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authorMichael Niedermayer <michaelni@gmx.at>2012-06-04 12:29:16 +0200
committerMichael Niedermayer <michaelni@gmx.at>2012-06-04 12:29:25 +0200
commitacc665f22c5c2cb8a507c6ca49756995a4742038 (patch)
tree436f81743d3a5dbc3d8be31743e27bb49e2a3d51 /libavdevice
parenta55db1fc497dfa30e9f0596f8bb203f7645d17b7 (diff)
parent4c223fe519174f0d7086f4698e9f7b9840cf15e9 (diff)
downloadffmpeg-acc665f22c5c2cb8a507c6ca49756995a4742038.tar.gz
Merge remote-tracking branch 'qatar/release/0.5' into release/0.5
* qatar/release/0.5: Bump version number for 0.5.9 release. png: check bit depth for PAL8/Y400A pixel formats. tqi: Pass errors from the MB decoder eatqi: move "block" variable into context to ensure sufficient alignment for idct_put for compilers/architectures that can not align stack variables that much. This is also consistent with similar code in eatgq.c ea: check chunk_size for validity. vfwcap: Include windows.h before vfw.h since the latter requires defines from the former. Patch by kemuri <kemuri9 at gmail dot com> mingw32: merge checks for mingw-w64 and mingw32-runtime >= 3.15 into one mingw32: properly check if vfw capture is supported by the system headers Replace every usage of -lvfw32 with what is particularly necessary for that case: Avisynth -> -lavifil32 VFW Cap -> -lavicap32 Patch by kemuri <kemuri9 at gmail dot com> configure: properly check for mingw-w64 through installed headers. mingw-w64 can also target 32-bit code. qdm2: clip array indices returned by qdm2_get_vlc(). kmvc: Check palsize. adpcm: ADPCM Electronic Arts has always two channels h264: Add check for invalid chroma_format_idc dpcm: ignore extra unpaired bytes in stereo streams. Merged-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'libavdevice')
-rw-r--r--libavdevice/vfwcap.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libavdevice/vfwcap.c b/libavdevice/vfwcap.c
index 4b6f73bc47..e415b740cf 100644
--- a/libavdevice/vfwcap.c
+++ b/libavdevice/vfwcap.c
@@ -20,8 +20,8 @@
*/
#include "libavformat/avformat.h"
-#include <vfw.h>
#include <windows.h>
+#include <vfw.h>
//#define DEBUG_VFW