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author | Diego Biurrun <diego@biurrun.de> | 2005-12-17 18:14:38 +0000 |
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committer | Diego Biurrun <diego@biurrun.de> | 2005-12-17 18:14:38 +0000 |
commit | 115329f16062074e11ccf3b89ead6176606c9696 (patch) | |
tree | e98aa993905a702688bf821737ab9a443969fc28 /libavcodec/mpegaudiodectab.h | |
parent | d76319b1ab716320f6e6a4d690b85fe4504ebd5b (diff) | |
download | ffmpeg-115329f16062074e11ccf3b89ead6176606c9696.tar.gz |
COSMETICS: Remove all trailing whitespace.
Originally committed as revision 4749 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/mpegaudiodectab.h')
-rw-r--r-- | libavcodec/mpegaudiodectab.h | 226 |
1 files changed, 113 insertions, 113 deletions
diff --git a/libavcodec/mpegaudiodectab.h b/libavcodec/mpegaudiodectab.h index a60edb6461..572f7acb53 100644 --- a/libavcodec/mpegaudiodectab.h +++ b/libavcodec/mpegaudiodectab.h @@ -1,6 +1,6 @@ /** * @file mpegaudiodectab.h - * mpeg audio layer decoder tables. + * mpeg audio layer decoder tables. */ const uint16_t mpa_bitrate_tab[2][3][15] = { @@ -67,137 +67,137 @@ const int quant_steps[17] = { /* we use a negative value if grouped */ const int quant_bits[17] = { - -5, -7, 3, -10, 4, + -5, -7, 3, -10, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, - 15, 16 + 15, 16 }; /* encoding tables which give the quantization index. Note how it is possible to store them efficiently ! */ static const unsigned char alloc_table_0[] = { - 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, - 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, - 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 2, 0, 1, 16, - 2, 0, 1, 16, - 2, 0, 1, 16, - 2, 0, 1, 16, + 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, + 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, + 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 2, 0, 1, 16, + 2, 0, 1, 16, + 2, 0, 1, 16, + 2, 0, 1, 16, }; static const unsigned char alloc_table_1[] = { - 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, - 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, - 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 3, 0, 1, 2, 3, 4, 5, 16, - 2, 0, 1, 16, - 2, 0, 1, 16, - 2, 0, 1, 16, - 2, 0, 1, 16, - 2, 0, 1, 16, - 2, 0, 1, 16, - 2, 0, 1, 16, + 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, + 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, + 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 3, 0, 1, 2, 3, 4, 5, 16, + 2, 0, 1, 16, + 2, 0, 1, 16, + 2, 0, 1, 16, + 2, 0, 1, 16, + 2, 0, 1, 16, + 2, 0, 1, 16, + 2, 0, 1, 16, }; static const unsigned char alloc_table_2[] = { - 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, - 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, + 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, }; static const unsigned char alloc_table_3[] = { - 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, - 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, + 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, }; static const unsigned char alloc_table_4[] = { 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, - 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 3, 0, 1, 3, 4, 5, 6, 7, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, - 2, 0, 1, 3, -}; - -const unsigned char *alloc_tables[5] = + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, + 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 3, 0, 1, 3, 4, 5, 6, 7, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, + 2, 0, 1, 3, +}; + +const unsigned char *alloc_tables[5] = { alloc_table_0, alloc_table_1, alloc_table_2, alloc_table_3, alloc_table_4, }; /*******************************************************/ @@ -214,7 +214,7 @@ static const uint8_t lsf_nsf_table[6][3][4] = { { { 6, 5, 5, 5 }, { 9, 9, 9, 9 }, { 6, 9, 9, 9 } }, { { 6, 5, 7, 3 }, { 9, 9, 12, 6 }, { 6, 9, 12, 6 } }, { { 11, 10, 0, 0 }, { 18, 18, 0, 0 }, { 15, 18, 0, 0 } }, - { { 7, 7, 7, 0 }, { 12, 12, 12, 0 }, { 6, 15, 12, 0 } }, + { { 7, 7, 7, 0 }, { 12, 12, 12, 0 }, { 6, 15, 12, 0 } }, { { 6, 6, 6, 3 }, { 12, 9, 9, 6 }, { 6, 12, 9, 6 } }, { { 8, 8, 5, 0 }, { 15, 12, 9, 0 }, { 6, 18, 9, 0 } }, }; |