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authorZane van Iperen <zane@zanevaniperen.com>2020-10-14 22:16:53 +1000
committerZane van Iperen <zane@zanevaniperen.com>2020-10-17 09:36:02 +1000
commitc78c60c3e8b3d8f5e3b27f9c8fd2481a2e7273ab (patch)
tree7ba0fb74bf43f4e0da4e062d32672d3c25d4570e /libavcodec/adpcmenc.c
parentfcec7a6848e79d86bb63208e5d75c6a09acd3a84 (diff)
downloadffmpeg-c78c60c3e8b3d8f5e3b27f9c8fd2481a2e7273ab.tar.gz
avcodec/adpcmenc: add "block_size" option
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Diffstat (limited to 'libavcodec/adpcmenc.c')
-rw-r--r--libavcodec/adpcmenc.c32
1 files changed, 32 insertions, 0 deletions
diff --git a/libavcodec/adpcmenc.c b/libavcodec/adpcmenc.c
index 24bd31c4a9..1ca74abc82 100644
--- a/libavcodec/adpcmenc.c
+++ b/libavcodec/adpcmenc.c
@@ -22,6 +22,8 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
+#include "libavutil/opt.h"
+
#include "avcodec.h"
#include "put_bits.h"
#include "bytestream.h"
@@ -49,6 +51,9 @@ typedef struct TrellisNode {
} TrellisNode;
typedef struct ADPCMEncodeContext {
+ AVClass *class;
+ int block_size;
+
ADPCMChannelStatus status[6];
TrellisPath *paths;
TrellisNode *node_buf;
@@ -69,6 +74,11 @@ static av_cold int adpcm_encode_init(AVCodecContext *avctx)
return AVERROR(EINVAL);
}
+ if (s->block_size & (s->block_size - 1)) {
+ av_log(avctx, AV_LOG_ERROR, "block size must be power of 2\n");
+ return AVERROR(EINVAL);
+ }
+
if (avctx->trellis) {
int frontier, max_paths;
@@ -841,6 +851,27 @@ static const enum AVSampleFormat sample_fmts_p[] = {
AV_SAMPLE_FMT_S16P, AV_SAMPLE_FMT_NONE
};
+static const AVOption options[] = {
+ {
+ .name = "block_size",
+ .help = "set the block size",
+ .offset = offsetof(ADPCMEncodeContext, block_size),
+ .type = AV_OPT_TYPE_INT,
+ .default_val = {.i64 = BLKSIZE},
+ .min = 32,
+ .max = 8192, /* Is this a reasonable upper limit? */
+ .flags = AV_OPT_FLAG_ENCODING_PARAM | AV_OPT_FLAG_AUDIO_PARAM
+ },
+ { NULL }
+};
+
+static const AVClass adpcm_encoder_class = {
+ .class_name = "ADPCM Encoder",
+ .item_name = av_default_item_name,
+ .option = options,
+ .version = LIBAVUTIL_VERSION_INT,
+};
+
#define ADPCM_ENCODER(id_, name_, sample_fmts_, capabilities_, long_name_) \
AVCodec ff_ ## name_ ## _encoder = { \
.name = #name_, \
@@ -854,6 +885,7 @@ AVCodec ff_ ## name_ ## _encoder = { \
.sample_fmts = sample_fmts_, \
.capabilities = capabilities_, \
.caps_internal = FF_CODEC_CAP_INIT_CLEANUP, \
+ .priv_class = &adpcm_encoder_class, \
}
ADPCM_ENCODER(AV_CODEC_ID_ADPCM_ARGO, adpcm_argo, sample_fmts_p, 0, "ADPCM Argonaut Games");