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authorDavid Kment <info@davidkment.de>2013-10-28 01:38:02 +0100
committerDiego Biurrun <diego@biurrun.de>2013-10-31 17:45:46 +0100
commit9af7a8523a6bb517834ebed36093bdab11a8b38e (patch)
treec2a7ba04ea610925d5ce72d11399c656fd17ccf9 /doc/general.texi
parented1a11ed52bbd1f15bb9b0416d69b7924bee3191 (diff)
downloadffmpeg-9af7a8523a6bb517834ebed36093bdab11a8b38e.tar.gz
HNM4/HNM4A demuxer & video decoder
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Diffstat (limited to 'doc/general.texi')
-rw-r--r--doc/general.texi3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/general.texi b/doc/general.texi
index c2dc2723d7..c50e89f839 100644
--- a/doc/general.texi
+++ b/doc/general.texi
@@ -194,6 +194,8 @@ library:
@item GXF @tab X @tab X
@tab General eXchange Format SMPTE 360M, used by Thomson Grass Valley
playout servers.
+@item HNM @tab @tab X
+ @tab Only version 4 supported, used in some games from Cryo Interactive
@item id Quake II CIN video @tab @tab X
@item id RoQ @tab X @tab X
@tab Used in Quake III, Jedi Knight 2, other computer games.
@@ -524,6 +526,7 @@ following image formats are supported:
@item H.263+ / H.263-1998 / H.263 version 2 @tab X @tab X
@item H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 @tab E @tab X
@tab encoding supported through external library libx264
+@item HNM version 4 @tab @tab X
@item HuffYUV @tab X @tab X
@item HuffYUV FFmpeg variant @tab X @tab X
@item IBM Ultimotion @tab @tab X