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authorVitor Sessak <vitor1001@gmail.com>2007-05-09 23:07:40 +0000
committerDiego Biurrun <diego@biurrun.de>2007-05-09 23:07:40 +0000
commit13dec85765f8c1b57d152e691f51ec86152b0e4a (patch)
tree0fdd84f20a3dcce72a0a9226ad3f7bb4df7f7def /doc
parentde8e2c1d22bf691c9874c33528e16615b6c451a1 (diff)
downloadffmpeg-13dec85765f8c1b57d152e691f51ec86152b0e4a.tar.gz
RoQ muxer, patch by Vitor, vitor1001 gmail com
reference thread: Subject: [FFmpeg-devel] [PATCH] RoQ muxer Date: Wed, 09 May 2007 19:44:21 +0200 Originally committed as revision 8959 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc')
-rw-r--r--doc/ffmpeg-doc.texi2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/ffmpeg-doc.texi b/doc/ffmpeg-doc.texi
index 8269aabdf7..f70b8b8f10 100644
--- a/doc/ffmpeg-doc.texi
+++ b/doc/ffmpeg-doc.texi
@@ -894,7 +894,7 @@ library:
@item 4xm @tab @tab X
@tab 4X Technologies format, used in some games.
@item Playstation STR @tab @tab X
-@item Id RoQ @tab @tab X
+@item Id RoQ @tab X @tab X
@tab Used in Quake III, Jedi Knight 2, other computer games.
@item Interplay MVE @tab @tab X
@tab Format used in various Interplay computer games.