diff options
author | Luca Barbato <lu_zero@gentoo.org> | 2014-01-12 00:59:24 +0100 |
---|---|---|
committer | Diego Biurrun <diego@biurrun.de> | 2014-01-12 18:33:25 +0100 |
commit | a1f5164814ac29914e079f9a936ad65d78a78e9a (patch) | |
tree | 75be076c20851f464b9014aa09966bf50b7dc7fe /libavcodec/vc1dsp.c | |
parent | 547f8345373843fe4428e2b3de6b46de4df797af (diff) | |
download | ffmpeg-a1f5164814ac29914e079f9a936ad65d78a78e9a.tar.gz |
vc1dsp: K&R formatting cosmetics
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Diffstat (limited to 'libavcodec/vc1dsp.c')
-rw-r--r-- | libavcodec/vc1dsp.c | 724 |
1 files changed, 403 insertions, 321 deletions
diff --git a/libavcodec/vc1dsp.c b/libavcodec/vc1dsp.c index 7ef580d24e..cc8a260971 100644 --- a/libavcodec/vc1dsp.c +++ b/libavcodec/vc1dsp.c @@ -20,7 +20,7 @@ */ /** -* @file + * @file * VC-1 and WMV3 decoder * */ @@ -29,68 +29,65 @@ #include "h264chroma.h" #include "vc1dsp.h" - -/** Apply overlap transform to horizontal edge -*/ -static void vc1_v_overlap_c(uint8_t* src, int stride) +/* Apply overlap transform to horizontal edge */ +static void vc1_v_overlap_c(uint8_t *src, int stride) { int i; int a, b, c, d; int d1, d2; int rnd = 1; - for(i = 0; i < 8; i++) { - a = src[-2*stride]; - b = src[-stride]; - c = src[0]; - d = src[stride]; + for (i = 0; i < 8; i++) { + a = src[-2 * stride]; + b = src[-stride]; + c = src[0]; + d = src[stride]; d1 = (a - d + 3 + rnd) >> 3; d2 = (a - d + b - c + 4 - rnd) >> 3; - src[-2*stride] = a - d1; - src[-stride] = av_clip_uint8(b - d2); - src[0] = av_clip_uint8(c + d2); - src[stride] = d + d1; + src[-2 * stride] = a - d1; + src[-stride] = av_clip_uint8(b - d2); + src[0] = av_clip_uint8(c + d2); + src[stride] = d + d1; src++; rnd = !rnd; } } -/** Apply overlap transform to vertical edge -*/ -static void vc1_h_overlap_c(uint8_t* src, int stride) +/* Apply overlap transform to vertical edge */ +static void vc1_h_overlap_c(uint8_t *src, int stride) { int i; int a, b, c, d; int d1, d2; int rnd = 1; - for(i = 0; i < 8; i++) { - a = src[-2]; - b = src[-1]; - c = src[0]; - d = src[1]; + for (i = 0; i < 8; i++) { + a = src[-2]; + b = src[-1]; + c = src[0]; + d = src[1]; d1 = (a - d + 3 + rnd) >> 3; d2 = (a - d + b - c + 4 - rnd) >> 3; src[-2] = a - d1; src[-1] = av_clip_uint8(b - d2); - src[0] = av_clip_uint8(c + d2); - src[1] = d + d1; - src += stride; - rnd = !rnd; + src[0] = av_clip_uint8(c + d2); + src[1] = d + d1; + src += stride; + rnd = !rnd; } } -static void vc1_v_s_overlap_c(int16_t *top, int16_t *bottom) +static void vc1_v_s_overlap_c(int16_t *top, int16_t *bottom) { int i; int a, b, c, d; int d1, d2; int rnd1 = 4, rnd2 = 3; - for(i = 0; i < 8; i++) { - a = top[48]; - b = top[56]; - c = bottom[0]; - d = bottom[8]; + for (i = 0; i < 8; i++) { + a = top[48]; + b = top[56]; + c = bottom[0]; + d = bottom[8]; d1 = a - d; d2 = a - d + b - c; @@ -112,11 +109,11 @@ static void vc1_h_s_overlap_c(int16_t *left, int16_t *right) int a, b, c, d; int d1, d2; int rnd1 = 4, rnd2 = 3; - for(i = 0; i < 8; i++) { - a = left[6]; - b = left[7]; - c = right[0]; - d = right[1]; + for (i = 0; i < 8; i++) { + a = left[6]; + b = left[7]; + c = right[0]; + d = right[1]; d1 = a - d; d2 = a - d + b - c; @@ -126,9 +123,9 @@ static void vc1_h_s_overlap_c(int16_t *left, int16_t *right) right[1] = ((d << 3) + d1 + rnd2) >> 3; right += 8; - left += 8; - rnd2 = 7 - rnd2; - rnd1 = 7 - rnd1; + left += 8; + rnd2 = 7 - rnd2; + rnd1 = 7 - rnd1; } } @@ -140,31 +137,38 @@ static void vc1_h_s_overlap_c(int16_t *left, int16_t *right) * @return whether other 3 pairs should be filtered or not * @see 8.6 */ -static av_always_inline int vc1_filter_line(uint8_t* src, int stride, int pq){ - int a0 = (2*(src[-2*stride] - src[ 1*stride]) - 5*(src[-1*stride] - src[ 0*stride]) + 4) >> 3; +static av_always_inline int vc1_filter_line(uint8_t *src, int stride, int pq) +{ + int a0 = (2 * (src[-2 * stride] - src[1 * stride]) - + 5 * (src[-1 * stride] - src[0 * stride]) + 4) >> 3; int a0_sign = a0 >> 31; /* Store sign */ + a0 = (a0 ^ a0_sign) - a0_sign; /* a0 = FFABS(a0); */ - if(a0 < pq){ - int a1 = FFABS((2*(src[-4*stride] - src[-1*stride]) - 5*(src[-3*stride] - src[-2*stride]) + 4) >> 3); - int a2 = FFABS((2*(src[ 0*stride] - src[ 3*stride]) - 5*(src[ 1*stride] - src[ 2*stride]) + 4) >> 3); - if(a1 < a0 || a2 < a0){ - int clip = src[-1*stride] - src[ 0*stride]; + if (a0 < pq) { + int a1 = FFABS((2 * (src[-4 * stride] - src[-1 * stride]) - + 5 * (src[-3 * stride] - src[-2 * stride]) + 4) >> 3); + int a2 = FFABS((2 * (src[ 0 * stride] - src[ 3 * stride]) - + 5 * (src[ 1 * stride] - src[ 2 * stride]) + 4) >> 3); + if (a1 < a0 || a2 < a0) { + int clip = src[-1 * stride] - src[0 * stride]; int clip_sign = clip >> 31; - clip = ((clip ^ clip_sign) - clip_sign)>>1; - if(clip){ - int a3 = FFMIN(a1, a2); - int d = 5 * (a3 - a0); + + clip = ((clip ^ clip_sign) - clip_sign) >> 1; + if (clip) { + int a3 = FFMIN(a1, a2); + int d = 5 * (a3 - a0); int d_sign = (d >> 31); - d = ((d ^ d_sign) - d_sign) >> 3; + + d = ((d ^ d_sign) - d_sign) >> 3; d_sign ^= a0_sign; - if( d_sign ^ clip_sign ) + if (d_sign ^ clip_sign) d = 0; - else{ + else { d = FFMIN(d, clip); - d = (d ^ d_sign) - d_sign; /* Restore sign */ - src[-1*stride] = av_clip_uint8(src[-1*stride] - d); - src[ 0*stride] = av_clip_uint8(src[ 0*stride] + d); + d = (d ^ d_sign) - d_sign; /* Restore sign */ + src[-1 * stride] = av_clip_uint8(src[-1 * stride] - d); + src[ 0 * stride] = av_clip_uint8(src[ 0 * stride] + d); } return 1; } @@ -182,17 +186,18 @@ static av_always_inline int vc1_filter_line(uint8_t* src, int stride, int pq){ * @param pq block quantizer * @see 8.6 */ -static inline void vc1_loop_filter(uint8_t* src, int step, int stride, int len, int pq) +static inline void vc1_loop_filter(uint8_t *src, int step, int stride, + int len, int pq) { int i; int filt3; - for(i = 0; i < len; i += 4){ - filt3 = vc1_filter_line(src + 2*step, stride, pq); - if(filt3){ - vc1_filter_line(src + 0*step, stride, pq); - vc1_filter_line(src + 1*step, stride, pq); - vc1_filter_line(src + 3*step, stride, pq); + for (i = 0; i < len; i += 4) { + filt3 = vc1_filter_line(src + 2 * step, stride, pq); + if (filt3) { + vc1_filter_line(src + 0 * step, stride, pq); + vc1_filter_line(src + 1 * step, stride, pq); + vc1_filter_line(src + 3 * step, stride, pq); } src += step * 4; } @@ -228,15 +233,16 @@ static void vc1_h_loop_filter16_c(uint8_t *src, int stride, int pq) vc1_loop_filter(src, stride, 1, 16, pq); } -/** Do inverse transform on 8x8 block -*/ +/* Do inverse transform on 8x8 block */ static void vc1_inv_trans_8x8_dc_c(uint8_t *dest, int linesize, int16_t *block) { int i; int dc = block[0]; + dc = (3 * dc + 1) >> 1; dc = (3 * dc + 16) >> 5; - for(i = 0; i < 8; i++){ + + for (i = 0; i < 8; i++) { dest[0] = av_clip_uint8(dest[0] + dc); dest[1] = av_clip_uint8(dest[1] + dc); dest[2] = av_clip_uint8(dest[2] + dc); @@ -252,12 +258,12 @@ static void vc1_inv_trans_8x8_dc_c(uint8_t *dest, int linesize, int16_t *block) static void vc1_inv_trans_8x8_c(int16_t block[64]) { int i; - register int t1,t2,t3,t4,t5,t6,t7,t8; + register int t1, t2, t3, t4, t5, t6, t7, t8; int16_t *src, *dst, temp[64]; src = block; dst = temp; - for(i = 0; i < 8; i++){ + for (i = 0; i < 8; i++) { t1 = 12 * (src[ 0] + src[32]) + 4; t2 = 12 * (src[ 0] - src[32]) + 4; t3 = 16 * src[16] + 6 * src[48]; @@ -288,7 +294,7 @@ static void vc1_inv_trans_8x8_c(int16_t block[64]) src = temp; dst = block; - for(i = 0; i < 8; i++){ + for (i = 0; i < 8; i++) { t1 = 12 * (src[ 0] + src[32]) + 64; t2 = 12 * (src[ 0] - src[32]) + 64; t3 = 16 * src[16] + 6 * src[48]; @@ -318,15 +324,16 @@ static void vc1_inv_trans_8x8_c(int16_t block[64]) } } -/** Do inverse transform on 8x4 part of block -*/ +/* Do inverse transform on 8x4 part of block */ static void vc1_inv_trans_8x4_dc_c(uint8_t *dest, int linesize, int16_t *block) { int i; int dc = block[0]; - dc = ( 3 * dc + 1) >> 1; + + dc = (3 * dc + 1) >> 1; dc = (17 * dc + 64) >> 7; - for(i = 0; i < 4; i++){ + + for (i = 0; i < 4; i++) { dest[0] = av_clip_uint8(dest[0] + dc); dest[1] = av_clip_uint8(dest[1] + dc); dest[2] = av_clip_uint8(dest[2] + dc); @@ -342,12 +349,13 @@ static void vc1_inv_trans_8x4_dc_c(uint8_t *dest, int linesize, int16_t *block) static void vc1_inv_trans_8x4_c(uint8_t *dest, int linesize, int16_t *block) { int i; - register int t1,t2,t3,t4,t5,t6,t7,t8; + register int t1, t2, t3, t4, t5, t6, t7, t8; int16_t *src, *dst; src = block; dst = block; - for(i = 0; i < 4; i++){ + + for (i = 0; i < 4; i++) { t1 = 12 * (src[0] + src[4]) + 4; t2 = 12 * (src[0] - src[4]) + 4; t3 = 16 * src[2] + 6 * src[6]; @@ -377,31 +385,32 @@ static void vc1_inv_trans_8x4_c(uint8_t *dest, int linesize, int16_t *block) } src = block; - for(i = 0; i < 8; i++){ + for (i = 0; i < 8; i++) { t1 = 17 * (src[ 0] + src[16]) + 64; t2 = 17 * (src[ 0] - src[16]) + 64; t3 = 22 * src[ 8] + 10 * src[24]; t4 = 22 * src[24] - 10 * src[ 8]; - dest[0*linesize] = av_clip_uint8(dest[0*linesize] + ((t1 + t3) >> 7)); - dest[1*linesize] = av_clip_uint8(dest[1*linesize] + ((t2 - t4) >> 7)); - dest[2*linesize] = av_clip_uint8(dest[2*linesize] + ((t2 + t4) >> 7)); - dest[3*linesize] = av_clip_uint8(dest[3*linesize] + ((t1 - t3) >> 7)); + dest[0 * linesize] = av_clip_uint8(dest[0 * linesize] + ((t1 + t3) >> 7)); + dest[1 * linesize] = av_clip_uint8(dest[1 * linesize] + ((t2 - t4) >> 7)); + dest[2 * linesize] = av_clip_uint8(dest[2 * linesize] + ((t2 + t4) >> 7)); + dest[3 * linesize] = av_clip_uint8(dest[3 * linesize] + ((t1 - t3) >> 7)); - src ++; + src++; dest++; } } -/** Do inverse transform on 4x8 parts of block -*/ +/* Do inverse transform on 4x8 parts of block */ static void vc1_inv_trans_4x8_dc_c(uint8_t *dest, int linesize, int16_t *block) { int i; int dc = block[0]; + dc = (17 * dc + 4) >> 3; dc = (12 * dc + 64) >> 7; - for(i = 0; i < 8; i++){ + + for (i = 0; i < 8; i++) { dest[0] = av_clip_uint8(dest[0] + dc); dest[1] = av_clip_uint8(dest[1] + dc); dest[2] = av_clip_uint8(dest[2] + dc); @@ -413,12 +422,13 @@ static void vc1_inv_trans_4x8_dc_c(uint8_t *dest, int linesize, int16_t *block) static void vc1_inv_trans_4x8_c(uint8_t *dest, int linesize, int16_t *block) { int i; - register int t1,t2,t3,t4,t5,t6,t7,t8; + register int t1, t2, t3, t4, t5, t6, t7, t8; int16_t *src, *dst; src = block; dst = block; - for(i = 0; i < 8; i++){ + + for (i = 0; i < 8; i++) { t1 = 17 * (src[0] + src[2]) + 4; t2 = 17 * (src[0] - src[2]) + 4; t3 = 22 * src[1] + 10 * src[3]; @@ -434,7 +444,7 @@ static void vc1_inv_trans_4x8_c(uint8_t *dest, int linesize, int16_t *block) } src = block; - for(i = 0; i < 4; i++){ + for (i = 0; i < 4; i++) { t1 = 12 * (src[ 0] + src[32]) + 64; t2 = 12 * (src[ 0] - src[32]) + 64; t3 = 16 * src[16] + 6 * src[48]; @@ -450,29 +460,30 @@ static void vc1_inv_trans_4x8_c(uint8_t *dest, int linesize, int16_t *block) t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56]; t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56]; - dest[0*linesize] = av_clip_uint8(dest[0*linesize] + ((t5 + t1) >> 7)); - dest[1*linesize] = av_clip_uint8(dest[1*linesize] + ((t6 + t2) >> 7)); - dest[2*linesize] = av_clip_uint8(dest[2*linesize] + ((t7 + t3) >> 7)); - dest[3*linesize] = av_clip_uint8(dest[3*linesize] + ((t8 + t4) >> 7)); - dest[4*linesize] = av_clip_uint8(dest[4*linesize] + ((t8 - t4 + 1) >> 7)); - dest[5*linesize] = av_clip_uint8(dest[5*linesize] + ((t7 - t3 + 1) >> 7)); - dest[6*linesize] = av_clip_uint8(dest[6*linesize] + ((t6 - t2 + 1) >> 7)); - dest[7*linesize] = av_clip_uint8(dest[7*linesize] + ((t5 - t1 + 1) >> 7)); + dest[0 * linesize] = av_clip_uint8(dest[0 * linesize] + ((t5 + t1) >> 7)); + dest[1 * linesize] = av_clip_uint8(dest[1 * linesize] + ((t6 + t2) >> 7)); + dest[2 * linesize] = av_clip_uint8(dest[2 * linesize] + ((t7 + t3) >> 7)); + dest[3 * linesize] = av_clip_uint8(dest[3 * linesize] + ((t8 + t4) >> 7)); + dest[4 * linesize] = av_clip_uint8(dest[4 * linesize] + ((t8 - t4 + 1) >> 7)); + dest[5 * linesize] = av_clip_uint8(dest[5 * linesize] + ((t7 - t3 + 1) >> 7)); + dest[6 * linesize] = av_clip_uint8(dest[6 * linesize] + ((t6 - t2 + 1) >> 7)); + dest[7 * linesize] = av_clip_uint8(dest[7 * linesize] + ((t5 - t1 + 1) >> 7)); - src ++; + src++; dest++; } } -/** Do inverse transform on 4x4 part of block -*/ +/* Do inverse transform on 4x4 part of block */ static void vc1_inv_trans_4x4_dc_c(uint8_t *dest, int linesize, int16_t *block) { int i; int dc = block[0]; + dc = (17 * dc + 4) >> 3; dc = (17 * dc + 64) >> 7; - for(i = 0; i < 4; i++){ + + for (i = 0; i < 4; i++) { dest[0] = av_clip_uint8(dest[0] + dc); dest[1] = av_clip_uint8(dest[1] + dc); dest[2] = av_clip_uint8(dest[2] + dc); @@ -484,12 +495,12 @@ static void vc1_inv_trans_4x4_dc_c(uint8_t *dest, int linesize, int16_t *block) static void vc1_inv_trans_4x4_c(uint8_t *dest, int linesize, int16_t *block) { int i; - register int t1,t2,t3,t4; + register int t1, t2, t3, t4; int16_t *src, *dst; src = block; dst = block; - for(i = 0; i < 4; i++){ + for (i = 0; i < 4; i++) { t1 = 17 * (src[0] + src[2]) + 4; t2 = 17 * (src[0] - src[2]) + 4; t3 = 22 * src[1] + 10 * src[3]; @@ -505,117 +516,128 @@ static void vc1_inv_trans_4x4_c(uint8_t *dest, int linesize, int16_t *block) } src = block; - for(i = 0; i < 4; i++){ - t1 = 17 * (src[ 0] + src[16]) + 64; - t2 = 17 * (src[ 0] - src[16]) + 64; - t3 = 22 * src[ 8] + 10 * src[24]; - t4 = 22 * src[24] - 10 * src[ 8]; + for (i = 0; i < 4; i++) { + t1 = 17 * (src[0] + src[16]) + 64; + t2 = 17 * (src[0] - src[16]) + 64; + t3 = 22 * src[8] + 10 * src[24]; + t4 = 22 * src[24] - 10 * src[8]; - dest[0*linesize] = av_clip_uint8(dest[0*linesize] + ((t1 + t3) >> 7)); - dest[1*linesize] = av_clip_uint8(dest[1*linesize] + ((t2 - t4) >> 7)); - dest[2*linesize] = av_clip_uint8(dest[2*linesize] + ((t2 + t4) >> 7)); - dest[3*linesize] = av_clip_uint8(dest[3*linesize] + ((t1 - t3) >> 7)); + dest[0 * linesize] = av_clip_uint8(dest[0 * linesize] + ((t1 + t3) >> 7)); + dest[1 * linesize] = av_clip_uint8(dest[1 * linesize] + ((t2 - t4) >> 7)); + dest[2 * linesize] = av_clip_uint8(dest[2 * linesize] + ((t2 + t4) >> 7)); + dest[3 * linesize] = av_clip_uint8(dest[3 * linesize] + ((t1 - t3) >> 7)); - src ++; + src++; dest++; } } /* motion compensation functions */ -/** Filter in case of 2 filters */ -#define VC1_MSPEL_FILTER_16B(DIR, TYPE) \ -static av_always_inline int vc1_mspel_ ## DIR ## _filter_16bits(const TYPE *src, int stride, int mode) \ -{ \ - switch(mode){ \ - case 0: /* no shift - should not occur */ \ - return 0; \ - case 1: /* 1/4 shift */ \ - return -4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2]; \ - case 2: /* 1/2 shift */ \ - return -src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2]; \ - case 3: /* 3/4 shift */ \ - return -3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2]; \ - } \ - return 0; /* should not occur */ \ + +/* Filter in case of 2 filters */ +#define VC1_MSPEL_FILTER_16B(DIR, TYPE) \ +static av_always_inline int vc1_mspel_ ## DIR ## _filter_16bits(const TYPE *src, \ + int stride, \ + int mode) \ +{ \ + switch(mode) { \ + case 0: /* no shift - should not occur */ \ + return 0; \ + case 1: /* 1/4 shift */ \ + return -4 * src[-stride] + 53 * src[0] + \ + 18 * src[stride] - 3 * src[stride * 2]; \ + case 2: /* 1/2 shift */ \ + return -1 * src[-stride] + 9 * src[0] + \ + 9 * src[stride] - 1 * src[stride * 2]; \ + case 3: /* 3/4 shift */ \ + return -3 * src[-stride] + 18 * src[0] + \ + 53 * src[stride] - 4 * src[stride * 2]; \ + } \ + return 0; /* should not occur */ \ } VC1_MSPEL_FILTER_16B(ver, uint8_t) VC1_MSPEL_FILTER_16B(hor, int16_t) - -/** Filter used to interpolate fractional pel values - */ -static av_always_inline int vc1_mspel_filter(const uint8_t *src, int stride, int mode, int r) +/* Filter used to interpolate fractional pel values */ +static av_always_inline int vc1_mspel_filter(const uint8_t *src, int stride, + int mode, int r) { - switch(mode){ - case 0: //no shift + switch (mode) { + case 0: // no shift return src[0]; case 1: // 1/4 shift - return (-4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2] + 32 - r) >> 6; + return (-4 * src[-stride] + 53 * src[0] + + 18 * src[stride] - 3 * src[stride * 2] + 32 - r) >> 6; case 2: // 1/2 shift - return (-src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2] + 8 - r) >> 4; + return (-1 * src[-stride] + 9 * src[0] + + 9 * src[stride] - 1 * src[stride * 2] + 8 - r) >> 4; case 3: // 3/4 shift - return (-3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2] + 32 - r) >> 6; + return (-3 * src[-stride] + 18 * src[0] + + 53 * src[stride] - 4 * src[stride * 2] + 32 - r) >> 6; } - return 0; //should not occur -} - -/** Function used to do motion compensation with bicubic interpolation - */ -#define VC1_MSPEL_MC(OP, OPNAME)\ -static av_always_inline void OPNAME ## vc1_mspel_mc(uint8_t *dst, const uint8_t *src, int stride, int hmode, int vmode, int rnd)\ -{\ - int i, j;\ -\ - if (vmode) { /* Horizontal filter to apply */\ - int r;\ -\ - if (hmode) { /* Vertical filter to apply, output to tmp */\ - static const int shift_value[] = { 0, 5, 1, 5 };\ - int shift = (shift_value[hmode]+shift_value[vmode])>>1;\ - int16_t tmp[11*8], *tptr = tmp;\ -\ - r = (1<<(shift-1)) + rnd-1;\ -\ - src -= 1;\ - for(j = 0; j < 8; j++) {\ - for(i = 0; i < 11; i++)\ - tptr[i] = (vc1_mspel_ver_filter_16bits(src + i, stride, vmode)+r)>>shift;\ - src += stride;\ - tptr += 11;\ - }\ -\ - r = 64-rnd;\ - tptr = tmp+1;\ - for(j = 0; j < 8; j++) {\ - for(i = 0; i < 8; i++)\ - OP(dst[i], (vc1_mspel_hor_filter_16bits(tptr + i, 1, hmode)+r)>>7);\ - dst += stride;\ - tptr += 11;\ - }\ -\ - return;\ - }\ - else { /* No horizontal filter, output 8 lines to dst */\ - r = 1-rnd;\ -\ - for(j = 0; j < 8; j++) {\ - for(i = 0; i < 8; i++)\ - OP(dst[i], vc1_mspel_filter(src + i, stride, vmode, r));\ - src += stride;\ - dst += stride;\ - }\ - return;\ - }\ - }\ -\ - /* Horizontal mode with no vertical mode */\ - for(j = 0; j < 8; j++) {\ - for(i = 0; i < 8; i++)\ - OP(dst[i], vc1_mspel_filter(src + i, 1, hmode, rnd));\ - dst += stride;\ - src += stride;\ - }\ + return 0; // should not occur +} + +/* Function used to do motion compensation with bicubic interpolation */ +#define VC1_MSPEL_MC(OP, OPNAME) \ +static av_always_inline void OPNAME ## vc1_mspel_mc(uint8_t *dst, \ + const uint8_t *src, \ + int stride, \ + int hmode, \ + int vmode, \ + int rnd) \ +{ \ + int i, j; \ + \ + if (vmode) { /* Horizontal filter to apply */ \ + int r; \ + \ + if (hmode) { /* Vertical filter to apply, output to tmp */ \ + static const int shift_value[] = { 0, 5, 1, 5 }; \ + int shift = (shift_value[hmode] + shift_value[vmode]) >> 1; \ + int16_t tmp[11 * 8], *tptr = tmp; \ + \ + r = (1 << (shift - 1)) + rnd - 1; \ + \ + src -= 1; \ + for (j = 0; j < 8; j++) { \ + for (i = 0; i < 11; i++) \ + tptr[i] = (vc1_mspel_ver_filter_16bits(src + i, stride, vmode) + r) >> shift; \ + src += stride; \ + tptr += 11; \ + } \ + \ + r = 64 - rnd; \ + tptr = tmp + 1; \ + for (j = 0; j < 8; j++) { \ + for (i = 0; i < 8; i++) \ + OP(dst[i], (vc1_mspel_hor_filter_16bits(tptr + i, 1, hmode) + r) >> 7); \ + dst += stride; \ + tptr += 11; \ + } \ + \ + return; \ + } else { /* No horizontal filter, output 8 lines to dst */ \ + r = 1 - rnd; \ + \ + for (j = 0; j < 8; j++) { \ + for (i = 0; i < 8; i++) \ + OP(dst[i], vc1_mspel_filter(src + i, stride, vmode, r)); \ + src += stride; \ + dst += stride; \ + } \ + return; \ + } \ + } \ + \ + /* Horizontal mode with no vertical mode */ \ + for (j = 0; j < 8; j++) { \ + for (i = 0; i < 8; i++) \ + OP(dst[i], vc1_mspel_filter(src + i, 1, hmode, rnd)); \ + dst += stride; \ + src += stride; \ + } \ } #define op_put(a, b) a = av_clip_uint8(b) @@ -626,18 +648,18 @@ VC1_MSPEL_MC(op_avg, avg_) /* pixel functions - really are entry points to vc1_mspel_mc */ -#define PUT_VC1_MSPEL(a, b)\ -static void put_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, \ - const uint8_t *src, \ - ptrdiff_t stride, int rnd) \ -{ \ - put_vc1_mspel_mc(dst, src, stride, a, b, rnd); \ -} \ -static void avg_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, \ - const uint8_t *src, \ - ptrdiff_t stride, int rnd) \ -{ \ - avg_vc1_mspel_mc(dst, src, stride, a, b, rnd); \ +#define PUT_VC1_MSPEL(a, b) \ +static void put_vc1_mspel_mc ## a ## b ## _c(uint8_t *dst, \ + const uint8_t *src, \ + ptrdiff_t stride, int rnd) \ +{ \ + put_vc1_mspel_mc(dst, src, stride, a, b, rnd); \ +} \ +static void avg_vc1_mspel_mc ## a ## b ## _c(uint8_t *dst, \ + const uint8_t *src, \ + ptrdiff_t stride, int rnd) \ +{ \ + avg_vc1_mspel_mc(dst, src, stride, a, b, rnd); \ } PUT_VC1_MSPEL(1, 0) @@ -659,90 +681,131 @@ PUT_VC1_MSPEL(1, 3) PUT_VC1_MSPEL(2, 3) PUT_VC1_MSPEL(3, 3) -static void put_no_rnd_vc1_chroma_mc8_c(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int x, int y){ - const int A=(8-x)*(8-y); - const int B=( x)*(8-y); - const int C=(8-x)*( y); - const int D=( x)*( y); +static void put_no_rnd_vc1_chroma_mc8_c(uint8_t *dst /* align 8 */, + uint8_t *src /* align 1 */, + int stride, int h, int x, int y) +{ + const int A = (8 - x) * (8 - y); + const int B = (x) * (8 - y); + const int C = (8 - x) * (y); + const int D = (x) * (y); int i; - assert(x<8 && y<8 && x>=0 && y>=0); - - for(i=0; i<h; i++) - { - dst[0] = (A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6; - dst[1] = (A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6; - dst[2] = (A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6; - dst[3] = (A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6; - dst[4] = (A*src[4] + B*src[5] + C*src[stride+4] + D*src[stride+5] + 32 - 4) >> 6; - dst[5] = (A*src[5] + B*src[6] + C*src[stride+5] + D*src[stride+6] + 32 - 4) >> 6; - dst[6] = (A*src[6] + B*src[7] + C*src[stride+6] + D*src[stride+7] + 32 - 4) >> 6; - dst[7] = (A*src[7] + B*src[8] + C*src[stride+7] + D*src[stride+8] + 32 - 4) >> 6; - dst+= stride; - src+= stride; + assert(x < 8 && y < 8 && x >= 0 && y >= 0); + + for (i = 0; i < h; i++) { + dst[0] = (A * src[0] + B * src[1] + + C * src[stride + 0] + D * src[stride + 1] + 32 - 4) >> 6; + dst[1] = (A * src[1] + B * src[2] + + C * src[stride + 1] + D * src[stride + 2] + 32 - 4) >> 6; + dst[2] = (A * src[2] + B * src[3] + + C * src[stride + 2] + D * src[stride + 3] + 32 - 4) >> 6; + dst[3] = (A * src[3] + B * src[4] + + C * src[stride + 3] + D * src[stride + 4] + 32 - 4) >> 6; + dst[4] = (A * src[4] + B * src[5] + + C * src[stride + 4] + D * src[stride + 5] + 32 - 4) >> 6; + dst[5] = (A * src[5] + B * src[6] + + C * src[stride + 5] + D * src[stride + 6] + 32 - 4) >> 6; + dst[6] = (A * src[6] + B * src[7] + + C * src[stride + 6] + D * src[stride + 7] + 32 - 4) >> 6; + dst[7] = (A * src[7] + B * src[8] + + C * src[stride + 7] + D * src[stride + 8] + 32 - 4) >> 6; + dst += stride; + src += stride; } } -static void put_no_rnd_vc1_chroma_mc4_c(uint8_t *dst, uint8_t *src, int stride, int h, int x, int y){ - const int A=(8-x)*(8-y); - const int B=( x)*(8-y); - const int C=(8-x)*( y); - const int D=( x)*( y); +static void put_no_rnd_vc1_chroma_mc4_c(uint8_t *dst, uint8_t *src, + int stride, int h, int x, int y) +{ + const int A = (8 - x) * (8 - y); + const int B = (x) * (8 - y); + const int C = (8 - x) * (y); + const int D = (x) * (y); int i; - assert(x<8 && y<8 && x>=0 && y>=0); - - for(i=0; i<h; i++) - { - dst[0] = (A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6; - dst[1] = (A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6; - dst[2] = (A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6; - dst[3] = (A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6; - dst+= stride; - src+= stride; + assert(x < 8 && y < 8 && x >= 0 && y >= 0); + + for (i = 0; i < h; i++) { + dst[0] = (A * src[0] + B * src[1] + + C * src[stride + 0] + D * src[stride + 1] + 32 - 4) >> 6; + dst[1] = (A * src[1] + B * src[2] + + C * src[stride + 1] + D * src[stride + 2] + 32 - 4) >> 6; + dst[2] = (A * src[2] + B * src[3] + + C * src[stride + 2] + D * src[stride + 3] + 32 - 4) >> 6; + dst[3] = (A * src[3] + B * src[4] + + C * src[stride + 3] + D * src[stride + 4] + 32 - 4) >> 6; + dst += stride; + src += stride; } } -#define avg2(a,b) ((a+b+1)>>1) -static void avg_no_rnd_vc1_chroma_mc8_c(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int x, int y){ - const int A=(8-x)*(8-y); - const int B=( x)*(8-y); - const int C=(8-x)*( y); - const int D=( x)*( y); +#define avg2(a, b) (((a) + (b) + 1) >> 1) +static void avg_no_rnd_vc1_chroma_mc8_c(uint8_t *dst /* align 8 */, + uint8_t *src /* align 1 */, + int stride, int h, int x, int y) +{ + const int A = (8 - x) * (8 - y); + const int B = (x) * (8 - y); + const int C = (8 - x) * (y); + const int D = (x) * (y); int i; - assert(x<8 && y<8 && x>=0 && y>=0); - - for(i=0; i<h; i++) - { - dst[0] = avg2(dst[0], ((A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6)); - dst[1] = avg2(dst[1], ((A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6)); - dst[2] = avg2(dst[2], ((A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6)); - dst[3] = avg2(dst[3], ((A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6)); - dst[4] = avg2(dst[4], ((A*src[4] + B*src[5] + C*src[stride+4] + D*src[stride+5] + 32 - 4) >> 6)); - dst[5] = avg2(dst[5], ((A*src[5] + B*src[6] + C*src[stride+5] + D*src[stride+6] + 32 - 4) >> 6)); - dst[6] = avg2(dst[6], ((A*src[6] + B*src[7] + C*src[stride+6] + D*src[stride+7] + 32 - 4) >> 6)); - dst[7] = avg2(dst[7], ((A*src[7] + B*src[8] + C*src[stride+7] + D*src[stride+8] + 32 - 4) >> 6)); - dst+= stride; - src+= stride; + assert(x < 8 && y < 8 && x >= 0 && y >= 0); + + for (i = 0; i < h; i++) { + dst[0] = avg2(dst[0], ((A * src[0] + B * src[1] + + C * src[stride + 0] + D * src[stride + 1] + + 32 - 4) >> 6)); + dst[1] = avg2(dst[1], ((A * src[1] + B * src[2] + + C * src[stride + 1] + D * src[stride + 2] + + 32 - 4) >> 6)); + dst[2] = avg2(dst[2], ((A * src[2] + B * src[3] + + C * src[stride + 2] + D * src[stride + 3] + + 32 - 4) >> 6)); + dst[3] = avg2(dst[3], ((A * src[3] + B * src[4] + + C * src[stride + 3] + D * src[stride + 4] + + 32 - 4) >> 6)); + dst[4] = avg2(dst[4], ((A * src[4] + B * src[5] + + C * src[stride + 4] + D * src[stride + 5] + + 32 - 4) >> 6)); + dst[5] = avg2(dst[5], ((A * src[5] + B * src[6] + + C * src[stride + 5] + D * src[stride + 6] + + 32 - 4) >> 6)); + dst[6] = avg2(dst[6], ((A * src[6] + B * src[7] + + C * src[stride + 6] + D * src[stride + 7] + + 32 - 4) >> 6)); + dst[7] = avg2(dst[7], ((A * src[7] + B * src[8] + + C * src[stride + 7] + D * src[stride + 8] + + 32 - 4) >> 6)); + dst += stride; + src += stride; } } #if CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER -static void sprite_h_c(uint8_t *dst, const uint8_t *src, int offset, int advance, int count) +static void sprite_h_c(uint8_t *dst, const uint8_t *src, int offset, + int advance, int count) { while (count--) { - int a = src[(offset >> 16) ]; + int a = src[(offset >> 16)]; int b = src[(offset >> 16) + 1]; - *dst++ = a + ((b - a) * (offset&0xFFFF) >> 16); + *dst++ = a + ((b - a) * (offset & 0xFFFF) >> 16); offset += advance; } } -static av_always_inline void sprite_v_template(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, - int two_sprites, const uint8_t *src2a, const uint8_t *src2b, int offset2, - int alpha, int scaled, int width) +static av_always_inline void sprite_v_template(uint8_t *dst, + const uint8_t *src1a, + const uint8_t *src1b, + int offset1, + int two_sprites, + const uint8_t *src2a, + const uint8_t *src2b, + int offset2, + int alpha, int scaled, + int width) { int a1, b1, a2, b2; while (width--) { @@ -763,61 +826,80 @@ static av_always_inline void sprite_v_template(uint8_t *dst, const uint8_t *src1 } } -static void sprite_v_single_c(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset, int width) +static void sprite_v_single_c(uint8_t *dst, const uint8_t *src1a, + const uint8_t *src1b, + int offset, int width) { sprite_v_template(dst, src1a, src1b, offset, 0, NULL, NULL, 0, 0, 1, width); } -static void sprite_v_double_noscale_c(uint8_t *dst, const uint8_t *src1a, const uint8_t *src2a, int alpha, int width) +static void sprite_v_double_noscale_c(uint8_t *dst, const uint8_t *src1a, + const uint8_t *src2a, + int alpha, int width) { sprite_v_template(dst, src1a, NULL, 0, 1, src2a, NULL, 0, alpha, 0, width); } -static void sprite_v_double_onescale_c(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, - const uint8_t *src2a, int alpha, int width) -{ - sprite_v_template(dst, src1a, src1b, offset1, 1, src2a, NULL, 0, alpha, 1, width); -} - -static void sprite_v_double_twoscale_c(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, - const uint8_t *src2a, const uint8_t *src2b, int offset2, +static void sprite_v_double_onescale_c(uint8_t *dst, + const uint8_t *src1a, + const uint8_t *src1b, + int offset1, + const uint8_t *src2a, int alpha, int width) { - sprite_v_template(dst, src1a, src1b, offset1, 1, src2a, src2b, offset2, alpha, 2, width); + sprite_v_template(dst, src1a, src1b, offset1, 1, src2a, NULL, 0, alpha, 1, + width); +} + +static void sprite_v_double_twoscale_c(uint8_t *dst, + const uint8_t *src1a, + const uint8_t *src1b, + int offset1, + const uint8_t *src2a, + const uint8_t *src2b, + int offset2, + int alpha, + int width) +{ + sprite_v_template(dst, src1a, src1b, offset1, 1, src2a, src2b, offset2, + alpha, 2, width); } -#endif +#endif /* CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER */ -av_cold void ff_vc1dsp_init(VC1DSPContext* dsp) { - dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_c; - dsp->vc1_inv_trans_4x8 = vc1_inv_trans_4x8_c; - dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_c; - dsp->vc1_inv_trans_4x4 = vc1_inv_trans_4x4_c; +av_cold void ff_vc1dsp_init(VC1DSPContext *dsp) +{ + dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_c; + dsp->vc1_inv_trans_4x8 = vc1_inv_trans_4x8_c; + dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_c; + dsp->vc1_inv_trans_4x4 = vc1_inv_trans_4x4_c; dsp->vc1_inv_trans_8x8_dc = vc1_inv_trans_8x8_dc_c; dsp->vc1_inv_trans_4x8_dc = vc1_inv_trans_4x8_dc_c; dsp->vc1_inv_trans_8x4_dc = vc1_inv_trans_8x4_dc_c; dsp->vc1_inv_trans_4x4_dc = vc1_inv_trans_4x4_dc_c; - dsp->vc1_h_overlap = vc1_h_overlap_c; - dsp->vc1_v_overlap = vc1_v_overlap_c; - dsp->vc1_h_s_overlap = vc1_h_s_overlap_c; - dsp->vc1_v_s_overlap = vc1_v_s_overlap_c; - dsp->vc1_v_loop_filter4 = vc1_v_loop_filter4_c; - dsp->vc1_h_loop_filter4 = vc1_h_loop_filter4_c; - dsp->vc1_v_loop_filter8 = vc1_v_loop_filter8_c; - dsp->vc1_h_loop_filter8 = vc1_h_loop_filter8_c; - dsp->vc1_v_loop_filter16 = vc1_v_loop_filter16_c; - dsp->vc1_h_loop_filter16 = vc1_h_loop_filter16_c; - - dsp->put_vc1_mspel_pixels_tab[ 0] = ff_put_pixels8x8_c; - dsp->put_vc1_mspel_pixels_tab[ 1] = put_vc1_mspel_mc10_c; - dsp->put_vc1_mspel_pixels_tab[ 2] = put_vc1_mspel_mc20_c; - dsp->put_vc1_mspel_pixels_tab[ 3] = put_vc1_mspel_mc30_c; - dsp->put_vc1_mspel_pixels_tab[ 4] = put_vc1_mspel_mc01_c; - dsp->put_vc1_mspel_pixels_tab[ 5] = put_vc1_mspel_mc11_c; - dsp->put_vc1_mspel_pixels_tab[ 6] = put_vc1_mspel_mc21_c; - dsp->put_vc1_mspel_pixels_tab[ 7] = put_vc1_mspel_mc31_c; - dsp->put_vc1_mspel_pixels_tab[ 8] = put_vc1_mspel_mc02_c; - dsp->put_vc1_mspel_pixels_tab[ 9] = put_vc1_mspel_mc12_c; + + dsp->vc1_h_overlap = vc1_h_overlap_c; + dsp->vc1_v_overlap = vc1_v_overlap_c; + dsp->vc1_h_s_overlap = vc1_h_s_overlap_c; + dsp->vc1_v_s_overlap = vc1_v_s_overlap_c; + + dsp->vc1_v_loop_filter4 = vc1_v_loop_filter4_c; + dsp->vc1_h_loop_filter4 = vc1_h_loop_filter4_c; + dsp->vc1_v_loop_filter8 = vc1_v_loop_filter8_c; + dsp->vc1_h_loop_filter8 = vc1_h_loop_filter8_c; + dsp->vc1_v_loop_filter16 = vc1_v_loop_filter16_c; + dsp->vc1_h_loop_filter16 = vc1_h_loop_filter16_c; + + dsp->put_vc1_mspel_pixels_tab[0] = ff_put_pixels8x8_c; + dsp->put_vc1_mspel_pixels_tab[1] = put_vc1_mspel_mc10_c; + dsp->put_vc1_mspel_pixels_tab[2] = put_vc1_mspel_mc20_c; + dsp->put_vc1_mspel_pixels_tab[3] = put_vc1_mspel_mc30_c; + dsp->put_vc1_mspel_pixels_tab[4] = put_vc1_mspel_mc01_c; + dsp->put_vc1_mspel_pixels_tab[5] = put_vc1_mspel_mc11_c; + dsp->put_vc1_mspel_pixels_tab[6] = put_vc1_mspel_mc21_c; + dsp->put_vc1_mspel_pixels_tab[7] = put_vc1_mspel_mc31_c; + dsp->put_vc1_mspel_pixels_tab[8] = put_vc1_mspel_mc02_c; + dsp->put_vc1_mspel_pixels_tab[9] = put_vc1_mspel_mc12_c; dsp->put_vc1_mspel_pixels_tab[10] = put_vc1_mspel_mc22_c; dsp->put_vc1_mspel_pixels_tab[11] = put_vc1_mspel_mc32_c; dsp->put_vc1_mspel_pixels_tab[12] = put_vc1_mspel_mc03_c; @@ -825,16 +907,16 @@ av_cold void ff_vc1dsp_init(VC1DSPContext* dsp) { dsp->put_vc1_mspel_pixels_tab[14] = put_vc1_mspel_mc23_c; dsp->put_vc1_mspel_pixels_tab[15] = put_vc1_mspel_mc33_c; - dsp->avg_vc1_mspel_pixels_tab[ 0] = ff_avg_pixels8x8_c; - dsp->avg_vc1_mspel_pixels_tab[ 1] = avg_vc1_mspel_mc10_c; - dsp->avg_vc1_mspel_pixels_tab[ 2] = avg_vc1_mspel_mc20_c; - dsp->avg_vc1_mspel_pixels_tab[ 3] = avg_vc1_mspel_mc30_c; - dsp->avg_vc1_mspel_pixels_tab[ 4] = avg_vc1_mspel_mc01_c; - dsp->avg_vc1_mspel_pixels_tab[ 5] = avg_vc1_mspel_mc11_c; - dsp->avg_vc1_mspel_pixels_tab[ 6] = avg_vc1_mspel_mc21_c; - dsp->avg_vc1_mspel_pixels_tab[ 7] = avg_vc1_mspel_mc31_c; - dsp->avg_vc1_mspel_pixels_tab[ 8] = avg_vc1_mspel_mc02_c; - dsp->avg_vc1_mspel_pixels_tab[ 9] = avg_vc1_mspel_mc12_c; + dsp->avg_vc1_mspel_pixels_tab[0] = ff_avg_pixels8x8_c; + dsp->avg_vc1_mspel_pixels_tab[1] = avg_vc1_mspel_mc10_c; + dsp->avg_vc1_mspel_pixels_tab[2] = avg_vc1_mspel_mc20_c; + dsp->avg_vc1_mspel_pixels_tab[3] = avg_vc1_mspel_mc30_c; + dsp->avg_vc1_mspel_pixels_tab[4] = avg_vc1_mspel_mc01_c; + dsp->avg_vc1_mspel_pixels_tab[5] = avg_vc1_mspel_mc11_c; + dsp->avg_vc1_mspel_pixels_tab[6] = avg_vc1_mspel_mc21_c; + dsp->avg_vc1_mspel_pixels_tab[7] = avg_vc1_mspel_mc31_c; + dsp->avg_vc1_mspel_pixels_tab[8] = avg_vc1_mspel_mc02_c; + dsp->avg_vc1_mspel_pixels_tab[9] = avg_vc1_mspel_mc12_c; dsp->avg_vc1_mspel_pixels_tab[10] = avg_vc1_mspel_mc22_c; dsp->avg_vc1_mspel_pixels_tab[11] = avg_vc1_mspel_mc32_c; dsp->avg_vc1_mspel_pixels_tab[12] = avg_vc1_mspel_mc03_c; @@ -842,17 +924,17 @@ av_cold void ff_vc1dsp_init(VC1DSPContext* dsp) { dsp->avg_vc1_mspel_pixels_tab[14] = avg_vc1_mspel_mc23_c; dsp->avg_vc1_mspel_pixels_tab[15] = avg_vc1_mspel_mc33_c; - dsp->put_no_rnd_vc1_chroma_pixels_tab[0]= put_no_rnd_vc1_chroma_mc8_c; - dsp->avg_no_rnd_vc1_chroma_pixels_tab[0]= avg_no_rnd_vc1_chroma_mc8_c; + dsp->put_no_rnd_vc1_chroma_pixels_tab[0] = put_no_rnd_vc1_chroma_mc8_c; + dsp->avg_no_rnd_vc1_chroma_pixels_tab[0] = avg_no_rnd_vc1_chroma_mc8_c; dsp->put_no_rnd_vc1_chroma_pixels_tab[1] = put_no_rnd_vc1_chroma_mc4_c; #if CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER - dsp->sprite_h = sprite_h_c; - dsp->sprite_v_single = sprite_v_single_c; - dsp->sprite_v_double_noscale = sprite_v_double_noscale_c; + dsp->sprite_h = sprite_h_c; + dsp->sprite_v_single = sprite_v_single_c; + dsp->sprite_v_double_noscale = sprite_v_double_noscale_c; dsp->sprite_v_double_onescale = sprite_v_double_onescale_c; dsp->sprite_v_double_twoscale = sprite_v_double_twoscale_c; -#endif +#endif /* CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER */ if (ARCH_ARM) ff_vc1dsp_init_arm(dsp); |