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authorMichael Niedermayer <michaelni@gmx.at>2013-03-31 11:31:19 +0200
committerMichael Niedermayer <michaelni@gmx.at>2013-03-31 11:31:19 +0200
commitf8201cc18b30ae0126376d4e8ea583ef6af0c0d4 (patch)
treec83e498225265d89091042b2b13689f6b3cd1f24 /doc/platform.texi
parent29667a2c2014a54cf05f8106c45ad78be5228fd0 (diff)
parentf2f57d16795efa8083acef17c640bea6c08aa638 (diff)
downloadffmpeg-f8201cc18b30ae0126376d4e8ea583ef6af0c0d4.tar.gz
Merge remote-tracking branch 'qatar/master'
* qatar/master: doc/platform: Remove part about dllimport vp8: Fix pthread_cond and pthread_mutex leaks Conflicts: doc/platform.texi Merged-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'doc/platform.texi')
-rw-r--r--doc/platform.texi11
1 files changed, 1 insertions, 10 deletions
diff --git a/doc/platform.texi b/doc/platform.texi
index bb8e6ca5ca..07030001a9 100644
--- a/doc/platform.texi
+++ b/doc/platform.texi
@@ -184,16 +184,7 @@ If you plan to link with MSVC-built static libraries, you will need
to make sure you have @code{Runtime Library} set to
@code{Multi-threaded (/MT)} in your project's settings.
-FFmpeg headers do not declare global data for Windows DLLs through the usual
-dllexport/dllimport interface. Such data will be exported properly while
-building, but to use them in your MSVC code you will have to edit the
-appropriate headers and mark the data as dllimport. For example, in
-libavutil/pixdesc.h you should have:
-@example
-extern __declspec(dllimport) const AVPixFmtDescriptor av_pix_fmt_descriptors[];
-@end example
-
-You will also need to define @code{inline} to something MSVC understands:
+You will need to define @code{inline} to something MSVC understands:
@example
#define inline __inline
@end example