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authorAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2024-01-24 18:31:49 +0100
committerAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2024-01-28 10:52:38 +0100
commite1d1304b4b30e442cb0b348ba486003b40740af3 (patch)
treea19de2fefcb2eb67654ec3131880e9f3f9a12874 /libavcodec
parent916f01674178b0949b8d432b0d192169cc98b733 (diff)
downloadffmpeg-e1d1304b4b30e442cb0b348ba486003b40740af3.tar.gz
avcodec/texturedspenc: Remove unused rgtc1_u_alpha encoding func
Effectively reverts 50a20de6b9edd1d893fe0ea652ccf796dd9850fb. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Diffstat (limited to 'libavcodec')
-rw-r--r--libavcodec/texturedspenc.c17
1 files changed, 0 insertions, 17 deletions
diff --git a/libavcodec/texturedspenc.c b/libavcodec/texturedspenc.c
index 7ae28ea134..54cf6fe6e0 100644
--- a/libavcodec/texturedspenc.c
+++ b/libavcodec/texturedspenc.c
@@ -647,28 +647,11 @@ static int dxt5ys_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
return 16;
}
-/**
- * Compress one block of RGBA pixels in a RGTC1U texture and store the
- * resulting bytes in 'dst'. Use the alpha channel of the input image.
- *
- * @param dst output buffer.
- * @param stride scanline in bytes.
- * @param block block to compress.
- * @return how much texture data has been written.
- */
-static int rgtc1u_alpha_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
-{
- compress_alpha(dst, stride, block);
-
- return 8;
-}
-
av_cold void ff_texturedspenc_init(TextureDSPContext *c)
{
c->dxt1_block = dxt1_block;
c->dxt5_block = dxt5_block;
c->dxt5ys_block = dxt5ys_block;
- c->rgtc1u_alpha_block = rgtc1u_alpha_block;
}
#define TEXTUREDSP_FUNC_NAME ff_texturedsp_compress_thread