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authorPhilip Langdale <philipl@overt.org>2019-02-20 19:57:51 -0800
committerTimo Rothenpieler <timo@rothenpieler.org>2019-02-27 18:03:17 +0100
commit2544c7ea67ca9521c5de36396bc9ac7058223742 (patch)
tree5225558da752bd2ac0b39eab14af829af3fbe66f /libavcodec/dvaudio.h
parent7debf4277c29dcd855130f92ad54da0c4a535221 (diff)
downloadffmpeg-2544c7ea67ca9521c5de36396bc9ac7058223742.tar.gz
avfilter/vf_scale_cuda: Switch to using ffnvcodec
This change switches the vf_scale_cuda filter from using the full cuda sdk to using the ffnvcodec headers and loader. Most of the change is a direct mapping, but I also switched from using texture references to using texture objects. This is supposed to be the preferred way of using textures, and the texture object API is the one I added to ffnvcodec. Signed-off-by: Philip Langdale <philipl@overt.org> Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
Diffstat (limited to 'libavcodec/dvaudio.h')
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