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authorAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2024-06-03 00:07:04 +0200
committerAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2024-06-20 18:58:38 +0200
commitf5d5b80f3c58eec38d97ffcc8a4d24cd2eba2de0 (patch)
tree2faff38c5ee806083412cfda844eccb7a271915f /libavcodec/h261dec.c
parent07ae09bdf18b117e809224fbddcca6eaf7273c4b (diff)
downloadffmpeg-f5d5b80f3c58eec38d97ffcc8a4d24cd2eba2de0.tar.gz
avcodec/mpegutils: Don't use MB_TYPE_L[01] for mpegvideo
MB_TYPE_L[01] is based upon H.264 terminology (it stands for list); yet the mpegvideo based decoders don't have lists of reference frames, they have at most one forward and one backward reference. So use terminology based upon this. This also has a second advantage: MB_TYPE_L[01] is actually an OR of two flags (which are set independently for H.264, but aren't for mpegvideo). Switching to different flags makes the flags fit into an int16_t, which will be useful in future commits. The only downside to this is a very small amount of code in error_resilience.c and mpegutils.c (the only code shared between the H.264 decoder and mpegvideo). Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Diffstat (limited to 'libavcodec/h261dec.c')
-rw-r--r--libavcodec/h261dec.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/libavcodec/h261dec.c b/libavcodec/h261dec.c
index b62575b7b3..be285ce5e9 100644
--- a/libavcodec/h261dec.c
+++ b/libavcodec/h261dec.c
@@ -232,7 +232,7 @@ static int h261_decode_mb_skipped(H261DecContext *h, int mba1, int mba2)
s->mv_dir = MV_DIR_FORWARD;
s->mv_type = MV_TYPE_16X16;
- s->cur_pic.mb_type[xy] = MB_TYPE_SKIP | MB_TYPE_16x16 | MB_TYPE_L0;
+ s->cur_pic.mb_type[xy] = MB_TYPE_SKIP | MB_TYPE_16x16 | MB_TYPE_FORWARD_MV;
s->mv[0][0][0] = 0;
s->mv[0][0][1] = 0;
s->mb_skipped = 1;
@@ -460,7 +460,7 @@ static int h261_decode_mb(H261DecContext *h)
//set motion vectors
s->mv_dir = MV_DIR_FORWARD;
s->mv_type = MV_TYPE_16X16;
- s->cur_pic.mb_type[xy] = MB_TYPE_16x16 | MB_TYPE_L0;
+ s->cur_pic.mb_type[xy] = MB_TYPE_16x16 | MB_TYPE_FORWARD_MV;
s->mv[0][0][0] = h->current_mv_x * 2; // gets divided by 2 in motion compensation
s->mv[0][0][1] = h->current_mv_y * 2;