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author | wm4 <nfxjfg@googlemail.com> | 2017-02-10 12:17:24 +0100 |
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committer | wm4 <nfxjfg@googlemail.com> | 2017-02-13 08:01:20 +0100 |
commit | 50708f4aa40ce96122cf93d9e36cca8024baf025 (patch) | |
tree | 10742f1bfd54dead99e724a3cda0c4da1028f3fd /libavdevice/opengl_enc_shaders.h | |
parent | e3af49b14bf371e18fab1c12cba0239e6658672c (diff) | |
download | ffmpeg-50708f4aa40ce96122cf93d9e36cca8024baf025.tar.gz |
hwcontext_dxva2: support D3D9Ex
D3D9Ex uses different driver paths. This helps with "headless"
configurations when no user logs in. Plain D3D9 device creation will
fail if no user is logged in, while it works with D3D9Ex.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Merges Libav commit c2f97f0508708.
Diffstat (limited to 'libavdevice/opengl_enc_shaders.h')
0 files changed, 0 insertions, 0 deletions