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authorMichael Niedermayer <michaelni@gmx.at>2013-09-21 23:34:11 +0200
committerMichael Niedermayer <michaelni@gmx.at>2013-09-22 00:04:39 +0200
commite07ac727c1cc9eed39e7f9117c97006f719864bd (patch)
treecee41cdfc73678ba12cbeee78436d42ec0050625
parent5dca837ac39a435fa3ff1a10eb5486dbc22be0c5 (diff)
downloadffmpeg-e07ac727c1cc9eed39e7f9117c97006f719864bd.tar.gz
avcodec/g2meet: Fix framebuf size
Currently the code can in some cases draw tiles that hang outside the allocated buffer. This patch increases the buffer size to avoid out of array accesses. An alternative would be to fail if such tiles are encountered. I do not know if any valid files use such hanging tiles. Fixes Ticket2971 Found-by: ami_stuff Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
-rw-r--r--libavcodec/g2meet.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/libavcodec/g2meet.c b/libavcodec/g2meet.c
index ccccf21834..1eae1a49b5 100644
--- a/libavcodec/g2meet.c
+++ b/libavcodec/g2meet.c
@@ -443,8 +443,8 @@ static int g2m_init_buffers(G2MContext *c)
int aligned_height;
if (!c->framebuf || c->old_width < c->width || c->old_height < c->height) {
- c->framebuf_stride = FFALIGN(c->width * 3, 16);
- aligned_height = FFALIGN(c->height, 16);
+ c->framebuf_stride = FFALIGN(c->width + 15, 16) * 3;
+ aligned_height = c->height + 15;
av_free(c->framebuf);
c->framebuf = av_mallocz(c->framebuf_stride * aligned_height);
if (!c->framebuf)