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authorAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2023-08-03 00:59:02 +0200
committerAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2023-08-07 09:21:13 +0200
commit50ea7389ecae321ea6c4c585b8f721b84bd64a1d (patch)
tree87f92b2b059f2ca17392f5dceca05c14d1859934 /libavfilter/audio.c
parent6b82f35041fd3229f056e9b8644e8a91d0e0bc19 (diff)
downloadffmpeg-50ea7389ecae321ea6c4c585b8f721b84bd64a1d.tar.gz
avfilter: Deduplicate default audio inputs/outputs
Lots of audio filters use very simple inputs or outputs: An array with a single AVFilterPad whose name is "default" and whose type is AVMEDIA_TYPE_AUDIO; everything else is unset. Given that we never use pointer equality for inputs or outputs*, we can simply use a single AVFilterPad instead of dozens; this even saves .data.rel.ro (4784B here) as well as relocations. *: In fact, several filters (like the filters in af_biquads.c) already use the same inputs; furthermore, ff_filter_alloc() duplicates the input and output pads so that we do not even work with the pads directly. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Diffstat (limited to 'libavfilter/audio.c')
-rw-r--r--libavfilter/audio.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/libavfilter/audio.c b/libavfilter/audio.c
index 36d5caa7e4..35270c14d2 100644
--- a/libavfilter/audio.c
+++ b/libavfilter/audio.c
@@ -29,6 +29,13 @@
#include "framepool.h"
#include "internal.h"
+const AVFilterPad ff_audio_default_filterpad[1] = {
+ {
+ .name = "default",
+ .type = AVMEDIA_TYPE_AUDIO,
+ }
+};
+
AVFrame *ff_null_get_audio_buffer(AVFilterLink *link, int nb_samples)
{
return ff_get_audio_buffer(link->dst->outputs[0], nb_samples);