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authorMatt Oliver <protogonoi@gmail.com>2018-04-10 23:01:18 +1000
committerMarton Balint <cus@passwd.hu>2018-05-01 21:21:02 +0200
commit29328d96b90fc20048803201b379c6c6a18661b4 (patch)
tree2a831c5ec9c303c9e75c9b106d21fbf2acb31e2b /libavcodec/cavsdec.c
parent44cb6474770e6603913cb76e3be4278f663aad3e (diff)
downloadffmpeg-29328d96b90fc20048803201b379c6c6a18661b4.tar.gz
ffplay: Fix realloc_texture when input texture is NULL.
SDL_QueryTexture and SDL_DestroyTexture require that the input texture pointer be non-null. Debug builds of SDL will correctly check for this and break program execution. This patch fixes this by checking the status of the texture pointer. Signed-off-by: Matt Oliver <protogonoi@gmail.com> (cherry picked from commit 6be690685a8876a61f87b2b8bf30547e09030a96)
Diffstat (limited to 'libavcodec/cavsdec.c')
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