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author | Philip Langdale <philipl@overt.org> | 2019-02-20 19:57:51 -0800 |
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committer | Timo Rothenpieler <timo@rothenpieler.org> | 2019-02-27 18:03:17 +0100 |
commit | 2544c7ea67ca9521c5de36396bc9ac7058223742 (patch) | |
tree | 5225558da752bd2ac0b39eab14af829af3fbe66f /libavcodec/dvaudio.h | |
parent | 7debf4277c29dcd855130f92ad54da0c4a535221 (diff) | |
download | ffmpeg-2544c7ea67ca9521c5de36396bc9ac7058223742.tar.gz |
avfilter/vf_scale_cuda: Switch to using ffnvcodec
This change switches the vf_scale_cuda filter from using the
full cuda sdk to using the ffnvcodec headers and loader.
Most of the change is a direct mapping, but I also switched from
using texture references to using texture objects. This is supposed
to be the preferred way of using textures, and the texture object API
is the one I added to ffnvcodec.
Signed-off-by: Philip Langdale <philipl@overt.org>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
Diffstat (limited to 'libavcodec/dvaudio.h')
0 files changed, 0 insertions, 0 deletions