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author | Luca Barbato <lu_zero@gentoo.org> | 2006-08-14 22:55:11 +0000 |
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committer | Luca Barbato <lu_zero@gentoo.org> | 2006-08-14 22:55:11 +0000 |
commit | 241807f32d88b672fc8bdd95cb91debc93bde8e1 (patch) | |
tree | b4d4d18b9338a7f197bae17ff58be5e0a558c7a3 /libavcodec/ppc/float_altivec.c | |
parent | 94c8fbdcad29548f7ba38c4ced39dbe19ef07499 (diff) | |
download | ffmpeg-241807f32d88b672fc8bdd95cb91debc93bde8e1.tar.gz |
altivec float optimizations
Originally committed as revision 5999 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/ppc/float_altivec.c')
-rw-r--r-- | libavcodec/ppc/float_altivec.c | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/libavcodec/ppc/float_altivec.c b/libavcodec/ppc/float_altivec.c new file mode 100644 index 0000000000..89d3ccb5f3 --- /dev/null +++ b/libavcodec/ppc/float_altivec.c @@ -0,0 +1,192 @@ +/* + * Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org> + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "../dsputil.h" + +#include "gcc_fixes.h" + +#include "dsputil_altivec.h" + +static void vector_fmul_altivec(float *dst, const float *src, int len) +{ + int i; + vector float d0, d1, s, zero = (vector float)vec_splat_u32(0); + for(i=0; i<len-7; i+=8) { + d0 = vec_ld(0, dst+i); + s = vec_ld(0, src+i); + d1 = vec_ld(16, dst+i); + d0 = vec_madd(d0, s, zero); + d1 = vec_madd(d1, vec_ld(16,src+i), zero); + vec_st(d0, 0, dst+i); + vec_st(d1, 16, dst+i); + } +} + +static void vector_fmul_reverse_altivec(float *dst, const float *src0, + const float *src1, int len) +{ + int i; + vector float d, s0, s1, h0, l0, + s2, s3, zero = (vector float)vec_splat_u32(0); + src1 += len-4; + for(i=0; i<len-7; i+=8) { + s1 = vec_ld(0, src1-i); // [a,b,c,d] + s0 = vec_ld(0, src0+i); + l0 = vec_mergel(s1, s1); // [c,c,d,d] + s3 = vec_ld(-16, src1-i); + h0 = vec_mergeh(s1, s1); // [a,a,b,b] + s2 = vec_ld(16, src0+i); + s1 = vec_mergeh(vec_mergel(l0,h0), // [d,b,d,b] + vec_mergeh(l0,h0)); // [c,a,c,a] + // [d,c,b,a] + l0 = vec_mergel(s3, s3); + d = vec_madd(s0, s1, zero); + h0 = vec_mergeh(s3, s3); + vec_st(d, 0, dst+i); + s3 = vec_mergeh(vec_mergel(l0,h0), + vec_mergeh(l0,h0)); + d = vec_madd(s2, s3, zero); + vec_st(d, 16, dst+i); + } +} + +static void vector_fmul_add_add_altivec(float *dst, const float *src0, + const float *src1, const float *src2, + int src3, int len, int step) +{ + int i; + vector float d, s0, s1, s2, t0, t1, edges; + vector unsigned char align = vec_lvsr(0,dst), + mask = vec_lvsl(0, dst); + + t0 = vec_ld(0, dst); +#if 0 //FIXME: there is still something wrong + if (step == 2) { + int y; + vector float d0, d1, s3, t2; + vector unsigned int sel = + vec_mergeh(vec_splat_u32(-1), vec_splat_u32(0)); + t1 = vec_ld(16, dst); + for (i=0,y=0; i<len-3; i+=4,y+=8) { + + s0 = vec_ld(0,src0+i); + s1 = vec_ld(0,src1+i); + s2 = vec_ld(0,src2+i); + +// t0 = vec_ld(0, dst+y); //[x x x|a] +// t1 = vec_ld(16, dst+y); //[b c d|e] + t2 = vec_ld(31, dst+y); //[f g h|x] + + d = vec_madd(s0,s1,s2); // [A B C D] + + // [A A B B] + + // [C C D D] + + d0 = vec_perm(t0, t1, mask); // [a b c d] + + d0 = vec_sel(vec_mergeh(d, d), d0, sel); // [A b B d] + + edges = vec_perm(t1, t0, mask); + + t0 = vec_perm(edges, d0, align); // [x x x|A] + + t1 = vec_perm(d0, edges, align); // [b B d|e] + + vec_stl(t0, 0, dst+y); + + d1 = vec_perm(t1, t2, mask); // [e f g h] + + d1 = vec_sel(vec_mergel(d, d), d1, sel); // [C f D h] + + edges = vec_perm(t2, t1, mask); + + t1 = vec_perm(edges, d1, align); // [b B d|C] + + t2 = vec_perm(d1, edges, align); // [f D h|x] + + vec_stl(t1, 16, dst+y); + + t0 = t1; + + vec_stl(t2, 31, dst+y); + + t1 = t2; + } + } else + #endif + if (step == 1 && src3 == 0) + for (i=0; i<len-3; i+=4) { + t1 = vec_ld(15, dst+i); + s0 = vec_ld(0, src0+i); + s1 = vec_ld(0, src1+i); + s2 = vec_ld(0, src2+i); + edges = vec_perm(t1 ,t0, mask); + d = vec_madd(s0,s1,s2); + t0 = vec_perm(edges, d, align); + t1 = vec_perm(d, edges, align); + vec_st(t0, 0, dst+i); + vec_st(t1, 15, dst+i); + t0 = t1; + } + else + ff_vector_fmul_add_add_c(dst, src0, src1, src2, src3, len, step); +} + +void float_to_int16_altivec(int16_t *dst, const float *src, int len) +{ + int i; + vector float s0, s1; + vector signed int t0, t1; + vector signed short d0, d1, d; + vector unsigned char align; + if(((long)dst)&15) //FIXME + for(i=0; i<len-7; i+=8) { + s0 = vec_ld(0, src+i); + s1 = vec_ld(16, src+i); + t0 = vec_cts(s0, 0); + d0 = vec_ld(0, dst+i); + t1 = vec_cts(s1, 0); + d1 = vec_ld(15, dst+i); + d = vec_packs(t0,t1); + d1 = vec_perm(d1, d0, vec_lvsl(0,dst+i)); + align = vec_lvsr(0, dst+i); + d0 = vec_perm(d1, d, align); + d1 = vec_perm(d, d1, align); + vec_st(d0, 0, dst+i); + vec_st(d1,15, dst+i); + } + else + for(i=0; i<len-7; i+=8) { + s0 = vec_ld(0, src+i); + s1 = vec_ld(16, src+i); + t0 = vec_cts(s0, 0); + t1 = vec_cts(s1, 0); + d = vec_packs(t0,t1); + vec_st(d, 0, dst+i); + } +} + +void float_init_altivec(DSPContext* c, AVCodecContext *avctx) +{ + c->vector_fmul = vector_fmul_altivec; + c->vector_fmul_reverse = vector_fmul_reverse_altivec; + c->vector_fmul_add_add = vector_fmul_add_add_altivec; + if(!(avctx->flags & CODEC_FLAG_BITEXACT)) + c->float_to_int16 = float_to_int16_altivec; +} |