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author | Manuel Lauss <manuel.lauss@gmail.com> | 2025-03-04 18:07:17 +0100 |
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committer | Michael Niedermayer <michael@niedermayer.cc> | 2025-03-08 20:55:37 +0100 |
commit | 114e9864e14d8fcd44a7c6f5c7d302764d7607b5 (patch) | |
tree | b0fc1acdbe5285ea2c4b42e1525f2cf65d48043d /libavcodec/ffv1_parse.c | |
parent | f641c6846ac419284ae73948b617a250b1a3c22d (diff) | |
download | ffmpeg-114e9864e14d8fcd44a7c6f5c7d302764d7607b5.tar.gz |
avcodec/sanm: ignore unknown codecs in FOBJs
Don't error out, just ignore unknown codec numbers and pretend
decode succeeded. This is useful for older LucasArts titles
which stack a lot of different FOBJs with different codecs into
a single frame.
Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Diffstat (limited to 'libavcodec/ffv1_parse.c')
0 files changed, 0 insertions, 0 deletions