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author | Reimar Döffinger <Reimar.Doeffinger@gmx.de> | 2011-09-07 22:14:07 -0400 |
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committer | Justin Ruggles <justin.ruggles@gmail.com> | 2011-09-23 20:54:28 -0400 |
commit | ffe92ff9f0c7f390d895de12c8ffef959ced3cd8 (patch) | |
tree | e62226ea24a6111871d2076054a3e21351dc96c2 | |
parent | c2d3f561072132044114588a5f56b8e1974a2af7 (diff) | |
download | ffmpeg-ffe92ff9f0c7f390d895de12c8ffef959ced3cd8.tar.gz |
Fix input buffer size check in adpcm_ea decoder.
Unfortunately the output buffer size check assumes that the
input buffer is never over-consumed, thus this actually
also allowed to write outside the output buffer if "lucky".
Based on:
git.videolan.org/ffmpeg.git
commit 701d0eb185192542c4a17f296e39e37cedf7abc6
-rw-r--r-- | libavcodec/adpcm.c | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/libavcodec/adpcm.c b/libavcodec/adpcm.c index c9ec0c3798..8ded663964 100644 --- a/libavcodec/adpcm.c +++ b/libavcodec/adpcm.c @@ -633,11 +633,17 @@ static int adpcm_decode_frame(AVCodecContext *avctx, } break; case CODEC_ID_ADPCM_EA: - if (buf_size < 4 || AV_RL32(src) >= ((buf_size - 12) * 2)) { - src += buf_size; - break; + /* Each EA ADPCM frame has a 12-byte header followed by 30-byte pieces, + each coding 28 stereo samples. */ + if (buf_size < 12) { + av_log(avctx, AV_LOG_ERROR, "frame too small\n"); + return AVERROR(EINVAL); } samples_in_chunk = AV_RL32(src); + if (samples_in_chunk / 28 > (buf_size - 12) / 30) { + av_log(avctx, AV_LOG_ERROR, "invalid frame\n"); + return AVERROR(EINVAL); + } src += 4; current_left_sample = (int16_t)bytestream_get_le16(&src); previous_left_sample = (int16_t)bytestream_get_le16(&src); |