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author | Martin Storsjö <martin@martin.st> | 2013-01-31 10:19:57 +0200 |
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committer | Martin Storsjö <martin@martin.st> | 2013-01-31 10:51:36 +0200 |
commit | a65f965c04bfa27adedc0409c14cc05903f483d0 (patch) | |
tree | 945f0fee24b69a014b38e6dd43a586a796473b52 /libavcodec/ppc/asm.S | |
parent | a5ba798c16d0614d982a76755fdd72b37d437170 (diff) | |
download | ffmpeg-a65f965c04bfa27adedc0409c14cc05903f483d0.tar.gz |
mpegvideo: Do REBASE_PICTURE with byte pointers
REBASE_PICTURE (more specifically, this half of it) takes a Picture
pointer that points into one larger struct, finds the offset of
that Picture within the struct and finds the corresponding field
within another instance of a similar struct.
The pointer difference "pic - (Picture*)old_ctx" is a value given
in sizeof(Picture) units, and when applied back on
(Picture*)new_ctx gets multiplied back with sizeof(Picture). Many
compilers seem to optimize out this division/multiplication, but
not all do.
GCC 4.2 on OS X doesn't seem to remove the division/multiplication,
therefore the new pointer didn't turn out to point to exactly
the right place in the new struct since it only had sizeof(Picture)
granularity (and the Picture is not aligned on a sizeof(Picture)
boundary within the encompassing struct). This bug has been present
before 47318953d as well - with H264, pointers to h->ref_list[0][0]
pointed to 88 bytes before h->ref_list[0][0] after the rebase. After
shrinking Picture, the difference ended up even larger, making
writes via such a Picture pointer overwrite other fields at random
in H264Context, ending up in crashes later.
This fixes H264 multithreaded decoding on OS X with GCC 4.2.
Signed-off-by: Martin Storsjö <martin@martin.st>
Diffstat (limited to 'libavcodec/ppc/asm.S')
0 files changed, 0 insertions, 0 deletions