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authorMichael Niedermayer <michaelni@gmx.at>2013-08-17 15:31:14 +0200
committerMichael Niedermayer <michaelni@gmx.at>2013-08-17 22:17:49 +0200
commita0c6c8e53ebc32cebcc0182e514cecc6eb30c8a7 (patch)
treeadd4728a4e1bbc762e5c058259103e659455217a /libavcodec/vdpau.c
parent0a141b0e49ba3989a28f5f006a978bdab92a9217 (diff)
downloadffmpeg-a0c6c8e53ebc32cebcc0182e514cecc6eb30c8a7.tar.gz
Revert "Merge commit of 'vdpau: remove old-style decoders'"
This reverts commit bf36dc50ea448999c8f8c7a35f6139a7040f6275, reversing changes made to b7fc2693c70fe72936e4ce124c802ac23857c476. Conflicts: libavcodec/h264.c Keeping support for the old VDPAU API has been requested by our VDPAU maintainer Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'libavcodec/vdpau.c')
-rw-r--r--libavcodec/vdpau.c337
1 files changed, 337 insertions, 0 deletions
diff --git a/libavcodec/vdpau.c b/libavcodec/vdpau.c
index a26cd92e37..7a4d1458a9 100644
--- a/libavcodec/vdpau.c
+++ b/libavcodec/vdpau.c
@@ -101,4 +101,341 @@ int ff_vdpau_add_buffer(Picture *pic, const uint8_t *buf, uint32_t size)
buffers->bitstream_bytes = size;
return 0;
}
+
+/* Obsolete non-hwaccel VDPAU support below... */
+
+void ff_vdpau_h264_set_reference_frames(H264Context *h)
+{
+ struct vdpau_render_state *render, *render_ref;
+ VdpReferenceFrameH264 *rf, *rf2;
+ Picture *pic;
+ int i, list, pic_frame_idx;
+
+ render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
+ assert(render);
+
+ rf = &render->info.h264.referenceFrames[0];
+#define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
+
+ for (list = 0; list < 2; ++list) {
+ Picture **lp = list ? h->long_ref : h->short_ref;
+ int ls = list ? 16 : h->short_ref_count;
+
+ for (i = 0; i < ls; ++i) {
+ pic = lp[i];
+ if (!pic || !pic->reference)
+ continue;
+ pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
+
+ render_ref = (struct vdpau_render_state *)pic->f.data[0];
+ assert(render_ref);
+
+ rf2 = &render->info.h264.referenceFrames[0];
+ while (rf2 != rf) {
+ if (
+ (rf2->surface == render_ref->surface)
+ && (rf2->is_long_term == pic->long_ref)
+ && (rf2->frame_idx == pic_frame_idx)
+ )
+ break;
+ ++rf2;
+ }
+ if (rf2 != rf) {
+ rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
+ rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
+ continue;
+ }
+
+ if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
+ continue;
+
+ rf->surface = render_ref->surface;
+ rf->is_long_term = pic->long_ref;
+ rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
+ rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
+ rf->field_order_cnt[0] = pic->field_poc[0];
+ rf->field_order_cnt[1] = pic->field_poc[1];
+ rf->frame_idx = pic_frame_idx;
+
+ ++rf;
+ }
+ }
+
+ for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
+ rf->surface = VDP_INVALID_HANDLE;
+ rf->is_long_term = 0;
+ rf->top_is_reference = 0;
+ rf->bottom_is_reference = 0;
+ rf->field_order_cnt[0] = 0;
+ rf->field_order_cnt[1] = 0;
+ rf->frame_idx = 0;
+ }
+}
+
+void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size)
+{
+ struct vdpau_render_state *render = (struct vdpau_render_state*)data;
+ assert(render);
+
+ render->bitstream_buffers= av_fast_realloc(
+ render->bitstream_buffers,
+ &render->bitstream_buffers_allocated,
+ sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1)
+ );
+
+ render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION;
+ render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf;
+ render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size;
+ render->bitstream_buffers_used++;
+}
+
+#if CONFIG_H264_VDPAU_DECODER
+void ff_vdpau_h264_picture_start(H264Context *h)
+{
+ struct vdpau_render_state *render;
+ int i;
+
+ render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
+ assert(render);
+
+ for (i = 0; i < 2; ++i) {
+ int foc = h->cur_pic_ptr->field_poc[i];
+ if (foc == INT_MAX)
+ foc = 0;
+ render->info.h264.field_order_cnt[i] = foc;
+ }
+
+ render->info.h264.frame_num = h->frame_num;
+}
+
+void ff_vdpau_h264_picture_complete(H264Context *h)
+{
+ struct vdpau_render_state *render;
+
+ render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
+ assert(render);
+
+ render->info.h264.slice_count = h->slice_num;
+ if (render->info.h264.slice_count < 1)
+ return;
+
+ render->info.h264.is_reference = (h->cur_pic_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
+ render->info.h264.field_pic_flag = h->picture_structure != PICT_FRAME;
+ render->info.h264.bottom_field_flag = h->picture_structure == PICT_BOTTOM_FIELD;
+ render->info.h264.num_ref_frames = h->sps.ref_frame_count;
+ render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff && !render->info.h264.field_pic_flag;
+ render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred;
+ render->info.h264.weighted_pred_flag = h->pps.weighted_pred;
+ render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc;
+ render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag;
+ render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode;
+ render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0];
+ render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1];
+ render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26;
+ render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1;
+ render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1;
+ render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4;
+ render->info.h264.pic_order_cnt_type = h->sps.poc_type;
+ render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.poc_type ? 0 : h->sps.log2_max_poc_lsb - 4;
+ render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag;
+ render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag;
+ render->info.h264.entropy_coding_mode_flag = h->pps.cabac;
+ render->info.h264.pic_order_present_flag = h->pps.pic_order_present;
+ render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
+ render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present;
+ memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
+ memcpy(render->info.h264.scaling_lists_8x8[0], h->pps.scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
+ memcpy(render->info.h264.scaling_lists_8x8[1], h->pps.scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
+
+ ff_h264_draw_horiz_band(h, 0, h->avctx->height);
+ render->bitstream_buffers_used = 0;
+}
+#endif /* CONFIG_H264_VDPAU_DECODER */
+
+#if CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER
+void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
+ int buf_size, int slice_count)
+{
+ struct vdpau_render_state *render, *last, *next;
+ int i;
+
+ if (!s->current_picture_ptr) return;
+
+ render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
+ assert(render);
+
+ /* fill VdpPictureInfoMPEG1Or2 struct */
+ render->info.mpeg.picture_structure = s->picture_structure;
+ render->info.mpeg.picture_coding_type = s->pict_type;
+ render->info.mpeg.intra_dc_precision = s->intra_dc_precision;
+ render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct;
+ render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors;
+ render->info.mpeg.intra_vlc_format = s->intra_vlc_format;
+ render->info.mpeg.alternate_scan = s->alternate_scan;
+ render->info.mpeg.q_scale_type = s->q_scale_type;
+ render->info.mpeg.top_field_first = s->top_field_first;
+ render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2
+ render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2
+ render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert.
+ render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1];
+ render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0];
+ render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1];
+ for (i = 0; i < 64; ++i) {
+ render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i];
+ render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
+ }
+
+ render->info.mpeg.forward_reference = VDP_INVALID_HANDLE;
+ render->info.mpeg.backward_reference = VDP_INVALID_HANDLE;
+
+ switch(s->pict_type){
+ case AV_PICTURE_TYPE_B:
+ next = (struct vdpau_render_state *)s->next_picture.f.data[0];
+ assert(next);
+ render->info.mpeg.backward_reference = next->surface;
+ // no return here, going to set forward prediction
+ case AV_PICTURE_TYPE_P:
+ last = (struct vdpau_render_state *)s->last_picture.f.data[0];
+ if (!last) // FIXME: Does this test make sense?
+ last = render; // predict second field from the first
+ render->info.mpeg.forward_reference = last->surface;
+ }
+
+ ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
+
+ render->info.mpeg.slice_count = slice_count;
+
+ if (slice_count)
+ ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
+ render->bitstream_buffers_used = 0;
+}
+#endif /* CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER */
+
+#if CONFIG_VC1_VDPAU_DECODER
+void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
+ int buf_size)
+{
+ VC1Context *v = s->avctx->priv_data;
+ struct vdpau_render_state *render, *last, *next;
+
+ render = (struct vdpau_render_state *)s->current_picture.f.data[0];
+ assert(render);
+
+ /* fill LvPictureInfoVC1 struct */
+ render->info.vc1.frame_coding_mode = v->fcm ? v->fcm + 1 : 0;
+ render->info.vc1.postprocflag = v->postprocflag;
+ render->info.vc1.pulldown = v->broadcast;
+ render->info.vc1.interlace = v->interlace;
+ render->info.vc1.tfcntrflag = v->tfcntrflag;
+ render->info.vc1.finterpflag = v->finterpflag;
+ render->info.vc1.psf = v->psf;
+ render->info.vc1.dquant = v->dquant;
+ render->info.vc1.panscan_flag = v->panscanflag;
+ render->info.vc1.refdist_flag = v->refdist_flag;
+ render->info.vc1.quantizer = v->quantizer_mode;
+ render->info.vc1.extended_mv = v->extended_mv;
+ render->info.vc1.extended_dmv = v->extended_dmv;
+ render->info.vc1.overlap = v->overlap;
+ render->info.vc1.vstransform = v->vstransform;
+ render->info.vc1.loopfilter = v->s.loop_filter;
+ render->info.vc1.fastuvmc = v->fastuvmc;
+ render->info.vc1.range_mapy_flag = v->range_mapy_flag;
+ render->info.vc1.range_mapy = v->range_mapy;
+ render->info.vc1.range_mapuv_flag = v->range_mapuv_flag;
+ render->info.vc1.range_mapuv = v->range_mapuv;
+ /* Specific to simple/main profile only */
+ render->info.vc1.multires = v->multires;
+ render->info.vc1.syncmarker = v->s.resync_marker;
+ render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1);
+ render->info.vc1.maxbframes = v->s.max_b_frames;
+
+ render->info.vc1.deblockEnable = v->postprocflag & 1;
+ render->info.vc1.pquant = v->pq;
+
+ render->info.vc1.forward_reference = VDP_INVALID_HANDLE;
+ render->info.vc1.backward_reference = VDP_INVALID_HANDLE;
+
+ if (v->bi_type)
+ render->info.vc1.picture_type = 4;
+ else
+ render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3;
+
+ switch(s->pict_type){
+ case AV_PICTURE_TYPE_B:
+ next = (struct vdpau_render_state *)s->next_picture.f.data[0];
+ assert(next);
+ render->info.vc1.backward_reference = next->surface;
+ // no break here, going to set forward prediction
+ case AV_PICTURE_TYPE_P:
+ last = (struct vdpau_render_state *)s->last_picture.f.data[0];
+ if (!last) // FIXME: Does this test make sense?
+ last = render; // predict second field from the first
+ render->info.vc1.forward_reference = last->surface;
+ }
+
+ ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
+
+ render->info.vc1.slice_count = 1;
+
+ ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
+ render->bitstream_buffers_used = 0;
+}
+#endif /* (CONFIG_VC1_VDPAU_DECODER */
+
+#if CONFIG_MPEG4_VDPAU_DECODER
+void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
+ int buf_size)
+{
+ struct vdpau_render_state *render, *last, *next;
+ int i;
+
+ if (!s->current_picture_ptr) return;
+
+ render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
+ assert(render);
+
+ /* fill VdpPictureInfoMPEG4Part2 struct */
+ render->info.mpeg4.trd[0] = s->pp_time;
+ render->info.mpeg4.trb[0] = s->pb_time;
+ render->info.mpeg4.trd[1] = s->pp_field_time >> 1;
+ render->info.mpeg4.trb[1] = s->pb_field_time >> 1;
+ render->info.mpeg4.vop_time_increment_resolution = s->avctx->time_base.den;
+ render->info.mpeg4.vop_coding_type = 0;
+ render->info.mpeg4.vop_fcode_forward = s->f_code;
+ render->info.mpeg4.vop_fcode_backward = s->b_code;
+ render->info.mpeg4.resync_marker_disable = !s->resync_marker;
+ render->info.mpeg4.interlaced = !s->progressive_sequence;
+ render->info.mpeg4.quant_type = s->mpeg_quant;
+ render->info.mpeg4.quarter_sample = s->quarter_sample;
+ render->info.mpeg4.short_video_header = s->avctx->codec->id == AV_CODEC_ID_H263;
+ render->info.mpeg4.rounding_control = s->no_rounding;
+ render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan;
+ render->info.mpeg4.top_field_first = s->top_field_first;
+ for (i = 0; i < 64; ++i) {
+ render->info.mpeg4.intra_quantizer_matrix[i] = s->intra_matrix[i];
+ render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
+ }
+ render->info.mpeg4.forward_reference = VDP_INVALID_HANDLE;
+ render->info.mpeg4.backward_reference = VDP_INVALID_HANDLE;
+
+ switch (s->pict_type) {
+ case AV_PICTURE_TYPE_B:
+ next = (struct vdpau_render_state *)s->next_picture.f.data[0];
+ assert(next);
+ render->info.mpeg4.backward_reference = next->surface;
+ render->info.mpeg4.vop_coding_type = 2;
+ // no break here, going to set forward prediction
+ case AV_PICTURE_TYPE_P:
+ last = (struct vdpau_render_state *)s->last_picture.f.data[0];
+ assert(last);
+ render->info.mpeg4.forward_reference = last->surface;
+ }
+
+ ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
+
+ ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
+ render->bitstream_buffers_used = 0;
+}
+#endif /* CONFIG_MPEG4_VDPAU_DECODER */
+
/* @}*/