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authorKostya Shishkov <kostya.shishkov@gmail.com>2006-07-30 03:45:02 +0000
committerKostya Shishkov <kostya.shishkov@gmail.com>2006-07-30 03:45:02 +0000
commit64db55aedb57e17c8ed9811fbade352f153b3cee (patch)
tree1579f84b17080b6aacfb45278afcc4fcab693d74 /libavcodec/vc1dsp.c
parent59d0fc57794efd327a6cec5bb09921c46985b62d (diff)
downloadffmpeg-64db55aedb57e17c8ed9811fbade352f153b3cee.tar.gz
New functions in DSPContext for VC-1 decoding
Originally committed as revision 5862 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/vc1dsp.c')
-rw-r--r--libavcodec/vc1dsp.c451
1 files changed, 451 insertions, 0 deletions
diff --git a/libavcodec/vc1dsp.c b/libavcodec/vc1dsp.c
new file mode 100644
index 0000000000..befd60c1c9
--- /dev/null
+++ b/libavcodec/vc1dsp.c
@@ -0,0 +1,451 @@
+/*
+ * VC-1 and WMV3 decoder - DSP functions
+ * Copyright (c) 2006 Konstantin Shishkov
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ */
+
+/**
+* @file vc1dsp.c
+ * VC-1 and WMV3 decoder
+ *
+ */
+
+#include "dsputil.h"
+
+
+/** Apply overlap transform to vertical edge
+*/
+static void vc1_v_overlap_c(uint8_t* src, int stride, int rnd)
+{
+ int i;
+ int a, b, c, d;
+ for(i = 0; i < 8; i++) {
+ a = src[-2*stride];
+ b = src[-stride];
+ c = src[0];
+ d = src[stride];
+
+ src[-2*stride] = clip_uint8((7*a + d + 4 - rnd) >> 3);
+ src[-stride] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3);
+ src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3);
+ src[stride] = clip_uint8((a + 7*d + 3 + rnd) >> 3);
+ src++;
+ }
+}
+
+/** Apply overlap transform to horizontal edge
+*/
+static void vc1_h_overlap_c(uint8_t* src, int stride, int rnd)
+{
+ int i;
+ int a, b, c, d;
+ for(i = 0; i < 8; i++) {
+ a = src[-2];
+ b = src[-1];
+ c = src[0];
+ d = src[1];
+
+ src[-2] = clip_uint8((7*a + d + 4 - rnd) >> 3);
+ src[-1] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3);
+ src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3);
+ src[1] = clip_uint8((a + 7*d + 3 + rnd) >> 3);
+ src += stride;
+ }
+}
+
+
+/** Do inverse transform on 8x8 block
+*/
+static void vc1_inv_trans_8x8_c(DCTELEM block[64])
+{
+ int i;
+ register int t1,t2,t3,t4,t5,t6,t7,t8;
+ DCTELEM *src, *dst;
+
+ src = block;
+ dst = block;
+ for(i = 0; i < 8; i++){
+ t1 = 12 * (src[0] + src[4]);
+ t2 = 12 * (src[0] - src[4]);
+ t3 = 16 * src[2] + 6 * src[6];
+ t4 = 6 * src[2] - 16 * src[6];
+
+ t5 = t1 + t3;
+ t6 = t2 + t4;
+ t7 = t2 - t4;
+ t8 = t1 - t3;
+
+ t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7];
+ t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7];
+ t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7];
+ t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7];
+
+ dst[0] = (t5 + t1 + 4) >> 3;
+ dst[1] = (t6 + t2 + 4) >> 3;
+ dst[2] = (t7 + t3 + 4) >> 3;
+ dst[3] = (t8 + t4 + 4) >> 3;
+ dst[4] = (t8 - t4 + 4) >> 3;
+ dst[5] = (t7 - t3 + 4) >> 3;
+ dst[6] = (t6 - t2 + 4) >> 3;
+ dst[7] = (t5 - t1 + 4) >> 3;
+
+ src += 8;
+ dst += 8;
+ }
+
+ src = block;
+ dst = block;
+ for(i = 0; i < 8; i++){
+ t1 = 12 * (src[ 0] + src[32]);
+ t2 = 12 * (src[ 0] - src[32]);
+ t3 = 16 * src[16] + 6 * src[48];
+ t4 = 6 * src[16] - 16 * src[48];
+
+ t5 = t1 + t3;
+ t6 = t2 + t4;
+ t7 = t2 - t4;
+ t8 = t1 - t3;
+
+ t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
+ t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
+ t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
+ t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
+
+ dst[ 0] = (t5 + t1 + 64) >> 7;
+ dst[ 8] = (t6 + t2 + 64) >> 7;
+ dst[16] = (t7 + t3 + 64) >> 7;
+ dst[24] = (t8 + t4 + 64) >> 7;
+ dst[32] = (t8 - t4 + 64 + 1) >> 7;
+ dst[40] = (t7 - t3 + 64 + 1) >> 7;
+ dst[48] = (t6 - t2 + 64 + 1) >> 7;
+ dst[56] = (t5 - t1 + 64 + 1) >> 7;
+
+ src++;
+ dst++;
+ }
+}
+
+/** Do inverse transform on 8x4 part of block
+*/
+static void vc1_inv_trans_8x4_c(DCTELEM block[64], int n)
+{
+ int i;
+ register int t1,t2,t3,t4,t5,t6,t7,t8;
+ DCTELEM *src, *dst;
+ int off;
+
+ off = n * 32;
+ src = block + off;
+ dst = block + off;
+ for(i = 0; i < 4; i++){
+ t1 = 12 * (src[0] + src[4]);
+ t2 = 12 * (src[0] - src[4]);
+ t3 = 16 * src[2] + 6 * src[6];
+ t4 = 6 * src[2] - 16 * src[6];
+
+ t5 = t1 + t3;
+ t6 = t2 + t4;
+ t7 = t2 - t4;
+ t8 = t1 - t3;
+
+ t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7];
+ t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7];
+ t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7];
+ t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7];
+
+ dst[0] = (t5 + t1 + 4) >> 3;
+ dst[1] = (t6 + t2 + 4) >> 3;
+ dst[2] = (t7 + t3 + 4) >> 3;
+ dst[3] = (t8 + t4 + 4) >> 3;
+ dst[4] = (t8 - t4 + 4) >> 3;
+ dst[5] = (t7 - t3 + 4) >> 3;
+ dst[6] = (t6 - t2 + 4) >> 3;
+ dst[7] = (t5 - t1 + 4) >> 3;
+
+ src += 8;
+ dst += 8;
+ }
+
+ src = block + off;
+ dst = block + off;
+ for(i = 0; i < 8; i++){
+ t1 = 17 * (src[ 0] + src[16]);
+ t2 = 17 * (src[ 0] - src[16]);
+ t3 = 22 * src[ 8];
+ t4 = 22 * src[24];
+ t5 = 10 * src[ 8];
+ t6 = 10 * src[24];
+
+ dst[ 0] = (t1 + t3 + t6 + 64) >> 7;
+ dst[ 8] = (t2 - t4 + t5 + 64) >> 7;
+ dst[16] = (t2 + t4 - t5 + 64) >> 7;
+ dst[24] = (t1 - t3 - t6 + 64) >> 7;
+
+ src ++;
+ dst ++;
+ }
+}
+
+/** Do inverse transform on 4x8 parts of block
+*/
+static void vc1_inv_trans_4x8_c(DCTELEM block[64], int n)
+{
+ int i;
+ register int t1,t2,t3,t4,t5,t6,t7,t8;
+ DCTELEM *src, *dst;
+ int off;
+
+ off = n * 4;
+ src = block + off;
+ dst = block + off;
+ for(i = 0; i < 8; i++){
+ t1 = 17 * (src[0] + src[2]);
+ t2 = 17 * (src[0] - src[2]);
+ t3 = 22 * src[1];
+ t4 = 22 * src[3];
+ t5 = 10 * src[1];
+ t6 = 10 * src[3];
+
+ dst[0] = (t1 + t3 + t6 + 4) >> 3;
+ dst[1] = (t2 - t4 + t5 + 4) >> 3;
+ dst[2] = (t2 + t4 - t5 + 4) >> 3;
+ dst[3] = (t1 - t3 - t6 + 4) >> 3;
+
+ src += 8;
+ dst += 8;
+ }
+
+ src = block + off;
+ dst = block + off;
+ for(i = 0; i < 4; i++){
+ t1 = 12 * (src[ 0] + src[32]);
+ t2 = 12 * (src[ 0] - src[32]);
+ t3 = 16 * src[16] + 6 * src[48];
+ t4 = 6 * src[16] - 16 * src[48];
+
+ t5 = t1 + t3;
+ t6 = t2 + t4;
+ t7 = t2 - t4;
+ t8 = t1 - t3;
+
+ t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
+ t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
+ t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
+ t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
+
+ dst[ 0] = (t5 + t1 + 64) >> 7;
+ dst[ 8] = (t6 + t2 + 64) >> 7;
+ dst[16] = (t7 + t3 + 64) >> 7;
+ dst[24] = (t8 + t4 + 64) >> 7;
+ dst[32] = (t8 - t4 + 64 + 1) >> 7;
+ dst[40] = (t7 - t3 + 64 + 1) >> 7;
+ dst[48] = (t6 - t2 + 64 + 1) >> 7;
+ dst[56] = (t5 - t1 + 64 + 1) >> 7;
+
+ src++;
+ dst++;
+ }
+}
+
+/** Do inverse transform on 4x4 part of block
+*/
+static void vc1_inv_trans_4x4_c(DCTELEM block[64], int n)
+{
+ int i;
+ register int t1,t2,t3,t4,t5,t6;
+ DCTELEM *src, *dst;
+ int off;
+
+ off = (n&1) * 4 + (n&2) * 16;
+ src = block + off;
+ dst = block + off;
+ for(i = 0; i < 4; i++){
+ t1 = 17 * (src[0] + src[2]);
+ t2 = 17 * (src[0] - src[2]);
+ t3 = 22 * src[1];
+ t4 = 22 * src[3];
+ t5 = 10 * src[1];
+ t6 = 10 * src[3];
+
+ dst[0] = (t1 + t3 + t6 + 4) >> 3;
+ dst[1] = (t2 - t4 + t5 + 4) >> 3;
+ dst[2] = (t2 + t4 - t5 + 4) >> 3;
+ dst[3] = (t1 - t3 - t6 + 4) >> 3;
+
+ src += 8;
+ dst += 8;
+ }
+
+ src = block + off;
+ dst = block + off;
+ for(i = 0; i < 4; i++){
+ t1 = 17 * (src[ 0] + src[16]);
+ t2 = 17 * (src[ 0] - src[16]);
+ t3 = 22 * src[ 8];
+ t4 = 22 * src[24];
+ t5 = 10 * src[ 8];
+ t6 = 10 * src[24];
+
+ dst[ 0] = (t1 + t3 + t6 + 64) >> 7;
+ dst[ 8] = (t2 - t4 + t5 + 64) >> 7;
+ dst[16] = (t2 + t4 - t5 + 64) >> 7;
+ dst[24] = (t1 - t3 - t6 + 64) >> 7;
+
+ src ++;
+ dst ++;
+ }
+}
+
+/* motion compensation functions */
+
+/** Filter used to interpolate fractional pel values
+ */
+static always_inline uint8_t vc1_mspel_filter(const uint8_t *src, int stride, int mode, int r)
+{
+ switch(mode){
+ case 0: //no shift
+ return src[0];
+ case 1: // 1/4 shift
+ return (-4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2] + 32 - r) >> 6;
+ case 2: // 1/2 shift
+ return (-src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2] + 8 - r) >> 4;
+ case 3: // 3/4 shift
+ return (-3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2] + 32 - r) >> 6;
+ }
+ return 0; //should not occur
+}
+
+/** Function used to do motion compensation with bicubic interpolation
+ */
+static void vc1_mspel_mc(uint8_t *dst, const uint8_t *src, int stride, int mode, int rnd)
+{
+ int i, j;
+ uint8_t tmp[8*11], *tptr;
+ int m, r;
+
+ m = (mode & 3);
+ r = rnd;
+ src -= stride;
+ tptr = tmp;
+ for(j = 0; j < 11; j++) {
+ for(i = 0; i < 8; i++)
+ tptr[i] = vc1_mspel_filter(src + i, 1, m, r);
+ src += stride;
+ tptr += 8;
+ }
+ r = 1 - rnd;
+ m = (mode >> 2) & 3;
+
+ tptr = tmp + 8;
+ for(j = 0; j < 8; j++) {
+ for(i = 0; i < 8; i++)
+ dst[i] = vc1_mspel_filter(tptr + i, 8, m, r);
+ dst += stride;
+ tptr += 8;
+ }
+}
+
+/* pixel functions - really are entry points to vc1_mspel_mc */
+
+/* this one is defined in dsputil.c */
+void ff_put_vc1_mspel_mc00_c(uint8_t *dst, const uint8_t *src, int stride, int rnd);
+
+static void ff_put_vc1_mspel_mc10_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0x1, rnd);
+}
+
+static void ff_put_vc1_mspel_mc20_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0x2, rnd);
+}
+
+static void ff_put_vc1_mspel_mc30_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0x3, rnd);
+}
+
+static void ff_put_vc1_mspel_mc01_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0x4, rnd);
+}
+
+static void ff_put_vc1_mspel_mc11_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0x5, rnd);
+}
+
+static void ff_put_vc1_mspel_mc21_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0x6, rnd);
+}
+
+static void ff_put_vc1_mspel_mc31_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0x7, rnd);
+}
+
+static void ff_put_vc1_mspel_mc02_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0x8, rnd);
+}
+
+static void ff_put_vc1_mspel_mc12_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0x9, rnd);
+}
+
+static void ff_put_vc1_mspel_mc22_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0xA, rnd);
+}
+
+static void ff_put_vc1_mspel_mc32_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0xB, rnd);
+}
+
+static void ff_put_vc1_mspel_mc03_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0xC, rnd);
+}
+
+static void ff_put_vc1_mspel_mc13_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0xD, rnd);
+}
+
+static void ff_put_vc1_mspel_mc23_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0xE, rnd);
+}
+
+static void ff_put_vc1_mspel_mc33_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
+ vc1_mspel_mc(dst, src, stride, 0xF, rnd);
+}
+
+void ff_vc1dsp_init(DSPContext* dsp, AVCodecContext *avctx) {
+ dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_c;
+ dsp->vc1_inv_trans_4x8 = vc1_inv_trans_4x8_c;
+ dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_c;
+ dsp->vc1_inv_trans_4x4 = vc1_inv_trans_4x4_c;
+ dsp->vc1_h_overlap = vc1_h_overlap_c;
+ dsp->vc1_v_overlap = vc1_v_overlap_c;
+
+ dsp->put_vc1_mspel_pixels_tab[ 0] = ff_put_vc1_mspel_mc00_c;
+ dsp->put_vc1_mspel_pixels_tab[ 1] = ff_put_vc1_mspel_mc10_c;
+ dsp->put_vc1_mspel_pixels_tab[ 2] = ff_put_vc1_mspel_mc20_c;
+ dsp->put_vc1_mspel_pixels_tab[ 3] = ff_put_vc1_mspel_mc30_c;
+ dsp->put_vc1_mspel_pixels_tab[ 4] = ff_put_vc1_mspel_mc01_c;
+ dsp->put_vc1_mspel_pixels_tab[ 5] = ff_put_vc1_mspel_mc11_c;
+ dsp->put_vc1_mspel_pixels_tab[ 6] = ff_put_vc1_mspel_mc21_c;
+ dsp->put_vc1_mspel_pixels_tab[ 7] = ff_put_vc1_mspel_mc31_c;
+ dsp->put_vc1_mspel_pixels_tab[ 8] = ff_put_vc1_mspel_mc02_c;
+ dsp->put_vc1_mspel_pixels_tab[ 9] = ff_put_vc1_mspel_mc12_c;
+ dsp->put_vc1_mspel_pixels_tab[10] = ff_put_vc1_mspel_mc22_c;
+ dsp->put_vc1_mspel_pixels_tab[11] = ff_put_vc1_mspel_mc32_c;
+ dsp->put_vc1_mspel_pixels_tab[12] = ff_put_vc1_mspel_mc03_c;
+ dsp->put_vc1_mspel_pixels_tab[13] = ff_put_vc1_mspel_mc13_c;
+ dsp->put_vc1_mspel_pixels_tab[14] = ff_put_vc1_mspel_mc23_c;
+ dsp->put_vc1_mspel_pixels_tab[15] = ff_put_vc1_mspel_mc33_c;
+}