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authorManuel Lauss <manuel.lauss@gmail.com>2025-03-04 18:07:17 +0100
committerMichael Niedermayer <michael@niedermayer.cc>2025-03-08 20:55:37 +0100
commit114e9864e14d8fcd44a7c6f5c7d302764d7607b5 (patch)
treeb0fc1acdbe5285ea2c4b42e1525f2cf65d48043d /libavcodec/ffv1_parse.c
parentf641c6846ac419284ae73948b617a250b1a3c22d (diff)
downloadffmpeg-114e9864e14d8fcd44a7c6f5c7d302764d7607b5.tar.gz
avcodec/sanm: ignore unknown codecs in FOBJs
Don't error out, just ignore unknown codec numbers and pretend decode succeeded. This is useful for older LucasArts titles which stack a lot of different FOBJs with different codecs into a single frame. Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Diffstat (limited to 'libavcodec/ffv1_parse.c')
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