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authorJerome Borsboom <jerome.borsboom@carpalis.nl>2018-04-23 20:59:49 +0200
committerPaul B Mahol <onemda@gmail.com>2018-04-25 22:07:20 +0200
commite60e14ef929fd1b905803532a476bab08ef0030b (patch)
tree67314787ceca5429c1066f179f06b97de4bde96c /libavcodec/vc1_block.c
parent362ce2db4bbc27bb74a82341558eaffb35d8397e (diff)
downloadffmpeg-e60e14ef929fd1b905803532a476bab08ef0030b.tar.gz
avcodec/vc1: re-implement vc1_put_signed_blocks_clamped
The existing implementation only used vc1_put_signed_blocks_clamped for I and BI frames. This rewritten version is also applicable to P frame both progressive and frame/field-interlace. Signed-off-by: Jerome Borsboom <jerome.borsboom@carpalis.nl>
Diffstat (limited to 'libavcodec/vc1_block.c')
-rw-r--r--libavcodec/vc1_block.c116
1 files changed, 58 insertions, 58 deletions
diff --git a/libavcodec/vc1_block.c b/libavcodec/vc1_block.c
index 2aae6b5ec1..5adaba072b 100644
--- a/libavcodec/vc1_block.c
+++ b/libavcodec/vc1_block.c
@@ -69,70 +69,70 @@ static inline void init_block_index(VC1Context *v)
static void vc1_put_signed_blocks_clamped(VC1Context *v)
{
MpegEncContext *s = &v->s;
- int topleft_mb_pos, top_mb_pos;
- int stride_y, fieldtx = 0;
- int v_dist;
-
- /* The put pixels loop is always one MB row behind the decoding loop,
- * because we can only put pixels when overlap filtering is done, and
- * for filtering of the bottom edge of a MB, we need the next MB row
- * present as well.
- * Within the row, the put pixels loop is also one MB col behind the
- * decoding loop. The reason for this is again, because for filtering
- * of the right MB edge, we need the next MB present. */
- if (!s->first_slice_line) {
+ uint8_t *dest;
+ int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
+ int fieldtx = 0;
+ int i;
+
+ /* The put pixels loop is one MB row and one MB column behind the decoding
+ * loop because we can only put pixels when overlap filtering is done. For
+ * interlaced frame pictures, however, the put pixels loop is only one
+ * column behind the decoding loop as interlaced frame pictures only need
+ * horizontal overlap filtering. */
+ if (!s->first_slice_line && v->fcm != ILACE_FRAME) {
+ if (s->mb_x) {
+ for (i = 0; i < block_count; i++) {
+ if (i > 3 ? v->mb_type[0][s->block_index[i] - s->block_wrap[i] - 1] :
+ v->mb_type[0][s->block_index[i] - 2 * s->block_wrap[i] - 2]) {
+ dest = s->dest[0] + ((i & 2) - 4) * 4 * s->linesize + ((i & 1) - 2) * 8;
+ s->idsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][i],
+ i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest,
+ i > 3 ? s->uvlinesize : s->linesize);
+ }
+ }
+ }
+ if (s->mb_x == s->mb_width - 1) {
+ for (i = 0; i < block_count; i++) {
+ if (i > 3 ? v->mb_type[0][s->block_index[i] - s->block_wrap[i]] :
+ v->mb_type[0][s->block_index[i] - 2 * s->block_wrap[i]]) {
+ dest = s->dest[0] + ((i & 2) - 4) * 4 * s->linesize + (i & 1) * 8;
+ s->idsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][i],
+ i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest,
+ i > 3 ? s->uvlinesize : s->linesize);
+ }
+ }
+ }
+ }
+ if (s->mb_y == s->end_mb_y - 1 || v->fcm == ILACE_FRAME) {
if (s->mb_x) {
- topleft_mb_pos = (s->mb_y - 1) * s->mb_stride + s->mb_x - 1;
if (v->fcm == ILACE_FRAME)
- fieldtx = v->fieldtx_plane[topleft_mb_pos];
- stride_y = s->linesize << fieldtx;
- v_dist = (16 - fieldtx) >> (fieldtx == 0);
- s->idsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][0],
- s->dest[0] - 16 * s->linesize - 16,
- stride_y);
- s->idsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][1],
- s->dest[0] - 16 * s->linesize - 8,
- stride_y);
- s->idsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][2],
- s->dest[0] - v_dist * s->linesize - 16,
- stride_y);
- s->idsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][3],
- s->dest[0] - v_dist * s->linesize - 8,
- stride_y);
- if (!CONFIG_GRAY || !(s->avctx->flags & AV_CODEC_FLAG_GRAY)) {
- s->idsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][4],
- s->dest[1] - 8 * s->uvlinesize - 8,
- s->uvlinesize);
- s->idsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][5],
- s->dest[2] - 8 * s->uvlinesize - 8,
- s->uvlinesize);
+ fieldtx = v->fieldtx_plane[s->mb_y * s->mb_stride + s->mb_x - 1];
+ for (i = 0; i < block_count; i++) {
+ if (i > 3 ? v->mb_type[0][s->block_index[i] - 1] :
+ v->mb_type[0][s->block_index[i] - 2]) {
+ if (fieldtx)
+ dest = s->dest[0] + ((i & 2) >> 1) * s->linesize + ((i & 1) - 2) * 8;
+ else
+ dest = s->dest[0] + (i & 2) * 4 * s->linesize + ((i & 1) - 2) * 8;
+ s->idsp.put_signed_pixels_clamped(v->block[v->left_blk_idx][i],
+ i > 3 ? s->dest[i - 3] - 8 : dest,
+ i > 3 ? s->uvlinesize : s->linesize << fieldtx);
+ }
}
}
if (s->mb_x == s->mb_width - 1) {
- top_mb_pos = (s->mb_y - 1) * s->mb_stride + s->mb_x;
if (v->fcm == ILACE_FRAME)
- fieldtx = v->fieldtx_plane[top_mb_pos];
- stride_y = s->linesize << fieldtx;
- v_dist = fieldtx ? 15 : 8;
- s->idsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][0],
- s->dest[0] - 16 * s->linesize,
- stride_y);
- s->idsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][1],
- s->dest[0] - 16 * s->linesize + 8,
- stride_y);
- s->idsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][2],
- s->dest[0] - v_dist * s->linesize,
- stride_y);
- s->idsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][3],
- s->dest[0] - v_dist * s->linesize + 8,
- stride_y);
- if (!CONFIG_GRAY || !(s->avctx->flags & AV_CODEC_FLAG_GRAY)) {
- s->idsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][4],
- s->dest[1] - 8 * s->uvlinesize,
- s->uvlinesize);
- s->idsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][5],
- s->dest[2] - 8 * s->uvlinesize,
- s->uvlinesize);
+ fieldtx = v->fieldtx_plane[s->mb_y * s->mb_stride + s->mb_x];
+ for (i = 0; i < block_count; i++) {
+ if (v->mb_type[0][s->block_index[i]]) {
+ if (fieldtx)
+ dest = s->dest[0] + ((i & 2) >> 1) * s->linesize + (i & 1) * 8;
+ else
+ dest = s->dest[0] + (i & 2) * 4 * s->linesize + (i & 1) * 8;
+ s->idsp.put_signed_pixels_clamped(v->block[v->cur_blk_idx][i],
+ i > 3 ? s->dest[i - 3] : dest,
+ i > 3 ? s->uvlinesize : s->linesize << fieldtx);
+ }
}
}
}