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authorMike Melanson <mike@multimedia.cx>2004-02-05 05:22:44 +0000
committerMike Melanson <mike@multimedia.cx>2004-02-05 05:22:44 +0000
commit070ed1bc43405053f38ffdcbd3d33ee4f587b399 (patch)
treecafc418cdbddc64c60950ccff24f336210eaf3b6 /doc
parenta412a03beeb8309baf816c2ec14db85650028e47 (diff)
downloadffmpeg-070ed1bc43405053f38ffdcbd3d33ee4f587b399.tar.gz
initial commit for Quicktime Animation (RLE) video decoder; bit depths
32, 24, and 16 are working; 8bpp is partially working; 4, 2, and 1 bpp are not supported yet Originally committed as revision 2748 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc')
-rw-r--r--doc/ffmpeg-doc.texi1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/ffmpeg-doc.texi b/doc/ffmpeg-doc.texi
index 046cda0d49..6d8c3431d1 100644
--- a/doc/ffmpeg-doc.texi
+++ b/doc/ffmpeg-doc.texi
@@ -715,6 +715,7 @@ following image formats are supported:
@item Id RoQ @tab @tab X @tab used in Quake III, Jedi Knight 2, other computer games
@item Xan/WC3 @tab @tab X @tab used in Wing Commander III .MVE files
@item Interplay Video @tab @tab X @tab used in Interplay .MVE files
+@item Apple Animation @tab @tab X @tab fourcc: 'rle '
@item Apple Graphics @tab @tab X @tab fourcc: 'smc '
@item Apple Video @tab @tab X @tab fourcc: rpza
@item Cinepak @tab @tab X