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author | David Kment <info@davidkment.de> | 2013-10-28 01:38:02 +0100 |
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committer | Diego Biurrun <diego@biurrun.de> | 2013-10-31 17:45:46 +0100 |
commit | 9af7a8523a6bb517834ebed36093bdab11a8b38e (patch) | |
tree | c2a7ba04ea610925d5ce72d11399c656fd17ccf9 /doc/general.texi | |
parent | ed1a11ed52bbd1f15bb9b0416d69b7924bee3191 (diff) | |
download | ffmpeg-9af7a8523a6bb517834ebed36093bdab11a8b38e.tar.gz |
HNM4/HNM4A demuxer & video decoder
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Diffstat (limited to 'doc/general.texi')
-rw-r--r-- | doc/general.texi | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/general.texi b/doc/general.texi index c2dc2723d7..c50e89f839 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -194,6 +194,8 @@ library: @item GXF @tab X @tab X @tab General eXchange Format SMPTE 360M, used by Thomson Grass Valley playout servers. +@item HNM @tab @tab X + @tab Only version 4 supported, used in some games from Cryo Interactive @item id Quake II CIN video @tab @tab X @item id RoQ @tab X @tab X @tab Used in Quake III, Jedi Knight 2, other computer games. @@ -524,6 +526,7 @@ following image formats are supported: @item H.263+ / H.263-1998 / H.263 version 2 @tab X @tab X @item H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 @tab E @tab X @tab encoding supported through external library libx264 +@item HNM version 4 @tab @tab X @item HuffYUV @tab X @tab X @item HuffYUV FFmpeg variant @tab X @tab X @item IBM Ultimotion @tab @tab X |