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author | Lynne <dev@lynne.ee> | 2023-02-18 14:55:14 +0100 |
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committer | Lynne <dev@lynne.ee> | 2023-05-29 00:41:50 +0200 |
commit | 32fc36ee6168e0e8fb36f69c97d5198603ae8ba5 (patch) | |
tree | 869f200cb11fd36ed4893307aa84869b98caafec /libavfilter/vf_bilateral_cuda.cu | |
parent | 48f85de0e712af5496974ac3804928dc0838e029 (diff) | |
download | ffmpeg-32fc36ee6168e0e8fb36f69c97d5198603ae8ba5.tar.gz |
hwcontext_vulkan: remove linear+host_visible "fast" path
The idea was that it's faster to map linear images and copy them
via regular memcpy. This is a very niche use, plus very inconsistently
useful, as it would only really be faster on a few Intel GPUs.
Even then, using the non-cached memcpy would've been better.
Instead, scrap this code. Drivers are better at figuring out
what copy to use, and if we're host-mapping, it should actually be
just as fast, if not faster.
Diffstat (limited to 'libavfilter/vf_bilateral_cuda.cu')
0 files changed, 0 insertions, 0 deletions