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author | Andreas Rheinhardt <andreas.rheinhardt@gmail.com> | 2019-08-02 22:29:16 +0200 |
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committer | Michael Niedermayer <michael@niedermayer.cc> | 2020-01-06 11:30:42 +0100 |
commit | f482c38273869fc8cd85b4249b48056d2cdb7348 (patch) | |
tree | d1128a97b417a8f6e05594271c5a015ced485fc6 | |
parent | 0d019e23796d3dd57aadfb69aed73ac5cea9becd (diff) | |
download | ffmpeg-f482c38273869fc8cd85b4249b48056d2cdb7348.tar.gz |
libavcodec/iff: Use unsigned to avoid undefined behaviour
The initialization of the uint32_t plane32_lut matrix uses left shifts
of the form 1 << plane; plane can be as big as 31 which means that this
is undefined behaviour as 1 will be simply an int. So make it unsigned
to avoid this.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit f12e662a3d3f489eec887b5f2ab20a550caed9cf)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
-rw-r--r-- | libavcodec/iff.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/libavcodec/iff.c b/libavcodec/iff.c index c6e2359b00..459d5d4a55 100644 --- a/libavcodec/iff.c +++ b/libavcodec/iff.c @@ -111,23 +111,23 @@ static const uint64_t plane8_lut[8][256] = { LUT8(4), LUT8(5), LUT8(6), LUT8(7), }; -#define LUT32(plane) { \ - 0, 0, 0, 0, \ - 0, 0, 0, 1 << plane, \ - 0, 0, 1 << plane, 0, \ - 0, 0, 1 << plane, 1 << plane, \ - 0, 1 << plane, 0, 0, \ - 0, 1 << plane, 0, 1 << plane, \ - 0, 1 << plane, 1 << plane, 0, \ - 0, 1 << plane, 1 << plane, 1 << plane, \ - 1 << plane, 0, 0, 0, \ - 1 << plane, 0, 0, 1 << plane, \ - 1 << plane, 0, 1 << plane, 0, \ - 1 << plane, 0, 1 << plane, 1 << plane, \ - 1 << plane, 1 << plane, 0, 0, \ - 1 << plane, 1 << plane, 0, 1 << plane, \ - 1 << plane, 1 << plane, 1 << plane, 0, \ - 1 << plane, 1 << plane, 1 << plane, 1 << plane, \ +#define LUT32(plane) { \ + 0, 0, 0, 0, \ + 0, 0, 0, 1U << plane, \ + 0, 0, 1U << plane, 0, \ + 0, 0, 1U << plane, 1U << plane, \ + 0, 1U << plane, 0, 0, \ + 0, 1U << plane, 0, 1U << plane, \ + 0, 1U << plane, 1U << plane, 0, \ + 0, 1U << plane, 1U << plane, 1U << plane, \ + 1U << plane, 0, 0, 0, \ + 1U << plane, 0, 0, 1U << plane, \ + 1U << plane, 0, 1U << plane, 0, \ + 1U << plane, 0, 1U << plane, 1U << plane, \ + 1U << plane, 1U << plane, 0, 0, \ + 1U << plane, 1U << plane, 0, 1U << plane, \ + 1U << plane, 1U << plane, 1U << plane, 0, \ + 1U << plane, 1U << plane, 1U << plane, 1U << plane, \ } // 32 planes * 4-bit mask * 4 lookup tables each |