult err; + CUcontext dummy; + int ret = 0; + + if (s->passthrough) + return ff_filter_frame(outlink, in); + + out = av_frame_alloc(); + if (!out) { + ret = AVERROR(ENOMEM); + goto fail; + } + + err = device_hwctx->internal->cuda_dl->cuCtxPushCurrent(device_hwctx->cuda_ctx); + if (err != CUDA_SUCCESS) { + ret = AVERROR_UNKNOWN; + goto fail; + } + + ret = npptranspose_filter(ctx, out, in); + + device_hwctx->internal->cuda_dl->cuCtxPopCurrent(&dummy); + if (ret < 0) + goto fail; + + av_frame_free(&in); + + return ff_filter_frame(outlink, out); + +fail: + av_frame_free(&in); + av_frame_free(&out); + return ret; +} + +#define OFFSET(x) offsetof(NPPTransposeContext, x) +#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM) + +static const AVOption options[] = { + { "dir", "set transpose direction", OFFSET(dir), AV_OPT_TYPE_INT, { .i64 = NPP_TRANSPOSE_CCLOCK_FLIP }, 0, 3, FLAGS, "dir" }, + { "cclock_flip", "rotate counter-clockwise with vertical flip", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_CCLOCK_FLIP }, 0, 0, FLAGS, "dir" }, + { "clock", "rotate clockwise", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_CLOCK }, 0, 0, FLAGS, "dir" }, + { "cclock", "rotate counter-clockwise", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_CCLOCK }, 0, 0, FLAGS, "dir" }, + { "clock_flip", "rotate clockwise with vertical flip", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_CLOCK_FLIP }, 0, 0, FLAGS, "dir" }, + { "passthrough", "do not apply transposition if the input matches the specified geometry", OFFSET(passthrough), AV_OPT_TYPE_INT, { .i64 = NPP_TRANSPOSE_PT_TYPE_NONE }, 0, 2, FLAGS, "passthrough" }, + { "none", "always apply transposition", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_PT_TYPE_NONE }, 0, 0, FLAGS, "passthrough" }, + { "landscape", "preserve landscape geometry", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_PT_TYPE_LANDSCAPE }, 0, 0, FLAGS, "passthrough" }, + { "portrait", "preserve portrait geometry", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_PT_TYPE_PORTRAIT }, 0, 0, FLAGS, "passthrough" }, + { NULL }, +}; + +static const AVClass npptranspose_class = { + .class_name = "npptranspose", + .item_name = av_default_item_name, + .option = options, + .version = LIBAVUTIL_VERSION_INT, +}; + +static const AVFilterPad npptranspose_inputs[] = { + { + .name = "default", + .type = AVMEDIA_TYPE_VIDEO, + .filter_frame = npptranspose_filter_frame, + }, + { NULL } +}; + +static const AVFilterPad npptranspose_outputs[] = { + { + .name = "default", + .type = AVMEDIA_TYPE_VIDEO, + .config_props = npptranspose_config_props, + }, + { NULL } +}; + +AVFilter ff_vf_transpose_npp = { + .name = "transpose_npp", + .description = NULL_IF_CONFIG_SMALL("NVIDIA Performance Primitives video transpose"), + .init = npptranspose_init, + .uninit = npptranspose_uninit, + .query_formats = npptranspose_query_formats, + .priv_size = sizeof(NPPTransposeContext), + .priv_class = &npptranspose_class, + .inputs = npptranspose_inputs, + .outputs = npptranspose_outputs, + .flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE, +}; |