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author | Rémi Denis-Courmont <remi@remlab.net> | 2024-05-25 21:09:26 +0300 |
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committer | Rémi Denis-Courmont <remi@remlab.net> | 2024-05-25 22:00:18 +0300 |
commit | e6b38c944f0ed1f28f78fcf0055708c7d208db07 (patch) | |
tree | a20c5c54d55fe063fe8dbc8127a0aa9f155ecdae | |
parent | e9197db4f7227a341b781c227a0a8f3a99033b5e (diff) | |
download | ffmpeg-e6b38c944f0ed1f28f78fcf0055708c7d208db07.tar.gz |
lavc/sbrdsp: fix potential overflow in noise table
Since the SBR noise application optimisations are currently restricted
to hardware with 128-bit vectors, and use a quadruple multipler, they
can load up to 16 32-bit elements. But the "loads" are of 2 segments,
or 16 pairs of single precision float.
Thus we need to expand the dupiclated section of the noise table from
2x8 to 2x16 to avoid overflows.
-rw-r--r-- | libavcodec/sbrdsp_template.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/libavcodec/sbrdsp_template.c b/libavcodec/sbrdsp_template.c index 80d535cbfa..0f731ba50d 100644 --- a/libavcodec/sbrdsp_template.c +++ b/libavcodec/sbrdsp_template.c @@ -371,4 +371,10 @@ const attribute_visibility_hidden DECLARE_ALIGNED(16, INTFLOAT, AAC_RENAME(ff_sb {Q31( 0.14130051758487f), Q31(-0.95090983575689f)}, {Q31(-0.47005496701697f), Q31(-0.37340549728647f)}, {Q31( 0.80705063769351f), Q31( 0.29653668284408f)}, {Q31(-0.38981478896926f), Q31( 0.89572605717087f)}, {Q31(-0.01053049862020f), Q31(-0.66959058036166f)}, {Q31(-0.91266367957293f), Q31(-0.11522938140034f)}, +#if ARCH_RISCV +{Q31( 0.54840422910309f), Q31( 0.75221367176302f)}, {Q31( 0.40009252867955f), Q31(-0.98929400334421f)}, +{Q31(-0.99867974711855f), Q31(-0.88147068645358f)}, {Q31(-0.95531076805040f), Q31( 0.90908757154593f)}, +{Q31(-0.45725933317144f), Q31(-0.56716323646760f)}, {Q31(-0.72929675029275f), Q31(-0.98008272727324f)}, +{Q31( 0.75622801399036f), Q31( 0.20950329995549f)}, {Q31( 0.07069442601050f), Q31(-0.78247898470706f)}, +#endif }; |