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authorwm4 <nfxjfg@googlemail.com>2017-06-06 18:51:10 +0200
committerDiego Biurrun <diego@biurrun.de>2017-06-08 20:55:57 +0200
commit831cfe10b40414915fe7b6088158421fe02e2b2d (patch)
treec794bb8f78e620b9467033a5778c45d5387003e4 /libavcodec/msrledec.c
parent4dec101acc393fbfe9a8ce0237b9efbae3f20139 (diff)
downloadffmpeg-831cfe10b40414915fe7b6088158421fe02e2b2d.tar.gz
dxva: move d3d11 locking/unlocking to functions
I want to make it non-mandatory to set a mutex in the D3D11 device context, and replacing it with user callbacks seems like the best solution. This is preparation for it. Also makes the code slightly more readable. Signed-off-by: Diego Biurrun <diego@biurrun.de>
Diffstat (limited to 'libavcodec/msrledec.c')
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