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authorAlexandra Hájková <alexandra.khirnova@gmail.com>2017-03-27 09:52:55 +0200
committerMartin Storsjö <martin@martin.st>2017-03-27 22:56:23 +0300
commit0b9a237b2386ff84a6f99716bd58fa27a1b767e7 (patch)
tree7c8655d383b1240b4bbeba6616774b6f6eaf5dcc /libavcodec/arm/hevc_idct.S
parent75ef91543422049a01b594925fcdb182ea12eb09 (diff)
downloadffmpeg-0b9a237b2386ff84a6f99716bd58fa27a1b767e7.tar.gz
hevc: Add NEON 4x4 and 8x8 IDCT
Optimized by Martin Storsjö <martin@martin.st>. The speedup vs C code is around 3.2-4.4x. Signed-off-by: Martin Storsjö <martin@martin.st>
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+/*
+ * ARM NEON optimised IDCT functions for HEVC decoding
+ * Copyright (c) 2017 Alexandra Hájková
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/arm/asm.S"
+
+const trans, align=4
+ .short 64, 83, 64, 36
+ .short 89, 75, 50, 18
+ .short 90, 87, 80, 70
+ .short 57, 43, 25, 9
+endconst
+
+.macro sum_sub out, in, c, op
+ .ifc \op, +
+ vmlal.s16 \out, \in, \c
+ .else
+ vmlsl.s16 \out, \in, \c
+ .endif
+.endm
+
+.macro tr_4x4 in0, in1, in2, in3, out0, out1, out2, out3, shift, tmp0, tmp1, tmp2, tmp3, tmp4
+ vshll.s16 \tmp0, \in0, #6
+ vmull.s16 \tmp2, \in1, d4[1]
+ vmov \tmp1, \tmp0
+ vmull.s16 \tmp3, \in1, d4[3]
+ vmlal.s16 \tmp0, \in2, d4[0] @e0
+ vmlsl.s16 \tmp1, \in2, d4[0] @e1
+ vmlal.s16 \tmp2, \in3, d4[3] @o0
+ vmlsl.s16 \tmp3, \in3, d4[1] @o1
+
+ vadd.s32 \tmp4, \tmp0, \tmp2
+ vsub.s32 \tmp0, \tmp0, \tmp2
+ vadd.s32 \tmp2, \tmp1, \tmp3
+ vsub.s32 \tmp1, \tmp1, \tmp3
+ vqrshrn.s32 \out0, \tmp4, #\shift
+ vqrshrn.s32 \out3, \tmp0, #\shift
+ vqrshrn.s32 \out1, \tmp2, #\shift
+ vqrshrn.s32 \out2, \tmp1, #\shift
+.endm
+
+.macro tr_4x4_8 in0, in1, in2, in3, out0, out1, out2, out3, tmp0, tmp1, tmp2, tmp3
+ vshll.s16 \tmp0, \in0, #6
+ vld1.s16 {\in0}, [r1, :64]!
+ vmov \tmp1, \tmp0
+ vmull.s16 \tmp2, \in1, \in0[1]
+ vmull.s16 \tmp3, \in1, \in0[3]
+ vmlal.s16 \tmp0, \in2, \in0[0] @e0
+ vmlsl.s16 \tmp1, \in2, \in0[0] @e1
+ vmlal.s16 \tmp2, \in3, \in0[3] @o0
+ vmlsl.s16 \tmp3, \in3, \in0[1] @o1
+
+ vld1.s16 {\in0}, [r1, :64]
+
+ vadd.s32 \out0, \tmp0, \tmp2
+ vadd.s32 \out1, \tmp1, \tmp3
+ vsub.s32 \out2, \tmp1, \tmp3
+ vsub.s32 \out3, \tmp0, \tmp2
+
+ sub r1, r1, #8
+.endm
+
+@ Do a 4x4 transpose, using q registers for the subtransposes that don't
+@ need to address the indiviudal d registers.
+@ r0,r1 == rq0, r2,r3 == rq1
+.macro transpose_4x4 rq0, rq1, r0, r1, r2, r3
+ vtrn.32 \rq0, \rq1
+ vtrn.16 \r0, \r1
+ vtrn.16 \r2, \r3
+.endm
+
+.macro idct_4x4 bitdepth
+function ff_hevc_idct_4x4_\bitdepth\()_neon, export=1
+@r0 - coeffs
+ vld1.s16 {q0-q1}, [r0, :128]
+
+ movrel r1, trans
+ vld1.s16 {d4}, [r1, :64]
+
+ tr_4x4 d0, d1, d2, d3, d16, d17, d18, d19, 7, q10, q11, q12, q13, q0
+ transpose_4x4 q8, q9, d16, d17, d18, d19
+
+ tr_4x4 d16, d17, d18, d19, d0, d1, d2, d3, 20 - \bitdepth, q10, q11, q12, q13, q0
+ transpose_4x4 q0, q1, d0, d1, d2, d3
+ vst1.s16 {d0-d3}, [r0, :128]
+ bx lr
+endfunc
+.endm
+
+.macro transpose8_4x4 r0, r1, r2, r3
+ vtrn.16 \r0, \r1
+ vtrn.16 \r2, \r3
+ vtrn.32 \r0, \r2
+ vtrn.32 \r1, \r3
+.endm
+
+.macro transpose_8x8 r0, r1, r2, r3, r4, r5, r6, r7, l0, l1, l2, l3, l4, l5, l6, l7
+ transpose8_4x4 \r0, \r1, \r2, \r3
+ transpose8_4x4 \r4, \r5, \r6, \r7
+
+ transpose8_4x4 \l0, \l1, \l2, \l3
+ transpose8_4x4 \l4, \l5, \l6, \l7
+.endm
+
+.macro tr_8x4 shift, in0, in1, in2, in3, in4, in5, in6, in7
+ tr_4x4_8 \in0, \in2, \in4, \in6, q8, q9, q10, q11, q12, q13, q14, q15
+
+ vmull.s16 q14, \in1, \in0[2]
+ vmull.s16 q12, \in1, \in0[0]
+ vmull.s16 q13, \in1, \in0[1]
+ sum_sub q14, \in3, \in0[0], -
+ sum_sub q12, \in3, \in0[1], +
+ sum_sub q13, \in3, \in0[3], -
+
+ sum_sub q14, \in5, \in0[3], +
+ sum_sub q12, \in5, \in0[2], +
+ sum_sub q13, \in5, \in0[0], -
+
+ sum_sub q14, \in7, \in0[1], +
+ sum_sub q12, \in7, \in0[3], +
+ sum_sub q13, \in7, \in0[2], -
+
+ vadd.s32 q15, q10, q14
+ vsub.s32 q10, q10, q14
+ vqrshrn.s32 \in2, q15, \shift
+
+ vmull.s16 q15, \in1, \in0[3]
+ sum_sub q15, \in3, \in0[2], -
+ sum_sub q15, \in5, \in0[1], +
+ sum_sub q15, \in7, \in0[0], -
+
+ vqrshrn.s32 \in5, q10, \shift
+
+ vadd.s32 q10, q8, q12
+ vsub.s32 q8, q8, q12
+ vadd.s32 q12, q9, q13
+ vsub.s32 q9, q9, q13
+ vadd.s32 q14, q11, q15
+ vsub.s32 q11, q11, q15
+
+ vqrshrn.s32 \in0, q10, \shift
+ vqrshrn.s32 \in7, q8, \shift
+ vqrshrn.s32 \in1, q12, \shift
+ vqrshrn.s32 \in6, q9, \shift
+ vqrshrn.s32 \in3, q14, \shift
+ vqrshrn.s32 \in4, q11, \shift
+.endm
+
+.macro idct_8x8 bitdepth
+function ff_hevc_idct_8x8_\bitdepth\()_neon, export=1
+@r0 - coeffs
+ vpush {q4-q7}
+
+ mov r1, r0
+ mov r2, #64
+ add r3, r0, #32
+ vld1.s16 {q0-q1}, [r1,:128], r2
+ vld1.s16 {q2-q3}, [r3,:128], r2
+ vld1.s16 {q4-q5}, [r1,:128], r2
+ vld1.s16 {q6-q7}, [r3,:128], r2
+
+ movrel r1, trans
+
+ tr_8x4 7, d0, d2, d4, d6, d8, d10, d12, d14
+ tr_8x4 7, d1, d3, d5, d7, d9, d11, d13, d15
+
+ @ Transpose each 4x4 block, and swap how d4-d7 and d8-d11 are used.
+ @ Layout before:
+ @ d0 d1
+ @ d2 d3
+ @ d4 d5
+ @ d6 d7
+ @ d8 d9
+ @ d10 d11
+ @ d12 d13
+ @ d14 d15
+ transpose_8x8 d0, d2, d4, d6, d8, d10, d12, d14, d1, d3, d5, d7, d9, d11, d13, d15
+ @ Now the layout is:
+ @ d0 d8
+ @ d2 d10
+ @ d4 d12
+ @ d6 d14
+ @ d1 d9
+ @ d3 d11
+ @ d5 d13
+ @ d7 d15
+
+ tr_8x4 20 - \bitdepth, d0, d2, d4, d6, d1, d3, d5, d7
+ vswp d0, d8
+ tr_8x4 20 - \bitdepth, d0, d10, d12, d14, d9, d11, d13, d15
+ vswp d0, d8
+
+ transpose_8x8 d0, d2, d4, d6, d8, d10, d12, d14, d1, d3, d5, d7, d9, d11, d13, d15
+
+ mov r1, r0
+ mov r2, #64
+ add r3, r0, #32
+ vst1.s16 {q0-q1}, [r1,:128], r2
+ vst1.s16 {q2-q3}, [r3,:128], r2
+ vst1.s16 {q4-q5}, [r1,:128], r2
+ vst1.s16 {q6-q7}, [r3,:128], r2
+
+ vpop {q4-q7}
+ bx lr
+endfunc
+.endm
+
+idct_4x4 8
+idct_4x4 10
+idct_8x8 8
+idct_8x8 10