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authorSteve Lhomme <robux4@gmail.com>2017-01-04 13:44:12 +0100
committerAnton Khirnov <anton@khirnov.net>2017-01-12 16:09:41 +0100
commitf67235a28cef44fcd97ae74ad53bbbc0d7f63d60 (patch)
tree4591a30bcbc5bc77f652e34560a95cdce319c005 /libavcodec/pnm.c
parent122de16dd8108a59a55d30543c9f28b5f61b02d1 (diff)
downloadffmpeg-f67235a28cef44fcd97ae74ad53bbbc0d7f63d60.tar.gz
dxva2: get the slice number directly from the surface in D3D11VA
No need to loop through the known surfaces, we'll use the requested surface anyway. The loop is only done for DXVA2. Signed-off-by: Anton Khirnov <anton@khirnov.net>
Diffstat (limited to 'libavcodec/pnm.c')
0 files changed, 0 insertions, 0 deletions