diff options
author | Tong Wu <tong1.wu@intel.com> | 2023-09-26 10:11:50 +0800 |
---|---|---|
committer | Lynne <dev@lynne.ee> | 2024-07-02 14:15:12 +0200 |
commit | d822146f4fc20890bdbba5db15102dc5335d8886 (patch) | |
tree | 5e77c59b3795104f71168caa13a6688c71f947c1 | |
parent | fc25b7866a70c9dc8aeef13ee65702effc51f14f (diff) | |
download | ffmpeg-d822146f4fc20890bdbba5db15102dc5335d8886.tar.gz |
avutil/hwcontext_d3d12va: add Flags for resource creation
Flags field is added to support diffferent resource creation.
Signed-off-by: Tong Wu <tong1.wu@intel.com>
-rw-r--r-- | doc/APIchanges | 3 | ||||
-rw-r--r-- | libavutil/hwcontext_d3d12va.c | 2 | ||||
-rw-r--r-- | libavutil/hwcontext_d3d12va.h | 8 | ||||
-rw-r--r-- | libavutil/version.h | 2 |
4 files changed, 13 insertions, 2 deletions
diff --git a/doc/APIchanges b/doc/APIchanges index f1828436e5..ac7953a49c 100644 --- a/doc/APIchanges +++ b/doc/APIchanges @@ -2,6 +2,9 @@ The last version increases of all libraries were on 2024-03-07 API changes, most recent first: +2024-07-02 - xxxxxxxxxx - lavu 59.28.100 - hwcontext_d3d12va.h + Add AVD3D12VAFramesContext.flags + 2024-06-28 - xxxxxxxxxx - lavu 59.27.100 - stereo3d.h Add AV_STEREO3D_UNSPEC and AV_STEREO3D_VIEW_UNSPEC. diff --git a/libavutil/hwcontext_d3d12va.c b/libavutil/hwcontext_d3d12va.c index cfc016315d..6507cf69c1 100644 --- a/libavutil/hwcontext_d3d12va.c +++ b/libavutil/hwcontext_d3d12va.c @@ -247,7 +247,7 @@ static AVBufferRef *d3d12va_pool_alloc(void *opaque, size_t size) .Format = hwctx->format, .SampleDesc = {.Count = 1, .Quality = 0 }, .Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN, - .Flags = D3D12_RESOURCE_FLAG_NONE, + .Flags = hwctx->flags, }; frame = av_mallocz(sizeof(AVD3D12VAFrame)); diff --git a/libavutil/hwcontext_d3d12va.h b/libavutil/hwcontext_d3d12va.h index ff06e6f2ef..212a6a6146 100644 --- a/libavutil/hwcontext_d3d12va.h +++ b/libavutil/hwcontext_d3d12va.h @@ -129,6 +129,14 @@ typedef struct AVD3D12VAFramesContext { * If unset, will be automatically set. */ DXGI_FORMAT format; + + /** + * Options for working with resources. + * If unset, this will be D3D12_RESOURCE_FLAG_NONE. + * + * @see https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ne-d3d12-d3d12_resource_flags + */ + D3D12_RESOURCE_FLAGS flags; } AVD3D12VAFramesContext; #endif /* AVUTIL_HWCONTEXT_D3D12VA_H */ diff --git a/libavutil/version.h b/libavutil/version.h index a8962734e7..814892a4d5 100644 --- a/libavutil/version.h +++ b/libavutil/version.h @@ -79,7 +79,7 @@ */ #define LIBAVUTIL_VERSION_MAJOR 59 -#define LIBAVUTIL_VERSION_MINOR 27 +#define LIBAVUTIL_VERSION_MINOR 28 #define LIBAVUTIL_VERSION_MICRO 100 #define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \ |