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author | Mike Melanson <mike@multimedia.cx> | 2003-09-14 19:39:18 +0000 |
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committer | Mike Melanson <mike@multimedia.cx> | 2003-09-14 19:39:18 +0000 |
commit | 186447f8fee7f6a0fb58ec243cd0990289d1d8f7 (patch) | |
tree | d4a810e8b060cc87e4faca27ab74bba43061c536 /doc | |
parent | b76c707acd3d9b09b176e570f75b620e8cc84cbf (diff) | |
download | ffmpeg-186447f8fee7f6a0fb58ec243cd0990289d1d8f7.tar.gz |
initial Interplay video decoder
Originally committed as revision 2275 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc')
-rw-r--r-- | doc/ffmpeg-doc.texi | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/ffmpeg-doc.texi b/doc/ffmpeg-doc.texi index a49b6d9455..0011ca959b 100644 --- a/doc/ffmpeg-doc.texi +++ b/doc/ffmpeg-doc.texi @@ -681,6 +681,7 @@ following image formats are supported: @item Sony Playstation MDEC @tab @tab X @item Id RoQ @tab @tab X @tab used in Quake III, Jedi Knight 2, other computer games @item Xan/WC3 @tab @tab X @tab used in Wing Commander III .MVE files +@item Interplay Video @tab @tab X @tab used in Interplay .MVE files @end multitable @code{X} means that the encoding (resp. decoding) is supported. |