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author | Philip Langdale <philipl@overt.org> | 2019-02-20 19:57:52 -0800 |
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committer | Timo Rothenpieler <timo@rothenpieler.org> | 2019-02-27 18:03:17 +0100 |
commit | b4c9c09915de8ffaa4a2d2606e85729afa6c4e8e (patch) | |
tree | cb701f8d84c90c8f47f10045df00620031401d73 /libavcodec/dcadct.c | |
parent | 2544c7ea67ca9521c5de36396bc9ac7058223742 (diff) | |
download | ffmpeg-b4c9c09915de8ffaa4a2d2606e85729afa6c4e8e.tar.gz |
avfilter/vf_thumbnail_cuda: Switch to using ffnvcodec
This change switches the vf_thumbnail_cuda filter from using the
full cuda sdk to using the ffnvcodec headers and loader.
Most of the change is a direct mapping, but I also switched from
using texture references to using texture objects. This is supposed
to be the preferred way of using textures, and the texture object API
is the one I added to ffnvcodec.
Signed-off-by: Philip Langdale <philipl@overt.org>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
Diffstat (limited to 'libavcodec/dcadct.c')
0 files changed, 0 insertions, 0 deletions