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author | Paul B Mahol <onemda@gmail.com> | 2023-05-12 12:06:23 +0200 |
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committer | Paul B Mahol <onemda@gmail.com> | 2023-05-12 12:33:33 +0200 |
commit | cb4e7831e704fcb3c3eba4e7c4b3b94c81aa04e2 (patch) | |
tree | 5f09811d826bbe7d00b4eee8365143159fe38a49 | |
parent | 09cd89df27a97cb1946f0edacc4054f8dcb766b1 (diff) | |
download | ffmpeg-cb4e7831e704fcb3c3eba4e7c4b3b94c81aa04e2.tar.gz |
avfilter/af_surround: scale output gain for non-default overlap
-rw-r--r-- | libavfilter/af_surround.c | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/libavfilter/af_surround.c b/libavfilter/af_surround.c index 682c1f5dcb..0b88ac418b 100644 --- a/libavfilter/af_surround.c +++ b/libavfilter/af_surround.c @@ -74,6 +74,7 @@ typedef struct AudioSurroundContext { float focus; int win_size; int win_func; + float win_gain; float overlap; float all_x; @@ -637,7 +638,7 @@ static void upmix_7_1_5_0_side(AVFilterContext *ctx, { float fl_mag, fr_mag, ls_mag, rs_mag, lb_mag, rb_mag; float *dstc, *dstl, *dstr, *dstls, *dstrs, *dstlb, *dstrb, *dstlfe; - float lfe_mag, c_phase, mag_total = (mag_totall + mag_totalr) * 0.5; + float lfe_mag, c_phase, mag_total = (mag_totall + mag_totalr) * 0.5f; AudioSurroundContext *s = ctx->priv; dstl = (float *)s->output->extended_data[0]; @@ -1197,6 +1198,23 @@ fail: s->window_func_lut[i] = sqrtf(s->window_func_lut[i] / s->win_size); s->hop_size = FFMAX(1, s->win_size * (1. - s->overlap)); + { + float max = 0.f, *temp_lut = av_calloc(s->win_size, sizeof(*temp_lut)); + if (!temp_lut) + return AVERROR(ENOMEM); + + for (int j = 0; j < s->win_size; j += s->hop_size) { + for (int i = 0; i < s->win_size; i++) + temp_lut[(i + j) % s->win_size] += s->window_func_lut[i]; + } + + for (int i = 0; i < s->win_size; i++) + max = fmaxf(temp_lut[i], max); + av_freep(&temp_lut); + + s->win_gain = 1.f / (max * sqrtf(s->win_size)); + } + allchannels_spread(ctx); return 0; @@ -1237,7 +1255,7 @@ static int fft_channels(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) static int ifft_channel(AVFilterContext *ctx, AVFrame *out, int ch) { AudioSurroundContext *s = ctx->priv; - const float level_out = s->output_levels[ch]; + const float level_out = s->output_levels[ch] * s->win_gain; float *dst, *ptr; dst = (float *)s->output_out->extended_data[ch]; |