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authorBenjamin Cheng <ben@bcheng.me>2025-08-08 10:38:04 -0400
committerLynne <dev@lynne.ee>2025-08-08 14:45:58 +0000
commitf7a5128109b302a193ea9eaaee4346239195a881 (patch)
tree425a58820ea928e124d70c2b179544c1002c1cac /libavcodec/vulkan_decode.c
parent4042609dcf172d084c1016445712bc750b25d8a3 (diff)
downloadffmpeg-f7a5128109b302a193ea9eaaee4346239195a881.tar.gz
vulkan_av1: Fix frame threading
Basically do the same thing that was done for VP9, and remove the vestigial frame_id_alloc_mask in the context.
Diffstat (limited to 'libavcodec/vulkan_decode.c')
-rw-r--r--libavcodec/vulkan_decode.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/libavcodec/vulkan_decode.c b/libavcodec/vulkan_decode.c
index a62ad5bc90..fbdc7776b3 100644
--- a/libavcodec/vulkan_decode.c
+++ b/libavcodec/vulkan_decode.c
@@ -116,7 +116,6 @@ int ff_vk_update_thread_context(AVCodecContext *dst, const AVCodecContext *src)
dst_ctx->dedicated_dpb = src_ctx->dedicated_dpb;
dst_ctx->external_fg = src_ctx->external_fg;
- dst_ctx->frame_id_alloc_mask = src_ctx->frame_id_alloc_mask;
return 0;
}