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author | Diego Biurrun <diego@biurrun.de> | 2009-02-11 12:01:59 +0000 |
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committer | Diego Biurrun <diego@biurrun.de> | 2009-02-11 12:01:59 +0000 |
commit | 9b4cfc360ade16b6c90e751041fc94ba4c43a161 (patch) | |
tree | 78174d699dace5c71077bf8c6a8fc993622b3927 /libavcodec/vdpau.c | |
parent | d3a4b4e09c049e20edc862a933d707e36b6232c1 (diff) | |
download | ffmpeg-9b4cfc360ade16b6c90e751041fc94ba4c43a161.tar.gz |
Rename vdpauvideo.c --> vdpau.c and xvmcvideo.c --> xvmc.c to better fit
the general libavcodec naming structure.
Originally committed as revision 17152 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/vdpau.c')
-rw-r--r-- | libavcodec/vdpau.c | 305 |
1 files changed, 305 insertions, 0 deletions
diff --git a/libavcodec/vdpau.c b/libavcodec/vdpau.c new file mode 100644 index 0000000000..8eb806a1a0 --- /dev/null +++ b/libavcodec/vdpau.c @@ -0,0 +1,305 @@ +/* + * Video Decode and Presentation API for UNIX (VDPAU) is used for + * HW decode acceleration for MPEG-1/2, H.264 and VC-1. + * + * Copyright (c) 2008 NVIDIA + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include <limits.h> +#include "avcodec.h" +#include "h264.h" +#include "vc1.h" + +#undef NDEBUG +#include <assert.h> + +#include "vdpau.h" +#include "vdpau_internal.h" + +/** + * \addtogroup VDPAU_Decoding + * + * @{ + */ + +void ff_vdpau_h264_set_reference_frames(MpegEncContext *s) +{ + H264Context *h = s->avctx->priv_data; + struct vdpau_render_state * render, * render_ref; + VdpReferenceFrameH264 * rf, * rf2; + Picture * pic; + int i, list, pic_frame_idx; + + render = (struct vdpau_render_state*)s->current_picture_ptr->data[0]; + assert(render); + + rf = &render->info.h264.referenceFrames[0]; +#define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames) + + for (list = 0; list < 2; ++list) { + Picture **lp = list ? h->long_ref : h->short_ref; + int ls = list ? h->long_ref_count : h->short_ref_count; + + for (i = 0; i < ls; ++i) { + pic = lp[i]; + if (!pic || !pic->reference) + continue; + pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num; + + render_ref = (struct vdpau_render_state*)pic->data[0]; + assert(render_ref); + + rf2 = &render->info.h264.referenceFrames[0]; + while (rf2 != rf) { + if ( + (rf2->surface == render_ref->surface) + && (rf2->is_long_term == pic->long_ref) + && (rf2->frame_idx == pic_frame_idx) + ) + break; + ++rf2; + } + if (rf2 != rf) { + rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE; + rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE; + continue; + } + + if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT]) + continue; + + rf->surface = render_ref->surface; + rf->is_long_term = pic->long_ref; + rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE; + rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE; + rf->field_order_cnt[0] = pic->field_poc[0]; + rf->field_order_cnt[1] = pic->field_poc[1]; + rf->frame_idx = pic_frame_idx; + + ++rf; + } + } + + for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) { + rf->surface = VDP_INVALID_HANDLE; + rf->is_long_term = 0; + rf->top_is_reference = 0; + rf->bottom_is_reference = 0; + rf->field_order_cnt[0] = 0; + rf->field_order_cnt[1] = 0; + rf->frame_idx = 0; + } +} + +void ff_vdpau_add_data_chunk(MpegEncContext *s, + const uint8_t *buf, int buf_size) +{ + struct vdpau_render_state * render; + + render = (struct vdpau_render_state*)s->current_picture_ptr->data[0]; + assert(render); + + render->bitstream_buffers= av_fast_realloc( + render->bitstream_buffers, + &render->bitstream_buffers_allocated, + sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1) + ); + + render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION; + render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf; + render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size; + render->bitstream_buffers_used++; +} + +void ff_vdpau_h264_picture_complete(MpegEncContext *s) +{ + H264Context *h = s->avctx->priv_data; + struct vdpau_render_state * render; + + render = (struct vdpau_render_state*)s->current_picture_ptr->data[0]; + assert(render); + + render->info.h264.slice_count = h->slice_num; + if (render->info.h264.slice_count < 1) + return; + + for (int i = 0; i < 2; ++i) { + int foc = s->current_picture_ptr->field_poc[i]; + if (foc == INT_MAX) + foc = 0; + render->info.h264.field_order_cnt[i] = foc; + } + + render->info.h264.is_reference = s->current_picture_ptr->reference ? VDP_TRUE : VDP_FALSE; + render->info.h264.frame_num = h->frame_num; + render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME; + render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD; + render->info.h264.num_ref_frames = h->sps.ref_frame_count; + render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff; + render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred; + render->info.h264.weighted_pred_flag = h->pps.weighted_pred; + render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc; + render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag; + render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode; + render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0]; + render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1]; + render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26; + render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1; + render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1; + render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4; + render->info.h264.pic_order_cnt_type = h->sps.poc_type; + render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.log2_max_poc_lsb - 4; + render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag; + render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag; + render->info.h264.entropy_coding_mode_flag = h->pps.cabac; + render->info.h264.pic_order_present_flag = h->pps.pic_order_present; + render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present; + render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present; + memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4)); + memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8)); + + ff_draw_horiz_band(s, 0, s->avctx->height); + render->bitstream_buffers_used = 0; +} + +void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf, + int buf_size, int slice_count) +{ + struct vdpau_render_state * render, * last, * next; + int i; + + render = (struct vdpau_render_state*)s->current_picture_ptr->data[0]; + assert(render); + + /* fill VdpPictureInfoMPEG1Or2 struct */ + render->info.mpeg.picture_structure = s->picture_structure; + render->info.mpeg.picture_coding_type = s->pict_type; + render->info.mpeg.intra_dc_precision = s->intra_dc_precision; + render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct; + render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors; + render->info.mpeg.intra_vlc_format = s->intra_vlc_format; + render->info.mpeg.alternate_scan = s->alternate_scan; + render->info.mpeg.q_scale_type = s->q_scale_type; + render->info.mpeg.top_field_first = s->top_field_first; + render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2 + render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2 + render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert. + render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1]; + render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0]; + render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1]; + for (i = 0; i < 64; ++i) { + render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i]; + render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i]; + } + + render->info.mpeg.forward_reference = VDP_INVALID_HANDLE; + render->info.mpeg.backward_reference = VDP_INVALID_HANDLE; + + switch(s->pict_type){ + case FF_B_TYPE: + next = (struct vdpau_render_state*)s->next_picture.data[0]; + assert(next); + render->info.mpeg.backward_reference = next->surface; + // no return here, going to set forward prediction + case FF_P_TYPE: + last = (struct vdpau_render_state*)s->last_picture.data[0]; + if (!last) // FIXME: Does this test make sense? + last = render; // predict second field from the first + render->info.mpeg.forward_reference = last->surface; + } + + ff_vdpau_add_data_chunk(s, buf, buf_size); + + render->info.mpeg.slice_count = slice_count; + + if (slice_count) + ff_draw_horiz_band(s, 0, s->avctx->height); + render->bitstream_buffers_used = 0; +} + +void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf, + int buf_size) +{ + VC1Context *v = s->avctx->priv_data; + struct vdpau_render_state * render, * last, * next; + + render = (struct vdpau_render_state*)s->current_picture.data[0]; + assert(render); + + /* fill LvPictureInfoVC1 struct */ + render->info.vc1.frame_coding_mode = v->fcm; + render->info.vc1.postprocflag = v->postprocflag; + render->info.vc1.pulldown = v->broadcast; + render->info.vc1.interlace = v->interlace; + render->info.vc1.tfcntrflag = v->tfcntrflag; + render->info.vc1.finterpflag = v->finterpflag; + render->info.vc1.psf = v->psf; + render->info.vc1.dquant = v->dquant; + render->info.vc1.panscan_flag = v->panscanflag; + render->info.vc1.refdist_flag = v->refdist_flag; + render->info.vc1.quantizer = v->quantizer_mode; + render->info.vc1.extended_mv = v->extended_mv; + render->info.vc1.extended_dmv = v->extended_dmv; + render->info.vc1.overlap = v->overlap; + render->info.vc1.vstransform = v->vstransform; + render->info.vc1.loopfilter = v->s.loop_filter; + render->info.vc1.fastuvmc = v->fastuvmc; + render->info.vc1.range_mapy_flag = v->range_mapy_flag; + render->info.vc1.range_mapy = v->range_mapy; + render->info.vc1.range_mapuv_flag = v->range_mapuv_flag; + render->info.vc1.range_mapuv = v->range_mapuv; + /* Specific to simple/main profile only */ + render->info.vc1.multires = v->multires; + render->info.vc1.syncmarker = v->s.resync_marker; + render->info.vc1.rangered = v->rangered; + render->info.vc1.maxbframes = v->s.max_b_frames; + + render->info.vc1.deblockEnable = v->postprocflag & 1; + render->info.vc1.pquant = v->pq; + + render->info.vc1.forward_reference = VDP_INVALID_HANDLE; + render->info.vc1.backward_reference = VDP_INVALID_HANDLE; + + if (v->bi_type) + render->info.vc1.picture_type = 4; + else + render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3; + + switch(s->pict_type){ + case FF_B_TYPE: + next = (struct vdpau_render_state*)s->next_picture.data[0]; + assert(next); + render->info.vc1.backward_reference = next->surface; + // no break here, going to set forward prediction + case FF_P_TYPE: + last = (struct vdpau_render_state*)s->last_picture.data[0]; + if (!last) // FIXME: Does this test make sense? + last = render; // predict second field from the first + render->info.vc1.forward_reference = last->surface; + } + + ff_vdpau_add_data_chunk(s, buf, buf_size); + + render->info.vc1.slice_count = 1; + + ff_draw_horiz_band(s, 0, s->avctx->height); + render->bitstream_buffers_used = 0; +} + +/* @}*/ |