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author | Martin Storsjö <martin@martin.st> | 2015-07-25 20:30:31 +0300 |
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committer | Martin Storsjö <martin@martin.st> | 2015-07-28 19:37:47 +0300 |
commit | d75b55635a02444c2f188c26e431a1cec992babe (patch) | |
tree | 06ab7b56517829b8630dae8fab37e6fc9c4affcc /libavcodec/arm/h264idct_neon.S | |
parent | b7040e67ec18259ca634a0e29d98469b3484a87c (diff) | |
download | ffmpeg-d75b55635a02444c2f188c26e431a1cec992babe.tar.gz |
dxva2/d3d11va: Set _WIN32_WINNT to 0x0602 instead of 0x0600
If _WIN32_WINNT is unset, we force it to a new enough value to
make sure the necessary definitions are visible.
When targeting Windows Phone or Windows RT, _WIN32_WINNT should
be at least 0x0602 - otherwise the windows headers themselves
can cause errors (which technically are bugs in the headers).
Raising this value here shouldn't hurt; the alternative would
be to not touch it at all if WINAPI_FAMILY is set to phone/app,
or to force setting it to 0x0602 in configure if unset (for phone/app).
Signed-off-by: Martin Storsjö <martin@martin.st>
Diffstat (limited to 'libavcodec/arm/h264idct_neon.S')
0 files changed, 0 insertions, 0 deletions