diff options
author | Marton Balint <cus@passwd.hu> | 2011-10-09 15:49:22 +0200 |
---|---|---|
committer | Marton Balint <cus@passwd.hu> | 2011-10-16 19:21:01 +0200 |
commit | d2d8e1e599a4b5c01e5be9267ac85105e843d928 (patch) | |
tree | b6f6b10ee07dc850deaf291e2ad74e4c27b59527 | |
parent | 4e268aae55c483ec6c743f741f17a8a0f9250f1e (diff) | |
download | ffmpeg-d2d8e1e599a4b5c01e5be9267ac85105e843d928.tar.gz |
ffplay: remove early frame drop functionality
The current impementation of early frame drops (dropping frames before adding
them to the picture queue) has multiple problems:
Even after gettin A-V sync, the frame droping continues until
VideoState->skip_frames reaches 1, which can take a lot of time causing useless
additional frame drops and bad AV-sync. This issue can be easily triggered with
for example changing the audio stream.
Also video_refresh currenly does not handle early skipped frames in every case,
for example if we skip a frame, then the last frame duration calculation will
compute the duration of the sum of the skipped frame and the duration of the
frame before that, and in compute_target_delay we may multiply this unusually
big delay.
Signed-off-by: Marton Balint <cus@passwd.hu>
-rw-r--r-- | ffplay.c | 19 |
1 files changed, 2 insertions, 17 deletions
@@ -71,8 +71,6 @@ const int program_birth_year = 2003; /* no AV correction is done if too big error */ #define AV_NOSYNC_THRESHOLD 10.0 -#define FRAME_SKIP_FACTOR 0.05 - /* maximum audio speed change to get correct sync */ #define SAMPLE_CORRECTION_PERCENT_MAX 10 @@ -221,8 +219,6 @@ typedef struct VideoState { AVFilterContext *out_video_filter; ///<the last filter in the video chain #endif - float skip_frames; - float skip_frames_index; int refresh; } VideoState; @@ -1161,7 +1157,6 @@ retry: } if((framedrop>0 || (framedrop && is->audio_st)) && time > is->frame_timer + duration){ - is->skip_frames *= 1.0 + FRAME_SKIP_FACTOR; if(is->pictq_size > 1){ pictq_next_picture(is); goto retry; @@ -1248,10 +1243,9 @@ retry: av_diff = 0; if (is->audio_st && is->video_st) av_diff = get_audio_clock(is) - get_video_clock(is); - printf("%7.2f A-V:%7.3f s:%3.1f aq=%5dKB vq=%5dKB sq=%5dB f=%"PRId64"/%"PRId64" \r", + printf("%7.2f A-V:%7.3f aq=%5dKB vq=%5dKB sq=%5dB f=%"PRId64"/%"PRId64" \r", get_master_clock(is), av_diff, - FFMAX(is->skip_frames-1, 0), aqsize / 1024, vqsize / 1024, sqsize, @@ -1335,9 +1329,6 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_ /* wait until we have space to put a new picture */ SDL_LockMutex(is->pictq_mutex); - if(is->pictq_size>=VIDEO_PICTURE_QUEUE_SIZE && !is->refresh) - is->skip_frames= FFMAX(1.0 - FRAME_SKIP_FACTOR, is->skip_frames * (1.0-FRAME_SKIP_FACTOR)); - while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE && !is->videoq.abort_request) { SDL_CondWait(is->pictq_cond, is->pictq_mutex); @@ -1465,8 +1456,6 @@ static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacke is->frame_last_pts = AV_NOPTS_VALUE; is->frame_last_duration = 0; is->frame_timer = (double)av_gettime() / 1000000.0; - is->skip_frames = 1; - is->skip_frames_index = 0; return 0; } @@ -1485,11 +1474,7 @@ static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacke *pts = 0; } - is->skip_frames_index += 1; - if(is->skip_frames_index >= is->skip_frames){ - is->skip_frames_index -= FFMAX(is->skip_frames, 1.0); - return 1; - } + return 1; } return 0; |