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authorFabrice Bellard <fabrice@bellard.org>2001-07-22 14:18:56 +0000
committerFabrice Bellard <fabrice@bellard.org>2001-07-22 14:18:56 +0000
commitde6d9b6404bfd1c589799142da5a95428f146edd (patch)
tree75ae0cbb74bdfafb6f1a40922db111a103db3bcf /libavcodec/ac3dec.c
parent1b58d58ddaf8a8c766a0353885ff504babed0453 (diff)
downloadffmpeg-de6d9b6404bfd1c589799142da5a95428f146edd.tar.gz
Initial revision
Originally committed as revision 5 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/ac3dec.c')
-rw-r--r--libavcodec/ac3dec.c189
1 files changed, 189 insertions, 0 deletions
diff --git a/libavcodec/ac3dec.c b/libavcodec/ac3dec.c
new file mode 100644
index 0000000000..7332a11d8e
--- /dev/null
+++ b/libavcodec/ac3dec.c
@@ -0,0 +1,189 @@
+/*
+ * AC3 decoder
+ * Copyright (c) 2001 Gerard Lantau.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include "avcodec.h"
+
+#include <inttypes.h>
+#include "libac3/ac3.h"
+
+/* currently, I use libac3 which is Copyright (C) Aaron Holtzman and
+ released under the GPL license. I may reimplement it someday... */
+typedef struct AC3DecodeState {
+ UINT8 inbuf[4096]; /* input buffer */
+ UINT8 *inbuf_ptr;
+ int frame_size;
+ int flags;
+ ac3_state_t state;
+} AC3DecodeState;
+
+static int ac3_decode_init(AVCodecContext *avctx)
+{
+ AC3DecodeState *s = avctx->priv_data;
+
+ ac3_init ();
+ s->inbuf_ptr = s->inbuf;
+ s->frame_size = 0;
+ return 0;
+}
+
+stream_samples_t samples;
+
+/**** the following two functions comes from ac3dec */
+static inline int blah (int32_t i)
+{
+ if (i > 0x43c07fff)
+ return 32767;
+ else if (i < 0x43bf8000)
+ return -32768;
+ else
+ return i - 0x43c00000;
+}
+
+static inline void float_to_int (float * _f, INT16 * s16)
+{
+ int i;
+ int32_t * f = (int32_t *) _f; // XXX assumes IEEE float format
+
+ for (i = 0; i < 256; i++) {
+ s16[2*i] = blah (f[i]);
+ s16[2*i+1] = blah (f[i+256]);
+ }
+}
+
+static inline void float_to_int_mono (float * _f, INT16 * s16)
+{
+ int i;
+ int32_t * f = (int32_t *) _f; // XXX assumes IEEE float format
+
+ for (i = 0; i < 256; i++) {
+ s16[i] = blah (f[i]);
+ }
+}
+
+/**** end */
+
+#define HEADER_SIZE 7
+
+static int ac3_decode_frame(AVCodecContext *avctx,
+ void *data, int *data_size,
+ UINT8 *buf, int buf_size)
+{
+ AC3DecodeState *s = avctx->priv_data;
+ UINT8 *buf_ptr;
+ int flags, i, len;
+ int sample_rate, bit_rate;
+ short *out_samples = data;
+ float level;
+
+ *data_size = 0;
+ buf_ptr = buf;
+ while (buf_size > 0) {
+ len = s->inbuf_ptr - s->inbuf;
+ if (s->frame_size == 0) {
+ /* no header seen : find one. We need at least 7 bytes to parse it */
+ len = HEADER_SIZE - len;
+ if (len > buf_size)
+ len = buf_size;
+ memcpy(s->inbuf_ptr, buf_ptr, len);
+ buf_ptr += len;
+ s->inbuf_ptr += len;
+ buf_size -= len;
+ if ((s->inbuf_ptr - s->inbuf) == HEADER_SIZE) {
+ len = ac3_syncinfo (s->inbuf, &s->flags, &sample_rate, &bit_rate);
+ if (len == 0) {
+ /* no sync found : move by one byte (inefficient, but simple!) */
+ memcpy(s->inbuf, s->inbuf + 1, HEADER_SIZE - 1);
+ s->inbuf_ptr--;
+ } else {
+ s->frame_size = len;
+ /* update codec info */
+ avctx->sample_rate = sample_rate;
+ if ((s->flags & AC3_CHANNEL_MASK) == AC3_MONO)
+ avctx->channels = 1;
+ else
+ avctx->channels = 2;
+ avctx->bit_rate = bit_rate;
+ }
+ }
+ } else if (len < s->frame_size) {
+ len = s->frame_size - len;
+ if (len > buf_size)
+ len = buf_size;
+
+ memcpy(s->inbuf_ptr, buf_ptr, len);
+ buf_ptr += len;
+ s->inbuf_ptr += len;
+ buf_size -= len;
+ } else {
+ if (avctx->channels == 1)
+ flags = AC3_MONO;
+ else
+ flags = AC3_STEREO;
+
+ flags |= AC3_ADJUST_LEVEL;
+ level = 1;
+ if (ac3_frame (&s->state, s->inbuf, &flags, &level, 384)) {
+ fail:
+ s->inbuf_ptr = s->inbuf;
+ s->frame_size = 0;
+ continue;
+ }
+ for (i = 0; i < 6; i++) {
+ if (ac3_block (&s->state))
+ goto fail;
+ if (avctx->channels == 1)
+ float_to_int_mono (*samples, out_samples + i * 256);
+ else
+ float_to_int (*samples, out_samples + i * 512);
+ }
+ s->inbuf_ptr = s->inbuf;
+ s->frame_size = 0;
+ *data_size = 6 * avctx->channels * 256 * sizeof(INT16);
+ break;
+ }
+ }
+ return buf_ptr - buf;
+}
+
+static int ac3_decode_end(AVCodecContext *s)
+{
+ return 0;
+}
+
+AVCodec ac3_decoder = {
+ "ac3",
+ CODEC_TYPE_AUDIO,
+ CODEC_ID_AC3,
+ sizeof(AC3DecodeState),
+ ac3_decode_init,
+ NULL,
+ ac3_decode_end,
+ ac3_decode_frame,
+};
+
+/* register codecs which could clash with mplayer symbols */
+/* XXX: rename all symbols to avoid clashed */
+void avcodec_register_more(void)
+{
+ register_avcodec(&mp3_decoder);
+ register_avcodec(&ac3_decoder);
+}
+